Town Events - ShallowIris/Vermintide-wiki GitHub Wiki
Base chance: https://docs.google.com/spreadsheets/d/1zDJH1WkPzHUwLlQ9_yjdnOm6ufpSykEI7s2MgG3GeQw/edit?usp=sharing
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
0.0 (near 100.0% by priority) |
Highest | 0.0 | Open Mines Plot Quest: Vermintide Tutorial |
Y | 8 | 0 |
"Rumours be told, there are unknown noises from an abandoned mine near our hamlet. Denizens say that there are rats of human size. Before late, we need to figure out whether the hearsays about vermins are true."
"μμ§ μλμ μλ νκ΄μμ μμ μλ μμμ΄ λ€λ¦°λ€κ³ ν©λλ€. κ·Έ κ·Όμ²μμ μΈκ°λ§ν μ₯λ₯Ό λͺ©κ²©νλ€λ μλ¬Έμ΄ κ°κ°ν λ€λ €μ΅λλ€. λ λ¦κΈ° μ μ, μλ¬Έμ κ·Όμμ μμλ΄μΌν©λλ€."
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
0.0 (100% from App Doomwheel Plot Quest) |
- | 0.0 | Plot Quest: App Town Invasion (vmt_sewer) |
Y | 0 | 0 |
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
0.0 (100% from Vet Doomwheel Plot Quest) |
- | 0.0 | Plot Quest: Vet Town Invasion (vmt_sewer) |
Y | 0 | 0 |
"Our recent mission against Doomwheel has aggravated the rats. No time to rejoice victory! Countless vermins emerging from the shadows are pillaging the hamlet! To arms, heroes!"
"μ΅κ·Ό λ ν μμ μ΄ μ₯λ€μ μκ·Ήν λͺ¨μμ λλ€. μΉλ¦¬μ κΈ°μ¨μ μ μ΄μμ μκ°μ μμ΅λλ€! κ·Έλ¦Όμ μμμ μλ§μ μ₯λΌλ€μ΄ λνλ μμ§λ₯Ό μ΅κ²©νκ³ μμ΅λλ€! μμ λ€μ΄μ¬, μ μ₯μΌλ‘!"
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
0.0 (100% from 2nd Vet Invasion Quest) |
- | 0.0 | Plot Quest: Champ Plague Priest (vmt_town) |
Y | 0 | 0 |
"Time to decimate parasiting vermins from our hamlet. To arms!"
"μμ§ κ΄μ°μ λΉλΆλ μ μ₯μλΌλ€μ λͺ°μλΌ μκ°μ΄ λμμ΅λλ€. 무기λ₯Ό λμμμ€!"
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
0.0 (100% from Gather Tome) |
- | 0.0 | Hero Buff: +7 ACC & +15% DMG vs Rat |
N | 0 | 0 |
"Without their tomes, seems like their shamans cannot conjure up wicked incantations. A small step, but it will be indeed fun to see confused, pitiful rats without their sorcery."
"κ³ μ μμ΄λ μ λ€μ΄ μ¬μ ν μ£Όμ μ λΆλ¦¬κΈ° νλ κ²μ²λΌ 보μ λλ€! μμ 첫걸μμ΄μ§λ§, μ κ°μΎμ μ₯μλΌλ€μ΄ λ§μ μμ΄ κ³€κ²½μ μ²ν κΌ΄μ 보λ건 μ¬λ°λ€μ."
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
5.0 (2.6%) |
- | 1.0 (about 0.5%) |
provision item type cost change -50% provision item amount change +50% |
N | 12 | 2 |
"Scouters of the hamlet located a supply depot of Skaven! Seems like it will be enough resource for a week."
"μμ§μ μ²νλ³λ€μ΄ μ€μΌμ΄λΈμ 보κΈκΈ°μ§λ₯Ό μ°Ύμλμ΅λλ€! ν μ£Όκ°μ λλνκ² λ²νΈ μ μμ κ²μ²λΌ 보μ΄λ€μ."
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
15.0 (7.9%) |
- | 0.0 | A hero Level: 2, with 'Dirty Rat' quirk |
N | 18 | 10 |
"A squeaking hunchback visited our hamlet, asking whether they can lend us a helping hand. No, this hero does not seem suspicious at all."
"μ¬ μ°μ°λλ κ³±μ¬λ±μ΄κ° λμμ μ£Όκ² λ€λ©° μ°λ¦¬ μμ§λ₯Ό μ°Ύμμμ΅λλ€. μμμ©μ΄λ³΄μ΄μ§ μλ μΉκ΅¬κ°λ€μ."
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
2.0 (1.1%) |
- | 1.0 (about 0.5%) |
Debuff chance: +30% Debuff resist: -30% |
N | 18 | 6 |
"μ€μΌμ΄λΈ μ£Όμ μ μν₯μΌλ‘ λ§λ²μ λ°λμ΄ κ±°μΈκ² λΆμ΄μ΅λλ€! μ‘°μ¬νμ§ μμΌλ©΄ ν¬κ² λΉν μλ μμ§λ§, μ΄ μν©μ μ 리νκ² μ¨λ¨Ήμ μλ μμ κ² κ°μ΅λλ€."
"Winds of Magic are blowing rampantly due to Skaven sorcery! If we are being careful enough, we can use this to our advantage."
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
2.0 10.0 if vmt_sewer mission activated (1.1%, 4.8%) |
- | 1.0 (about 0.5%) |
Stage Coach: 2 less recruits | N | 18 | 12 No cooltime if vmt_sewer mission activated |
"μλ‘ κ³ μ©ν μμ μ€ ν λͺ μ΄ νΌλ‘ λ¬Όλ μλͺ λ§μ λ¨κΈ΄μ± μ΄λκ°λ‘ μ¬λΌμ Έλ²λ Έμ΅λλ€. κ³ λ¨ν λ Έλ ₯μλ λΆκ΅¬νκ³ , μ¬κ±΄ ν΄κ²°μ μ€λ§λ¦¬κ° 보μ΄μ§ μμ΅λλ€."
"One of the new recruits disappeared, with only his bloodied signature left behind. There are no clues in spite of arduous investigations."
base_chance (calculated chance) |
priority | per_not_rolled | effect | is_unique | minimum_week | cooldown |
---|---|---|---|---|---|---|
1.0 10.0 if vmt_sewer mission activated (0.5%, 4.8%) |
- | 1.0 (about 0.5%) |
Every Stress Building Deactivated | N | 22 | 12 No cooltime if vmt_sewer mission activated |
"λμ μ μ¬μ μΌλ‘ μ§μΉ μ¬μ μ λ§μμμ νΈν λ¬λκΈ°μ, 보λ λμ΄ λ무 λ§μ΅λλ€."
"Too many eyes on us - No rest for those weary and broken."