Weapons - Shrub74/ProjectGlorious GitHub Wiki

Weapons are what the player mainly uses to fight. Weapons are chosen at the Character Menu. Weapons have 4 stats:

  • Sharpness, whether the weapon does Pierce/Crush damage.
  • Power, the damage coefficient that the weapon does.
  • Speed, how fast the weapon attacks.
  • Reach, the maximum distance that the weapon is effective.

Weapon Types

One-Handed:

Sword: Most basic weapon. Attacks well

Mace: Light smashing weapon

Two-Handed:

Halberd/Two Hander: Large sword

Axe: Powerful, can cut through wood.

Hammer: Powerful, can smash things

Polearm: Long weapon with reach. Decent damage.

Shield:

Shield: Defends well, can bash and refract projectiles

Hand-To-Hand

Martial Arts: Powerful and quick. Can grapple, and lift things.

Archery

Bow: Ranged weapon, fires arrow, can be elemented

Crossbow: Halfway between a Bow and a Pistol

Marksmanship

Flintlock Pistol: Powerful ranged weapon, fires bullets, must be reloaded.

Throwing:

Projectiles: Thrown weapons. Requires ammo.

|| ||<-- Blunt/Crushing||Sharp/Piercing -->|| || || || || || ||

https://en.wikipedia.org/wiki/List_of_medieval_weapons https://en.wikipedia.org/wiki/List_of_premodern_combat_weapons