Version 1.0.7 - SirSquidly/Oceanic-Expanse GitHub Wiki

Version 1.0.7 is an update for Oceanic Expanse that adds minor mods compatibilities, implements missed content, and adds various bug fixes.

Additions

Mod Compatibilities

Changes

Blocks

Blue Ice

  • Changed Hardness and Blast Resistance to 2.8
  • Mined faster using Pickaxes

Coral

  • Changed Hardness to 1.5 and Blast Resistance to 6.5

Coral Block

  • Changed Hardness to 1.5 and Blast Resistance to 6.5

Coral Fan

  • Changed Hardness to 1.5 and Blast Resistance to 6.5

Dead Coral

  • Can now be obtained without Silk Touch
  • Changed Hardness to 1.5 and Blast Resistance to 6.5

Dead Coral Blocks

  • Can now be obtained without Silk Touch
  • Changed Hardness to 1.5 and Blast Resistance to 6.5

Dead Coral Fans

  • Can now be obtained without Silk Touch
  • Changed Hardness to 1.5 and Blast Resistance to 6.5

Shelly Sand

  • Changed Hardness and Blast Resistance to 0.5

Turtle Egg

  • Changed Hardness and Blast Resistance to 0.5

Enchantments

Channeling

  • Can now be disabled in the config

Impaling

  • Can now be disabled in the config

Riptide

  • Can now be disabled in the config

Items

Barnacle Shells

  • Used to brew Potions of Descent

Cracked Coconut

  • Changed the Saturation value to 0.6
  • Added Ore Dictionary entries cropCoconut and foodCoconutMilk

Dried Dulse

  • Changed the Saturation value to 3.6

Potion of Descent

  • Can be brewed from an Awkward Potion and Barnacle Shells, making it obtainable in Survival Mode

Trident

  • No longer breaks blocks in Creative Mode

Mobs

Drowned

  • No longer spawn in dimensions outside of the Overworld

Glow Squid

  • Max spawn height changed to Y-40
  • Max spawn height is now configurable

Bugfixes

6 issues fixed

  • #22 - Food Item Saturation is too high/broken
  • #23 - Multiple Blocks break instantly
  • #24 - Dead Coral Blocks require Silk Touch to drop
  • #30 - Crash when Drowned are Disabled, but Shipwreck Drowned Groups are not
  • #32 - Drowned spawning in the Twilight Forest
  • #39 - Tridents get 'stuck' in snow layers