Quirks (EN) - ShallowIris/Vermintide-wiki GitHub Wiki
Vanilla Random Quirks: 164, Pos 65, Neg 76, Dis 23 (Base Chance 1) CoM Random Quirks: 22, Pos 11, Neg 9, Dis 2 (Base Chance 1)
=> Pos Base Chance 76, Neg Base Chance 85, Dis Base Chance 25
- Stage 1 - Exposed
- Stage 2 - Radiating
- Upon using a cure - Tended
- act_out_consume_priority = 1
- Warp-Engineered monsters - It should be as frequent as 2 warpstones per 30 rds, considering how many of them are in mashes
- Doomwheel/Warpstone Ore curios
- By activating Warpstone Architecture in 'Activate' missions
- Warpstone will give your hero Warpstone Addiction, ignoring their disease resist. Using Warpstone is the only way to contact Addiction.
- Your hero's stress will be increased by 7.
- Increase the duration of Radiating by 4 rounds. You can only increase this duration once per combat.
- Evolve to Radiating
- Increase SPD by 1 for 3 rounds.
- Cures (a la CC) - Killing Plague Priest will give you 3 cures. 2nd Veteran Quest in Corrupted Hamlet too.
- Time - In Exposed state, Addiction will last 12~14 rounds.
- nothing - base chance 65
- Upon turn start - party wide stress ("BarkStress") - base chance 5
- Upon turn start - buff party (spd +1, blight resist -15%) - base chance 10
- Upon turn start - buff self (Stress -10, HP DMG 3) - base chance 10
- Upon turn start - buff one companion (spd +3, Acc +10) and afflict them with WSA - base chance 10
- nothing - base chance 100
id | positive | negative | imcompatible | duration |
---|---|---|---|---|
WSA - Radiating |
spd +3 ALL Skill chance +0.15 DMG +20%
|
CC Other WSAs Darkwraith, Pelagic Shivering (Mountain) |
1 rd | |
WSA - Exposed |
spd +1 DMG +15%
|
stress recv +0.15 |
CC Other WSAs Darkwraith, Pelagic Shivering (Mountain) |
12~14 rds |
WSA - Tended |
spd +1 DMG +10% Disease Resist -20%
|
Other WSAs | indefinite |
- 20 rds passes when in hamlet
base chance 31
id | positive | negative | chance | imcompatible | misc |
---|---|---|---|---|---|
Black Lung |
spd -3 after 1st rounds crit -0.03 after 1st rounds dmg p -0.1 after 1st rounds
|
1 | |||
Deep Burn |
bleed/blight res -0.15 bleed/blight dmgrecv +0.15 disease res -0.25
|
1 | |||
Chronic Fatigue |
stress heal recv p -0.5 if idle stress heal recv p -0.5 in buildings
|
1 | |||
Sudden Deafness |
move res & stun res -20% stress heal received from cry havoc/inspiring tunes -50%
|
1 | tended_deafness |
60rds duration 60rds pass in hamlet After 60rds: evolve to Tended Deafness
|
|
Tended Deafness |
move res & stun res -10% stress heal received from cry havoc/inspiring tunes -20%
|
60rds passed after catching tended_deafness |
sudden_deafness | ||
Inflammable Pyrogenesis | torch increase p +0.4 |
dmg recv p +0.2 |
1 | ||
Dancing Eyes |
on attack: random target 10% -3 ACC
|
1 | |||
Yellow Skull Fever |
max hp p -0.65 heal received p -0.9 blight resist -0.7
|
catch from Plague Priest |
|||
Deep Scar |
max hp p -0.1 death blow res -0.1 bleed cure received chance -0.2 blight cure received chance -0.2
|
05% chance if hit by Gutterrunner
|
base chance 86.4
id | positive | negative | chance | imcompatible | misc |
---|---|---|---|---|---|
Warp-Engineer |
dmg p +0.10 vs warp engineered atk +0.05 vs rat trap res +0.15
|
0.5Can get from Doomwheel Curio
|
Mechanophobia | ||
Strider |
spd +3 in corridor spd +1 in room
|
move res -0.3 |
0.75 | Bull-Step | |
Standard-bearer |
Upon turn start - 10% chance to stress heal companions (3) Upon companion dodging attack: 10% chance to stress heal companion (5) Upon companion landing attack: 10% chance to stress heal companion (5) Upon trap activating: 50% chance to stress heal companion (5)
