DunGen - Shrub74/ProjectGlorious GitHub Wiki

Method:

  1. Floor size is decided

  2. Bottleneck puzzles are made

  3. The basic framework is laid out, two or more stairs rooms are made

  4. More puzzles rooms are made

  5. Treasure rooms are made depending on the puzzle rooms

  6. Hallways are made

  7. Hallway barriers are calculated