Quick Reference Information - SkaterXLModding/skater-xl-mapping-wiki GitHub Wiki
Table of Contents
Welcome
This is a quick and easy source of information that is commonly needed to refer back to in map creation.
Tags and Layers
Layers
| Layer # | Layer Name |
|---|---|
| 12 | Grindable |
| 16 | Coping |
Tags
| Tag # | Tag Name |
|---|---|
| 0 | Concrete |
| 1 | Wood |
| 2 | Metal |
| 3 | SpawnPoint |
| 4 | AutoRevert |
| 5 | AutoPumpAndRevert |
| 6 | Grind_Concrete |
| 7 | Grind_Metal |
| 8 | Surface_Concrete |
| 9 | Surface_Wood |
| 10 | Surface_Brick |
| 11 | Surface_Tarmac |
| 12 | AutoRevert_Concrete |
| 13 | AutoPumpAndRevert_Concrete |
| 14 | Surface_Grass |
Tag Preset
If not using a template project, you can save time from entering all the tags manually by using a tag preset. Go to the preset stored here, press Ctrl + A to select all, then copy the text. Next go to your Unity project in your windows explorer and create a new text file (can be titled anything). Next go File > Save As, and save the project as FileName.preset. Now go to your tags window in the Unity project. Click the presets button, and load the preset you've created.

Map Previews
This is a short guide on how to create a map preview that will show in the main menu.
- Add a .png to the same folder your map is in
- Title the .png the exact same as the map
- You are done that was very easy
Map Titling
- Never use a full stop, comma, or other punctuation in the name of your map
- ✔️ MyMapV1
- ❌ MyMapV1.0
- Don't use special characters like slashes or asterix in map names, use underscores and hyphens instead if needed
- ✔️ MyMap - Location
- ❌ MyMap / Location
- Add
by UserNameat the end to have it show the creator in the main menu screen- ✔️ MyMapV1 by UserName
- ❌ MyMapV1 - Username
