Supercollider Flowcharts - Shared-Reality-Lab/IMAGE-server GitHub Wiki

The following are flowcharts (simply) explaining how different audio experiences are rendered in SuperCollider. Note that these are descriptive and are not directly generated from actual code! A timestamp is provided to indicate when these diagrams were last updated.

Photo Audio

Updated 2022-04-28 and shows how the photo-audio-handler produces its audio for photographs.

Flowchart for the responder in SuperCollider. It contains three branches for three types of rendering parts: plain text, objects, and segments.

⚠️ **GitHub.com Fallback** ⚠️