Documentation - SekiroResurrection/modding-wiki GitHub Wiki
Welcome to the documentation section. In this page we'll give you a quick rundown of what this wiki will go over and what you can expect when attempting to tackle each of these topics.
Parameters
These define every value or attribute in the game. These include damage, resistances, defenses, durations, quantities, entities, effects, hitboxes, and so much more.
Characters
These are models, behaviors, textures and physics for both enemies and NPCs, as well as the player character. Contain animations that can be viewed through custom tools.
Events
These determine every action in the game. From changing the time of day, to questlines, to interactions, to AI behaviors, and much more. Some of these events are always running — the game always checking whether the player is dead in order to show the death prompt — but others are map dependent — you wouldn't want events for a specific area to run in every area, for example.
Strings
As the name may suggest, these are all of the text files in the game. These include descriptions, prompts and character dialogues.
Textures
Pretty self-explanatory. These are all of the textures used in the game, including interface textures.
Sounds
Pretty self-explanatory. These are all of sound files in the game, including dialogue and sound effects.