# include <Siv3D.hpp>
void Main()
{
const Font font(18);
const Point center = Window::Center();
const Rect messageBox = Rect(300, 150).setCenter(center);
const Rect button1 = Rect(120, 40).setCenter(center.movedBy(-70, 30));
const Rect button2 = Rect(120, 40).setCenter(center.movedBy(70, 30));
EasingController<double> easing(0.0, 1.0, Easing::Quart, 500.0);
while (System::Update())
{
Graphics2D::SetTransform(Mat3x2::Identity());
const double e = easing.easeOut();
if (e != 0.0)
{
Graphics2D::SetTransform(Mat3x2::Translate(-center).scale(e).translate(center));
const ColorF uiColor = AlphaF(e);
RoundRect(messageBox, 20).draw(ColorF(0.2, 0.6, 0.4, e));
font(L"終了しますか?").drawCenter(center.movedBy(0, -30), uiColor);
button1.drawFrame(2, 0, uiColor);
font(L"はい").drawCenter(button1.center, uiColor);
button2.drawFrame(2, 0, uiColor);
font(L"いいえ").drawCenter(button2.center, uiColor);
}
if (!easing.isActive())
{
if (e == 1.0)
{
if (button1.mouseOver)
button1.draw(AlphaF(0.3));
if (button2.mouseOver)
button2.draw(AlphaF(0.3));
if (button1.leftClicked)
System::Exit();
if (button2.leftClicked)
easing.start();
}
else if (Input::MouseL.clicked)
{
easing.start();
}
}
}
}
# include <Siv3D.hpp>
void Main()
{
const Font font(16, Typeface::Medium);
const Rect messageBox = Rect(400, 320).setCenter(Window::Center());
const Array<String> texts
{
L"はじめから",
L"つづきから",
L"オプション",
L"クレジット",
L"ゲームを終了"
};
Stopwatch stopwatch1, stopwatch2;
uint32 selectIndex = 0;
double start = 0, end = 0;
while (System::Update())
{
Graphics2D::SetTransform(Mat3x2::Identity());
if (Input::MouseL.clicked)
{
stopwatch1.start();
}
if (Input::MouseR.clicked)
{
start = end = selectIndex = 0;
stopwatch1.reset();
}
if (Input::KeyUp.clicked)
{
start = selectIndex;
end = selectIndex = static_cast<uint32>((selectIndex + texts.size() - 1) % texts.size());
stopwatch2.restart();
}
if (Input::KeyDown.clicked)
{
start = selectIndex;
end = (++selectIndex %= texts.size());
stopwatch2.restart();
}
RoundRect(messageBox, 20).draw(Color(20, 30, 120));
const double t0 = Min(stopwatch1.ms() / 500.0, 1.0);
const double e0 = EaseOut(Easing::Quart, t0);
if (e0 > 0.0)
{
{
const double t = Min(stopwatch2.ms() / 300.0, 1.0);
const double y = 140 + EaseOut(start, end, Easing::Quart, t) * 50;
RectF(16 * e0, 16 * e0).setCenter(210, y).rotated(stopwatch1.ms() / 500.0).draw(AlphaF(0.9 * e0));
RectF(180 * e0, 50).setCenter(320, y).drawShadow({ 0, 0 }, 10, 0, { 1.0, 0.2 * e0 });
}
for (auto i : step(texts.size()))
{
const double t = Saturate((static_cast<double>(stopwatch1.ms()) - i * 50) / 500.0);
const double e = EaseOut(Easing::Quart, t);
const Vec2 center(320, 140 + i * 50);
Graphics2D::SetTransform(Mat3x2::Translate(-center).scale(e).translate(center));
font(texts[i]).drawCenter(center);
}
}
}
}