Graphics tab - Sharp-X-Team/LuaSTG-Editor-Sharp-X GitHub Wiki
Graphics tab
Graphics tab
Load Texture node
Loads a texture from a given path.
Arguments: Path (path), Resource name (string), Mipmap (bool)

Load Font node
Loads a font from a given path. (Requires a font image with the same name as the one required inside the .fnt) (It is not affected by the Archive node, it'll automatically create a "font/" folder inside the mod file)
Arguments: Path (path), Resource name (string), Mipmap (bool)

Load Font Image node
Loads a font image from a given path. (It is not affected by the Archive node, it'll automatically create a "font/" folder inside the mod file)
Arguments: Path (path), Resource name (string)

Load TTF node
Loads a TTF/OTF/etc file from a given path. (It is not affected by the Archive node, it'll automatically create a "font/" folder inside the mod file)
Arguments: Path (path), Resource name (string), Width/Height (number, number)
