Towns: Commands - Slymeball/skript GitHub Wiki
In my towns script, there are two commands and (cba to count) subcommands.
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/town- Aliases
/towns/towny
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/town create <name>- Create a town in the player's chunk. -
/town accept [name]- Accepts an invite. If[name]is not filled, it will accept the most recent invite. -
/town deny [name]- Declines an invite. If[name]is not filled, it will decline the most recent invite. -
/town disband <confirm>- Disbands the player's town.- Alias:
delete
- Alias:
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/town leave <confirm>- Removes the player from the town's member list (if they are not the owner). -
/town info [name]- Gives info a town. If[name]is not filled, it will give info about the player's town. -
/town players [name]- Gives the citizen list of a town. If[name]is not filled, it will give the citizen list of the player's town. -
/town home- Teleports the player to the town's home. -
/town warp [name]- Teleports the player to a town's public warp. If[name]is not filled, it will teleport the player to their town's public warp. -
/town claim- If the player who executes the command is in a position where they can claim chunks, the chunk they are standing in will be claimed. -
/town invite <player>- If the player who executes the command is in a position where they can invite players,<player>will be invited to join the town.- The invite will fail to send if the player is already in a town.
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/town remove <player>- If the player who executes the command is in a position where they can remove players,<player>will be removed from the town.- The request will fail to send if the player is not in the executor's town.
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/town promote <player>- If the player who executes the command is in a position where they can promote players,<player>will be promoted in the town.- The request will fail to send if the player is not in the executor's town.
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/town demote <player>- If the player who executes the command is in a position where they can demote players,<player>will be demoted in the town.- The request will fail to send if the player is not in the executor's town.
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/town transfer <player> <confirm>- If the player who executes the command is in a position where they can transfer town ownership to other players,<player>will be transferred ownership of the town.- The request will fail to send if the player is not in the executor's town.
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/town settings- Changes the settings of the town.
- Aliases
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/tc [text]- Sends a message to your town members.- The same effect can be achieved if a normal chat message starts with a ">" symbol.