BehaviorParam - SekiroResurrection/modding-wiki GitHub Wiki

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Parameters  
Name Type Value Description
variationId s32 0
behaviorJudgeId s32 0
ezStateBehaviorType_old u8 1
refType u8 0
refId s32 200
sfxVariationId s32 0
stamina s32 0
mp s32 0
category u8 11
heroPoint u8 0
Rows  
Row Name
0 for test
5 Invalid behavior [system]
7 PC_SOSsign [System]
12 kickout [system]
13 leaveSession [system]
15 Black_Soulsign [System]
16 Intrusion [System]
17 bloodSign [system]
50 Bonfire effect
101 Ghost weakening [system]
102 Black enhancement [system]
201 [QWC] Area_NPC_ + 1
202 [QWC] Area_NPC_ + 2
203 [QWC] Area_NPC_ + 3
206 [QWC] Area_NPC_1
207 [QWC] Area_NPC_-2
208 [QWC] Area_NPC_-3
211 [QWC] Area_Black_+1
212 [QWC] Area_Black_+2
221 [QWC] Area_White_ + 1
222 [QWC] Area_White_ + 2
231 [QWC] Area_Gray_ + 1
232 [QWC] Area_Gray_ + 2
236 [QWC] Area_Gray_1
237 [QWC] Area_Gray_-2
311 [QWC] Player_Black_ + 1
312 [QWC] Player_Black_ + 2
321 [QWC] Player_White_ + 1
322 [QWC] Player_White_ + 2
331 [QWC] Player_Gray_ + 1
332 [QWC] Player_Gray_ + 2
336 [QWC] Player_Gray_1
337 [QWC] Player_Gray_-2
1000 Whistling_Bullet A (reservoir) to fly from the enemy to the PC
1001 Whistling_Bullet B from the enemy to the PC
1010 Finger whistle LV3_ Bullet A (reservoir) to fly from the enemy to the PC
1011 Finger whistle LV3_ Bullet B to fly from the enemy to the PC
1020 Pottery _ Bullet to fly from the enemy to the PC
1100 c9500_Ochimusha_One-handed sword_AI sound
1110 c9500_falling warrior_eight phases_AI sound
1120 c9500_falling warrior_gun_AI sound
1130 c9500_Ochimusha_Matchlock_AI sound
1500 Dummy bullet_pseudo platoon AI sound
1510 Dummy bullet_pseudo platoon AI sound (c1110_handmaiden only)
1600 Dummy Bullet_Dangerous Attack of Enemy
1700 Swamp test
1750 Swamp test
1800 Flame left arm test
1801 Fire cow test
1802 c7020_Busshi (demon) _Special effect bullet for foot judgment
1850 Swallowing Delay Damage 0
1860 Delayed damage of swallowing 1
1900 Flamethrower test
1910 Nightjars_self-destruct
1920 Rappa_poison bed
1930 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike
1931 c5310_Tentacle_Mermaid Dragon Battle_Updraft
2000 Shinobi killing _ stab shock
2001 Shinobi killing _ assembling shock
2100 Find dummy bullets
2200 Kick jump backside dummy bullet
2300 Enemy turn _ Enemy turn AI sound bullet
2400 Resurrection Sense_AI Otoyu Maru
2500 [GC version provisional] Dummy bullet _ Continue to make sound from PC during battle
3000 Common attack [foot, heavy damage, humanoid]
3001 Common attack [center, large damage, humanoid]
3002 Common attack [foot, small damage, humanoid]
3003 Common attack [center, small damage, humanoid]
3010 Common attack [center, no damage, humanoid]
3011 Common attack [back, no damage, humanoid]
3012 Common attack [belly, no damage, humanoid]
3013 Common attack [foot, no damage, humanoid]
3020 Common attack [Right hand / ladder damage / humanoid]
3021 Common attack [Left hand / Ladder damage / Humanoid]
3022 Common attack [Right foot / ladder damage / humanoid]
3023 Common attack [Left foot / ladder damage / humanoid]
3030 Common attack [navel / air damage / humanoid]
3100 Common attack [foot, large damage, large size]
3101 Common attack [center, large damage, large size]
3102 Common attack [foot, small damage, large size]
3103 Common attack [center / small damage / large]
3110 Common attack [center, no damage, large size]
3111 Common attack [back, no damage, large size]
3112 Common attack [belly, no damage, large size]
3113 Common attack [foot, no damage, large size]
3120 Common attack [Right hand, small damage, large size]
3121 Common attack [left hand, small damage, large size]
3122 Common attack [Right foot, small damage, large size]
3123 Common attack [left foot, small damage, large size]
3130 Common attack [Right hand, no damage, large size]
3131 Common attack [Left hand, no damage, large size]
3132 Common attack [Right foot, no damage, large size]
