Fey - SolastaMods/SolastaUnfinishedBusiness GitHub Wiki
1. - Badlands Dryad
A strange and powerful dryad, probably modified by the chaotic magic of the Badlands.
Alignment: Unaligned
Dungeon Maker: YES
Size: Medium
AC | HD | CR |
---|---|---|
13 | 07 D6 | 02.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
10 | 16 | 12 | 14 | 14 | 18 |
Features:
- Damage Affinity Cold Resistance
- Walk 6
- Advantage on saving throws against spells
- Darkvision
- Normal Vision
Spells:
Level | Spell | Description |
---|---|---|
0 | Venomous Spike | A bone spike that pierces and poisons its target. |
1 | Entangle | Creatures in a four-cell square area are restrained if they fail a STR saving throw |
1 | Color Spray | Spray a luminous cone that briefly blinds your enemies. Roll 6d10: the total is how many hit points of creatures this spell can affect. |
2 | Hold Person | Paralyze a humanoid you can see for a limited time. |
3 | Counterspell | Interrupt an enemy's spellcasting. |
3 | Slow | Slows and impairs the actions of up to 6 creatures. |
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Shillelagh | 1 | 6 | 1 |
2. - Badlands Dryad
A strange and powerful dryad, probably modified by the chaotic magic of the Badlands.
Alignment: Unaligned
Dungeon Maker: NO
Size: Medium
AC | HD | CR |
---|---|---|
13 | 07 D6 | 02.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
10 | 16 | 12 | 14 | 14 | 18 |
Features:
- Damage Affinity Cold Resistance
- Walk 6
- Advantage on saving throws against spells
- Darkvision
- Normal Vision
Spells:
Level | Spell | Description |
---|---|---|
0 | Venomous Spike | A bone spike that pierces and poisons its target. |
1 | Entangle | Creatures in a four-cell square area are restrained if they fail a STR saving throw |
1 | Color Spray | Spray a luminous cone that briefly blinds your enemies. Roll 6d10: the total is how many hit points of creatures this spell can affect. |
2 | Hold Person | Paralyze a humanoid you can see for a limited time. |
3 | Counterspell | Interrupt an enemy's spellcasting. |
3 | Slow | Slows and impairs the actions of up to 6 creatures. |
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Shillelagh | 1 | 6 | 1 |
3. - Dryad
A fey typical of the forests and jungles of Solasta.
Alignment: Unaligned
Dungeon Maker: YES
Size: Medium
AC | HD | CR |
---|---|---|
11 | 05 D8 | 01.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
10 | 12 | 11 | 14 | 15 | 18 |
Features:
- Walk 6
- Advantage on saving throws against spells
- Darkvision
- Normal Vision
Spells:
Level | Spell | Description |
---|---|---|
0 | Venomous Spike | A bone spike that pierces and poisons its target. |
1 | Entangle | Creatures in a four-cell square area are restrained if they fail a STR saving throw |
2 | Barkskin | Gives you or an ally you can touch an AC of at least 16. |
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Shillelagh | 1 | 6 | 1 |
4. - Dryad
A fey typical of the forests and jungles of Solasta.
Alignment: Unaligned
Dungeon Maker: YES
Size: Medium
AC | HD | CR |
---|---|---|
11 | 05 D8 | 01.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
10 | 12 | 11 | 14 | 15 | 18 |
Features:
- Walk 6
- Advantage on saving throws against spells
- Darkvision
- Normal Vision
Spells:
Level | Spell | Description |
---|---|---|
0 | Venomous Spike | A bone spike that pierces and poisons its target. |
1 | Entangle | Creatures in a four-cell square area are restrained if they fail a STR saving throw |
2 | Barkskin | Gives you or an ally you can touch an AC of at least 16. |
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Shillelagh | 1 | 6 | 1 |
5. - Dryad
A fey typical of the forests and jungles of Solasta.
Alignment: Unaligned
Dungeon Maker: NO
Size: Medium
AC | HD | CR |
---|---|---|
11 | 05 D8 | 01.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
10 | 12 | 11 | 14 | 15 | 18 |
Features:
- Walk 6
- Advantage on saving throws against spells
- Darkvision
- Normal Vision
Spells:
Level | Spell | Description |
---|---|---|
0 | Venomous Spike | A bone spike that pierces and poisons its target. |
1 | Entangle | Creatures in a four-cell square area are restrained if they fail a STR saving throw |
2 | Barkskin | Gives you or an ally you can touch an AC of at least 16. |
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Shillelagh | 1 | 6 | 1 |
6. - Dryad Queen
A large and powerful dryad, who seems to lead a pack of lesser dryads.
Alignment: Unaligned
Dungeon Maker: YES
Size: Medium
AC | HD | CR |
---|---|---|
15 | 13 D8 | 07.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
14 | 14 | 14 | 16 | 18 | 20 |
Features:
- Walk 6
- Advantage on saving throws against spells
- Darkvision
- Normal Vision
Spells:
Level | Spell | Description |
---|---|---|
0 | Venomous Spike | A bone spike that pierces and poisons its target. |
1 | Entangle | Creatures in a four-cell square area are restrained if they fail a STR saving throw |
1 | Color Spray | Spray a luminous cone that briefly blinds your enemies. Roll 6d10: the total is how many hit points of creatures this spell can affect. |
1 | Healing Word | Heal an ally you can see. |
2 | Hold Person | Paralyze a humanoid you can see for a limited time. |
3 | Counterspell | Interrupt an enemy's spellcasting. |
3 | Slow | Slows and impairs the actions of up to 6 creatures. |
4 | Confusion | Creates confusion and erratic behavior in a creature, possibly leading it to attack its allies. |
5 | Insect Plague | Summons a sphere of biting insects. |
6 | Harm | Inflicts devastating necrotic damage and reduces the maximum hit points accordingly. Cannot drop the target below 1 hit points |
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Shillelagh | 1 | 8 | 1 |
Poisonous Spine | 1 | 5 | 1 |
7. - Fey Ape
An enormous and powerful ape, found only in the deepest and most ancient forests of Solasta.
