[DEV] Ring currency mechanic - SoM-Team/Sons-of-Mobius GitHub Wiki

Ring currency mechanic

There is a ring currency in the game. The rings can be used for buying some boosts and etc.

Rings GUI example. "We have 500001 rings."

To change the rings amount for a country, you need to change the value of the TAG.rings variable, where TAG is that country. Avoid using values larger than 2147483: it will cause overflow and may even crash the game.

If one country capitulates to another or being annexed, then all of its rings will be captured by the winner.

KOA annexing EGG to take their rings.