AI - Shrub74/ProjectGlorious GitHub Wiki
Enemy AI will be governed by enemy type, most common enemies will have standard game AI, such as Approaching, Stationary, Set Paths, and other simple movements
Boss AI incl. Miniboss AI, will be governed by a series of sliders, which describe their own skill in certain attributes, eg:
- Projectile Dodging
- Use of Cover
- Bravery
- Other such things