Planned Additions - Silverbane/MinecraftImpossible GitHub Wiki

UI

  • DONE - Add color codes http://www.craftsurvivalgames.com/forum/m/12571633/viewthread/13322982-minecraft-color-codes
  • DONE - Make Tech actually show the correct data when things change.
  • Add text when you use Builder for planning/accepting stage.
  • Add text when you use builder for activation stage.
  • ADDED - Add text to flag to type /mi - ACTIVATE BUILDING - for the first time for newbies th*en just have it removed.
  • FIXED - Once you build another building the holographic stuff doesn't work anymore it gets stuck on the old building.
  • Make the settle notification show up on the bottom left as well.
  • Reorganize MI menu.
  • When discovering new tech add to title what it unlocks and what to do.
  • Make it more clear about teleportation removing all items. And give a way to cancel it.

Building user Builder

  • Builder Supply Set to False again for testing. Set back to true for release.
  • Add emeralds and costs to all buildings. (villager needed when hiring soldiers and so on.)

Mythic Mobs Additions

  • Add effect to pull for Merchants.
  • Add 10 Bosses.
  • Add 3 Super Bosses
  • Add 1 End Boss
  • Test all MythicMobs

Monster Apocalypse

  • Add new Wood Doors is the block hp list.
  • Go over the rest of the block health of stuff to make it more defined with new blocks.
  • Test turning monster Apoc off then on for the third night and then remove the time manager plugin if this works.

Gameplay Enhancements

  • Make it so you cannot pick up Lava Buckets (remove the bucket and say it melts using variable triggers.)
  • Fix and Add to GameProperties
  • make sure defaults are set just in case they don’t select something.
  • change difficulty to also change difficulty in minecraft

Mine

Add the mine using notes in text message to Nick details could be laid out here. See Mining Wiki