Quick Reference Information - SkaterXLModding/skater-xl-mapping-wiki GitHub Wiki
Table of Contents
Welcome
This is a quick and easy source of information that is commonly needed to refer back to in map creation.
Tags and Layers
Layers
Layer # | Layer Name |
---|---|
12 | Grindable |
16 | Coping |
Tags
Tag # | Tag Name |
---|---|
0 | Concrete |
1 | Wood |
2 | Metal |
3 | SpawnPoint |
4 | AutoRevert |
5 | AutoPumpAndRevert |
6 | Grind_Concrete |
7 | Grind_Metal |
8 | Surface_Concrete |
9 | Surface_Wood |
10 | Surface_Brick |
11 | Surface_Tarmac |
12 | AutoRevert_Concrete |
13 | AutoPumpAndRevert_Concrete |
14 | Surface_Grass |
Tag Preset
If not using a template project, you can save time from entering all the tags manually by using a tag preset. Go to the preset stored here, press Ctrl
+ A
to select all, then copy the text. Next go to your Unity project in your windows explorer and create a new text file (can be titled anything). Next go File > Save As
, and save the project as FileName.preset
. Now go to your tags window in the Unity project. Click the presets button, and load the preset you've created.
Map Previews
This is a short guide on how to create a map preview that will show in the main menu.
- Add a .png to the same folder your map is in
- Title the .png the exact same as the map
- You are done that was very easy
Map Titling
- Never use a full stop, comma, or other punctuation in the name of your map
- ✔️ MyMapV1
- ❌ MyMapV1.0
- Don't use special characters like slashes or asterix in map names, use underscores and hyphens instead if needed
- ✔️ MyMap - Location
- ❌ MyMap / Location
- Add
by UserName
at the end to have it show the creator in the main menu screen- ✔️ MyMapV1 by UserName
- ❌ MyMapV1 - Username