|
0.5 | |||
Yellow Canary |
party surprise -0.1 scouting +0.07
|
0.4 | Singleton | ||
Cleanly |
blight res +0.1 blight res +0.1 if has holy water disease res +0.1
|
0.75 | uncleanly | ||
Counterspell | debuff res +0.2 |
0.5Can get from Skaven Totem curio
|
hexer |
300rds 10rds pass in hamlet 300 rds pass: Evolve to Hexer
|
|
Hexer |
debuff res +0.2 debuff chance +0.2
|
evolved from Counterspell |
counterspell | ||
Dawnbringer | torch inc p +0.3 |
0.5 | "nocturnal" "sensitive_to_light" "phengophobia" "daybreaker" |
300rds 10rds pass in hamlet 300 rds pass: Evolve to Daybreaker
|
|
Daybreaker |
torch inc p +0.3 stun chance +0.1 if torch above 76
|
evolved from Dawnbringer |
"nocturnal" "sensitive_to_light" "phengophobia" "dawnbringer" |
||
Executioner |
atk +0.07 vs hp below 0.5 crit +0.07 vs hpbelow 0.5
|
0.75Kill Slaverat/Clanrat/Stormvermin: 1% chance
|
|||
Hatred of Rat |
dmg p +0.15 vs rat stress res p -0.15 vs rat
|
0.75 | fear_of_rat | ||
Horn Rats Gift |
bleed res +0.2 blight res +0.2 disease res +0.3
|
stress recv p +0.13 |
0.5 | Singleton | |
Natural Born Idiot | stun res +0.2 |
resolve xp bonus p -0.5 |
0.75 | Singleton | |
Luckwearer |
def +0.025 crit +0.025 scouting 0.025
|
0.75 | unluckwearer | ||
Mistwalker | Upon turn start - Stealth self for 12% chance (3rds) |
0Kill Gutter Runner: 2% chance
|
|||
Nemesis |
dmg p +0.15 vs sz2 atk +0.05 vs sz2
|
0Attack Ratogre: 1% Chance
|
|||
Slayer of Rat |
atk +0.1 vs rat crit +0.05 vs rat
|
0.75 | fear of rat | ||
Determined |
death blow res +0.1 prot +0.1 when marked
|
0.75 | weak_willed suicidal |
||
Tunnel Rat |
scouting chance +0.05 trap resist +0.1
|
0Disarm Rat Trap: 5% chance
|
|||
Field Medic | Heal amount +1 |
0Use Basic Medicine Supplies 3 times in the same dungeon with the same hero
|
base chance 95.5
id | positive | negative | chance | imcompatible | misc |
---|---|---|---|---|---|
Black Hunger |
crit +0.03 dmg p +0.1
|
stress recv p +2 in camping food consumption p +2 stress recv p +2 in hunger starving dmg p +2
|
0.75 | ||
Betrayer |
upon turn start - attack ally (5%, Max HP 10%) upon turn start - randon command (5%)
|
0.75 | |||
Wimpy | stress heal p -0.2 |
0.75 | |||
Bull-Step | move res +0.3 |
spd -2 in corridor spd -1 in room
|
0.75 | Strider | |
Dirty Rat |
SPD +2 scout +0.15 in mine
|
food consumption p +1 Upon turn start - attack ally (3%, Max HP 20%)
|
0Heroes from town event
|
"slayer_of_rat" "hatred_of_rat" "fear_of_rat" |
|
Fear of Rat |
stress recv p +0.15 vs rat atk -0.1 vs rat
|
0.75 | "hatred_of_rat" "slayer_of_rat" |
||
Heretic |
worship curio - 30% forced interaction steals loot afterwards
|
0.75 | "faithful" "god_fearing" |
||
Martyr |
Upon Turn Start - Guard companion (7.5%) upon turn start - self mark (7.5%)
|
0.75 | |||
Mutated | max hp +0.15x |
stress res p +0.3 |
0.75 | ||
Self Sufficient | Upon turn start - 5% Actordot (on kill: provision loot) |
Upon turn start - 5% chance to use an item |
0.75 | effect not available for mod heroes | |
Twisted |
hp above 50%: dmg received -10% stress below 50: stress -10%
|
hp below 50%: dmg received +20% stress above 50: stress +20%
|
0.75 | ||
Uncleanly |
blight res -0.1 blight res -0.1 if no holy water disease res -0.1
|
0.75 | "cleanly" | ||
Unluckwearer |
def -0.025 crit -0.025 scouting -0.025
|
0.75 | "luckwearer" | ||
Venomous | dmg p +0.25 if poisoned |
blight res -0.2 |
0.75 | ||
Warpstone Mine Scrounger | scout +0.1 in mine |
10% forced interaction with every curio in mine, steals |
0.75 | ||
Mechanophobia |
dmg p -0.10 vs warp engineered trap res -0.2
|
0.75 | Warp-Engineer |