Roadmap - Shkyrockett/engine GitHub Wiki

Future

Completed

  • ...

Working on

  • Basic shape implementations.
  • Shape bounding boxes.
  • Shape intersections.

To do

  • DirectX Rendering Control.
  • Vector Graphic format.
  • Keyframe animation.
  • Skeletal animation.
  • Particle system.
  • Vector graphics style system.
  • Vector graphics warping system.
  • Text system.