The Editor - SparkyPotato/Vortex GitHub Wiki

Move the editor camera around by holding right-click with the mouse positioned in the viewport, and using WASD for lateral movement. For vertical movement, use Q and E. While holding down right-click, move the mouse around to look around. Yes, 100% inspired by UE4. Use the scroll wheel to increase and decrease speed.

Add entities in the world sidebar, and add components to them in the properties sidebar. Load in textures using the asset manager, and then assign them to a sprite component in the properties tab, of course.

Move and rotate entities in the viewport by pressing W with the viewport selected (don't hold the right mouse button!) to bring the translation gizmo. Press E to bring up the rotation gizmo.

Also stare in awe at the ~5000 FPS you're getting (if you build in Release mode) in the profiler, and pause it to see what took the most time.

With the log window selected, you can press tilde (`) to bring up a console. Type 'help' to get help for what all you can do in it.