Entities - Slexom/earth2java GitHub Wiki
Amber Chicken
Midnight Chicken
Stormy Chicken
Cluckshroom
Albino Cow
Ashen Cow
Sunset Cow
Wooly Cow
Moobloom
Spotted Pig
Pink Footed Pig
Piebald Pig
Pale Pig
Muddy Pig
Rocky Sheep
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Grey Wool.
Default Biomes: Plains, Mountains, Gravelly Mountains and variants.
Flecked Sheep
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Brown Wool.
Default Biomes: Plains, Mountains, Taiga, Gravelly Mountains, Forest and variants.
Inky Sheep
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Black Wool.
Default Biomes: Plains, Mountains, Taiga, Gravelly Mountains, Birch Forest, Dark Forest and variants.
Horned Sheep
AI: Similar AI as normal sheep. If hurted the entity attack the player. Can be sheared and have multiple colors. If killed when have wool it drop an Horn.
Default Biomes: Plains, Mountains, Gravelly Mountains and variants.
Rainbow Sheep
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Rainbow Wool.
Default Biomes: Plains, Forest and variants.
Vested Rabbit
AI: Same AI as normal rabbit
Default Biomes: Plains.
Harelequin Rabbit
AI: Same AI as normal rabbit
Default Biomes: Plains.
Mud Foot Rabbit
AI: Same AI as normal rabbit
Default Biomes: Plains.
Jumbo Rabbit
AI: Same AI as normal rabbit... but bigger.
Default Biomes: Plains. Furnace Golem
AI: Similar AI as Iron Golem. When attack the texture change and can set ground on fire. Don't attack Tropical Slime
Default Biomes: Desert and variants.
Extra: Can be built like Iron Golem, use a Blast Furnace for the central block instead of Iron Block.
Melon Golem
AI: Similar AI as Snow Golem. It shoot melon seeds instead of snowballs.
Default Biomes: Plains.
Extra: Can be built like Snow Golem, use a Carved Melon or Melon Lantern for the head. Tropical Slime
AI: Neutral mob. Don'attack the player if not hurted.
Default Biomes: Beach
Notes: This entity have an animated texture Glow Squid
AI: Same AI behavior as normal squid
Default Biomes: Ocean and variants
Notes: Has glowing layer Skeleton Wolf
AI: Aggressive mob. Behavior similar to skeletons. Use melee attack instead of ranged. Burn under the sunlight, look for shelter if under the sunlight, drop 2 bones on death.
Damage: 4
Default Biomes: Forest, Taiga and variants Bone Spider
AI: Aggressive mob. Shoot Bone Shards at player.
Default Biomes: Badlands. Jolly Llama
AI:Similar to Llama. It cannot have a chest or a carpet.
Default Biomes: Snowy Tundra, Snowy Taiga, Snowy Beach and variants
Biomes | Desert, Savanna and variants |
Biomes | Forest, Dark Forest, Jungle, Birch Forest and variants |
Biomes | Mushroom Fields and variants |
Behavior | Similar to chicken, they prefer dark places and place a red mushroom while walking. On death they have a chance to drop a red mushroom |
Biomes | Plains |
Biomes | Mountains, Gravelly Mountains and variants |
Biomes | Savanna and variants |
Biomes | Taiga and variant |
Behavior | Similar to cow, this mob can be sheared to obtain Brown Wool. Shearing work same as sheep and need to eat grass for the wool to grow again |
Biomes | Flower Forest |
Behavior | Similar to cow, they place Dandelion while walking. Can be sheared to obtain 5 Dandelions. Sheared Moblooms convert to normal Cow. |
Biomes | Swamp and variants |
Biomes | Plains, Mountains and variants |
Biomes | Plains, Forest, Birch Forest, Mountains, Taiga, Savanna and variants |
Biomes | Snowy Tundra, Snowy Taiga and variants |
Biomes | Plains, Mountains, River and variants |
Behavior | Similar to pig, it look for mud if is in dry state |
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Grey Wool.
Default Biomes: Plains, Mountains, Gravelly Mountains and variants.
Flecked Sheep
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Brown Wool.
Default Biomes: Plains, Mountains, Taiga, Gravelly Mountains, Forest and variants.
Inky Sheep
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Black Wool.
Default Biomes: Plains, Mountains, Taiga, Gravelly Mountains, Birch Forest, Dark Forest and variants.
Horned Sheep
AI: Similar AI as normal sheep. If hurted the entity attack the player. Can be sheared and have multiple colors. If killed when have wool it drop an Horn.
Default Biomes: Plains, Mountains, Gravelly Mountains and variants.
Rainbow Sheep
AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Rainbow Wool.
Default Biomes: Plains, Forest and variants.
Vested Rabbit
AI: Same AI as normal rabbit
Default Biomes: Plains.
Harelequin Rabbit
AI: Same AI as normal rabbit
Default Biomes: Plains.
Mud Foot Rabbit
AI: Same AI as normal rabbit
Default Biomes: Plains.
Jumbo Rabbit
AI: Same AI as normal rabbit... but bigger.
Default Biomes: Plains. Furnace Golem
AI: Similar AI as Iron Golem. When attack the texture change and can set ground on fire. Don't attack Tropical Slime
Default Biomes: Desert and variants.
Extra: Can be built like Iron Golem, use a Blast Furnace for the central block instead of Iron Block.
Melon Golem
AI: Similar AI as Snow Golem. It shoot melon seeds instead of snowballs.
Default Biomes: Plains.
Extra: Can be built like Snow Golem, use a Carved Melon or Melon Lantern for the head. Tropical Slime
AI: Neutral mob. Don'attack the player if not hurted.
Default Biomes: Beach
Notes: This entity have an animated texture Glow Squid
AI: Same AI behavior as normal squid
Default Biomes: Ocean and variants
Notes: Has glowing layer Skeleton Wolf
AI: Aggressive mob. Behavior similar to skeletons. Use melee attack instead of ranged. Burn under the sunlight, look for shelter if under the sunlight, drop 2 bones on death.
Damage: 4
Default Biomes: Forest, Taiga and variants Bone Spider
AI: Aggressive mob. Shoot Bone Shards at player.
Default Biomes: Badlands. Jolly Llama
AI:Similar to Llama. It cannot have a chest or a carpet.
Default Biomes: Snowy Tundra, Snowy Taiga, Snowy Beach and variants