Default Events Definitions from v1.06 - SekiroResurrection/modding-wiki GitHub Wiki
This is a list of all the events, so far, that we know how they work and what they do. For the purpose of simplicity we aim to mainly discuss the events in common_func.emevd and some of the major world changing events.
This list will only contain the events from the vanilla version of Sekiro to act as a guide to a more general audience.
common_func.emevd
20005820: This event is used to setup fog-walls for bosses and mini bosses.X0_4: Dummy Trigger flag for the fog-wall. This can be any unused non-zero flag that is always OFFX4_4: Entity ID of the fog-wall object obtained from map studio. Please ensure that the fog-wall has all collision groups set to 0.X8_4: SFX ID which is either 11, or 12. (needs to be tested on which number to choose)X12_4: Actual Trigger flag for the fog-wall. If the flag is ON, fog-wall will be activated. If the flag is OFF the fog-wall will be de-activated.