3133 Common attack [Left foot, no damage, large size]
3230 Common attack [navel, air damage, small size]
4020 Ninjutsu_Blood Smoke_Four Legs
4025 Ninjutsu_blood smoke_four feet_straight line
9000 Common Attack [Discontinuation Judgment-Vertical]
9001 Common attack [Discontinuation judgment-horizontal bottom]
9100 Common Attack [Discontinuation Judgment-Vertical] c9600 Only for Buddhist Monks
9101 Common attack [Discontinuation judgment-horizontal bottom] c9600 Dedicated to the Buddhist monk
9102 Common Attack [Discontinuation Judgment-Vertical] c9600_Burning Monk_Naginata_Push
9200 Common Attack [Discontinuation Judgment-Vertical] c9500_Ochimusha_Sword_Push
9210 Common Attack [Discontinuation Judgment-Vertical] c9500_Ochimusha_Spear_Push
9300 Common Attack [Discontinuation Judgment-Vertical] c9520_Samurai General_Nodachi_Push
9400 Common Attack [Discontinuation Judgment-Vertical] c9660_Lookout Number_Push
9500 Common Attack [Discontinuation Judgment-Vertical] c1130 Nanban Armor Vertical
1000000 Map placement Mario coin _ white
1000010 Map placement Mario coin _ red
1000020 Map placement Mario coin _ blue
1000100 Castle_Smoke Signal_Flame Accumulation
1000200 Castle_Gunpowder Box_Explosion
1001200 Hidden prison_lightning strike
1002500 Submerged city_lightning strike
1900200 player explosive
2000000 Fire spread
210100100 c1010_Ochimusha_Sword_One-handed_Nagibashi Combo 1
210100110 c1010_Ochimusha_Sword_One-handed_Nagibashi Combo 2
210100120 c1010_Ochimusha_Sword_One-handed_Running off 0
210100121 c1010_Ochimusha_Sword_One-handed_Running off 1
210100130 c1010_Ochimusha_Sword_One-handed_Jumping and slashing
210100140 c1010_Ochimusha_Sword_One-handed_Bumping
210100150 c1010_Ochimusha_Sword_One-handed_Kick
210100160 c1010_Ochimusha_Sword_One-handed_Bumping sword
210100170 c1010_Ochimusha_Sword_One-handed_Slash from kick
210100180 c1010_Ochimusha_Sword_One-handed_Continuous slash 0
210100181 c1010_Ochimusha_Sword_One-handed_Continuous slash 1
210100182 c1010_Ochimusha_Sword_One-handed_Continuous slash 2
210100183 c1010_Ochimusha_Sword_One-handed_Continuous slash 3
210100184 c1010_Ochimusha_Sword_One-handed_Continuous slash 4
210100190 c1010_Ochimusha_Sword_One-handed_Stone throwing
210100200 c1010_Ochimusha_Sword_One-handed_Jumping
210100210 c1010_Ochimusha_Sword_One-handed_Lariat_Running
210100211 c1010_Ochimusha_Sword_One-handed_Lariat_Bumping
210100220 c1010_Ochimusha_Sword_One-handed_Left Nagi
210100221 c1010_Ochimusha_Sword_One hand_Slamming
210100230 c1010_Ochimusha_Sword_One-handed_Push
210100240 c1010_Ochimusha_Sword_One hand_Lower
210100500 c1010_Ochimusha_Sword_One-handed_Right
210100510 c1010_Ochimusha_Sword_One-handed_Right
210100520 c1010_Ochimusha_Sword_One-handed_Left Slashing from a weak hit
210100530 c1010_Ochimusha_Sword_One-handed_Left Weakly hit the lower row 0
210100531 c1010_Ochimusha_Sword_One-handed_Left Weakly hit the lower tier 1
210100540 c1010_Ochimusha_Sword_One-handed_Slashing from a weak right-handed player
210100550 c1010_Ochimusha_Sword_One hand_Kick from right weak
210100560 c1010_Ochimusha_Sword_One-handed_Left Weakly slashing your feet
210100561 c1010_Ochimusha_Sword_One-handed_Left Weakly slashing your feet
210100570 c1010_Ochimusha_Sword_One-handed_Striking from a weak left
210100580 c1010_Ochimusha_Sword_One-handed_Right
210100581 c1010_Ochimusha_Sword_One-handed_Right Slash from a weak hit
210100590 c1010_Ochimusha_Sword_One-handed_Left Weakly flipped Kasaya
210100591 c1010_Ochimusha_Sword_One-handed_Left Weakly hit sideways
210100600 c1010_Ochimusha_Sword_One-handed_Shoot with a gun
210100900 c1010_Ochimusha_Sword_One-handed_Play
210100940 c1010_Ochimusha_Sword_One-handed_Discontinued dummy
210100941 c1010_Ochimusha_Sword_One hand_Discontinued dummy_From the origin
210100980 c1010_Ochimusha_Sword_One-handed_Dummy bullet_Dangerous attack sign
210101100 c1010_Ochimusha_Sword_Eight Phases_Sword Combo 1