Alignment: Neutral
Dungeon Maker: YES
Size: Large
AC | HD | CR |
---|---|---|
14 | 11 D10 | 06.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
21 | 14 | 20 | 04 | 10 | 08 |
Features:
- Walk 8
- Normal Vision
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Punch | 2 | 8 | 1 |
Rock | 1 | 8 | 5 |
8. - Fey Bear
An old and powerful bear, found only in the deepest and most ancient forests of Solasta.
Alignment: Neutral
Dungeon Maker: YES
Size: Large
AC | HD | CR |
---|---|---|
13 | 10 D10 | 04.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
22 | 10 | 22 | 02 | 12 | 07 |
Features:
- Keen Smell
- Walk 8
- Normal Vision
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Bite | 1 | 8 | 1 |
Claws | 1 | 8 | 1 |
9. - Fey Eagle
An enormous and powerful eagle, found only in the deepest and most ancient forests of Solasta.
Alignment: Unaligned
Dungeon Maker: YES
Size: Medium
AC | HD | CR |
---|---|---|
16 | 11 D8 | 05.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 | 22 | 12 | 10 | 10 | 10 |
Features:
- Keen Sight
- Condition Affinity Prone Immunity
- Damage Affinity Bludgeoning Resistance
- Damage Affinity Piercing Resistance
- Damage Affinity Slashing Resistance
- Movement Affinity No Climb
- Movement Affinity No Special Moves
- Fly 12
- Walk 2
- Advantage on saving throws against spells
- Normal Vision
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Beak | 1 | 9 | 1 |
Talons | 1 | 9 | 1 |
10. - Fey Wolf
An enormous and powerful wolf, found only in the deepest and most ancient forests of Solasta.
Alignment: Unaligned
Dungeon Maker: YES
Size: Large
AC | HD | CR |
---|---|---|
12 | 06 D10 | 02.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
18 | 14 | 14 | 09 | 13 | 11 |
Features:
- Keen Hearing and Smell
- Pack Tactics
- Movement Affinity No Climb
- Movement Affinity No Vault
- Walk 10
- Normal Vision
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Bite | 1 | 6 | 1 |
11. - Green Hag
A fey witch who can change her appearance and vanish into the darkness of the night.
Alignment: Chaotic Evil
Dungeon Maker: YES
Size: Medium
AC | HD | CR |
---|---|---|
17 | 11 D8 | 03.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 | 10 | 14 | 18 | 12 | 18 |
Features:
- Walk 6
- Invisibility
- Darkvision
- Normal Vision
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Claws | 1 | 6 | 1 |
12. - Swamp Hag
A degenerate fey who learned the arts of arcane magic in the darkness of the swamps.
Alignment: Chaotic Evil
Dungeon Maker: YES
Size: Medium
AC | HD | CR |
---|---|---|
17 | 11 D8 | 06.0 |
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 | 12 | 14 | 18 | 12 | 18 |
Features:
- Condition Affinity Calm Emotion Charmed Immunity
- Condition Affinity Calm Emotion Frightened Immunity
- Condition Affinity Charm Immunity
- Condition Affinity Charm Immunity Hypnotic Pattern
- Damage Affinity Bludgeoning Resistance Except Silver
- Damage Affinity Piercing Resistance Except Silver
- Damage Affinity Slashing Resistance Except Silver
- Walk 6
- Darkvision
- Normal Vision
Spells:
Level | Spell | Description |
---|---|---|
0 | Fire Bolt | Launch a fire bolt. |
1 | Sleep | Put a number of creatures to sleep for a limited time. Roll 5d8: the total is how many hit points of creatures this spell can affect. |
1 | Hideous Laughter | Make an enemy helpless with irresistible laughter. |
1 | Magic Missile | Strike one or more enemies with projectiles that can't miss. |
1 | Shield | Increase your AC by 5 just before you would take a hit. |
2 | Hold Person | Paralyze a humanoid you can see for a limited time. |
2 | Blindness | Blind an enemy for one minute. |
2 | Misty Step | Teleports you to a free cell you can see, no more than 6 cells away. |
3 | Counterspell | Interrupt an enemy's spellcasting. |
3 | Slow | Slows and impairs the actions of up to 6 creatures. |
3 | Call Lightning | Conjures a storm cloud from which you can call a vertical bolt of lightning to strike targets, dealing 3D10 lightning damage. Another bolt can be repeated every turn by using an action. |
4 | Blight | Drains life from a creature, causing massive necrotic damage. |
4 | Ice Storm | Causes bludgeoning and cold damage in the area, and turns the ground into difficult terrain. |
5 | Cloudkill | Creates an obscuring and poisonous cloud. The cloud moves every round. |
5 | Insect Plague | Summons a sphere of biting insects. |
5 | Blinding Sickness | The creature has disadvantage on Wisdom checks and Wisdom saving throws, and is blinded. |
5 | Filth Fever | The creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength. |
5 | Flesh Rot | The creature has disadvantage on Charisma checks and is vulnerable to all damage. |
6 | Harm | Inflicts devastating necrotic damage and reduces the maximum hit points accordingly. Cannot drop the target below 1 hit points |
Attacks:
Type | Reach | Hit Bonus | Max Uses |
---|---|---|---|
Claws | 1 | 7 | 1 |