Gear Types - SilentChaos512/Silent-Gear GitHub Wiki
Gear types are used to classify gear items for certain purposes. Example uses include assigning textures and blacklisting parts for gear crafting. There is a gear type for each item, but there are also broader categories so you do not need to list out every single item. Mods can add additional gear types.
Gear type identifiers are like most others in Minecraft, but are not namespaced at time of writing (might change this later for consistency, but probably not). They allow just lowercase letters and underscores.
List
Includes all gear types added by Silent Gear. Items from other mods will likely have one of these types as their "parent". Gear types will "match" with themselves or their parent(s). The types of all gear items share "all" as a common parent, which is useful for assigning textures.
The "none" gear type which match nothing. The "part" gear type matches compound parts, instead of gear items.
- all
- tool
- harvest_tool
- axe
- excavator
- hammer
- mattock
- paxel
- pickaxe
- saw (or lumber_axe in 1.15.2)
- shears
- shovel
- sickle
- weapon
- melee_weapon
- dagger
- katana
- knife
- machete
- spear
- sword
- ranged_weapon
- bow
- crossbow
- slingshot
- melee_weapon
- shield
- harvest_tool
- projectile
- arrow
- armor
- boots
- chestplate
- elytra
- helmet
- leggings
- curio
- bracelet
- ring
- tool
- none - Matches nothing, mostly just used internally
- part - Matches parts (tool heads, rods, etc.)
- fragment - Material fragments