Weapons - Shrub74/ProjectGlorious GitHub Wiki
Weapons are what the player mainly uses to fight. Weapons are chosen at the Character Menu. Weapons have 4 stats:
- Sharpness, whether the weapon does Pierce/Crush damage.
- Power, the damage coefficient that the weapon does.
- Speed, how fast the weapon attacks.
- Reach, the maximum distance that the weapon is effective.
Weapon Types
One-Handed:
Sword: Most basic weapon. Attacks well
Mace: Light smashing weapon
Two-Handed:
Halberd/Two Hander: Large sword
Axe: Powerful, can cut through wood.
Hammer: Powerful, can smash things
Polearm: Long weapon with reach. Decent damage.
Shield:
Shield: Defends well, can bash and refract projectiles
Hand-To-Hand
Martial Arts: Powerful and quick. Can grapple, and lift things.
Archery
Bow: Ranged weapon, fires arrow, can be elemented
Crossbow: Halfway between a Bow and a Pistol
Marksmanship
Flintlock Pistol: Powerful ranged weapon, fires bullets, must be reloaded.
Throwing:
Projectiles: Thrown weapons. Requires ammo.
|| ||<-- Blunt/Crushing||Sharp/Piercing -->|| || || || || || ||
https://en.wikipedia.org/wiki/List_of_medieval_weapons https://en.wikipedia.org/wiki/List_of_premodern_combat_weapons