210101110 c1010_Ochimusha_Sword_Eight Phases_Sword Combo 2
210101120 c1010_Ochimusha_Sword_Hachiso_Karatake split
210101130 c1010_Ochimusha_Sword_Eight Phases_Push
210101140 c1010_Ochimusha_Sword_Eight Phases_Tsuba Push
210101150 c1010_Ochimusha_Sword_Eight Phases_Hellow split from the tsuba push
210101160 c1010_Ochimusha_Sword_Eight Phases_Return 0
210101161 c1010_Ochimusha_Sword_Eight Phases_Return 1
210101170 c1010_Ochimusha_Sword_Eight Phases_Slashing Retreat
210101180 c1010_Ochimusha_Sword_Eight Phases_Down Chasing
210101190 c1010_Ochimusha_Sword_Eight Phases_Stone Throw
210101500 c1010_Ochimusha_Sword_Hachiso_Right Weakly slashed from being hit
210101510 c1010_Ochimusha_Sword_Hachiso_Right Weakly split Karatake from being hit
210101520 c1010_Ochimusha_Sword_Hachiso_Left Weakly hit
210101530 c1010_Ochimusha_Sword_Hachiso_Left Weakly slashed
210101540 c1010_Ochimusha_Sword_Hachiso_Right slashing from a weak player
210101550 c1010_Ochimusha_Sword_Eight Phases_Right Thrust
210101560 c1010_Ochimusha_Sword_Hachiso_Left Weakly played in the middle
210101570 c1010_Ochimusha_Sword_Hachiso_Left Weakly played Karatake
210101580 c1010_Ochimusha_Sword_Hachiso_Right-handed Kasaya
210101581 c1010_Ochimusha_Sword_Eight Phases_Slashing from Right Weak Play
210101590 c1010_Ochimusha_Sword_Eight Phases_Left Weakly Played Kasaya
210101591 c1010_Ochimusha_Sword_Eight Phases_Yokonagi from a weak left
210101900 c1010_Ochimusha_Sword_Eight Phases_Playing
210101940 c1010_Ochimusha_Sword_Eight Phases_Discontinued Dummy
210101941 c1010_Ochimusha_Sword_Eight Phases_Discontinued Dummy_From Origin
210101980 c1010_Ochimusha_Sword_Eight Phases_Dummy Bullet_Dangerous Attack Prediction
210102100 c1010_Ochimusha_Spear_Push Combo 1
210102110 c1010_Ochimusha_Spear_Push Combo 2
210102120 c1010_Ochimusha_Spear_Treading thrust 0
210102121 c1010_Ochimusha_Spear_Treading Thrust 1
210102130 c1010_Ochimusha_Spear_Checking thrust
210102140 c1010_Ochimusha_Spear_Pump thrust
210102150 c1010_Ochimusha_Spear_Continuous thrust 0
210102151 c1010_Ochimusha_Spear_Continuous thrust 1
210102152 c1010_Ochimusha_Spear_Continuous thrust 2
210102153 c1010_Ochimusha_Spear_Continuous thrust 3
210102160 c1010_Ochimusha_Spear_Push back
210102170 c1010_Ochimusha_Spear_Payback 0
210102171 c1010_Ochimusha_Spear_Payment Retreat 1
210102180 c1010_Ochimusha_Spear_Closed Attack
210102190 c1010_Ochimusha_Spear_Anti-aircraft thrust
210102200 c1010_Ochimusha_Spear_Lower
210102500 c1010_Ochimusha_Spear_Right Weakly hit
210102510 c1010_Ochimusha_Spear_Right Retreat from being hit
210102520 c1010_Ochimusha_Spear_Left Weakly pushed out from being hit 1
210102521 c1010_Ochimusha_Spear_Left Weakly pushed out from being hit 2
210102530 c1010_Ochimusha_Spear_Left Weakly hit
210102540 c1010_Ochimusha_Spear_Right thrust from a weak player
210102550 c1010_Ochimusha_Spear_Surplus from right weak
210102560 c1010_Ochimusha_Spear_Payment from left weak
210102570 c1010_Ochimusha_Spear_Push from left weak
210102900 c1010_Ochimusha_Spear_Playing
210102940 c1010_Ochimusha_Spear_Discontinued dummy
210102980 c1010_Ochimusha_Spear_Dummy Bullet_Dangerous Attack Prediction Combo 1
210102981 c1010_Ochimusha_Spear_Dummy Bullet_Dangerous Attack Prediction Combo 2
210102982 c1010_Ochimusha_Spear_Dummy bullet_Dangerous attack sign Stepping on
210102983 c1010_Ochimusha_Spear_Dummy Bullet_Dangerous Attack Prediction Checking
210102984 c1010_Ochimusha_Spear_Dummy Bullet_Dangerous Attack Prediction Accumulation Thrust
210102985 c1010_Ochimusha_Spear_Dummy Bullet_Dangerous Attack Prediction Retreat
210102986 c1010_Ochimusha_Spear_Dummy bullet_Dangerous attack sign Stepping on (short range)
210102987 c1010_Ochimusha_Spear_Dummy bullet_Dangerous attack sign Stepping on a long distance)
210102988 c1010_Ochimusha_Spear_Dummy Bullet_Dangerous Attack Prediction Lower
210102989 c1010_Ochimusha_Spear_Dummy bullet_Dangerous attack sign Other months
210103100 c1010_Ochimusha_Matchlock_Shoot
210103110 c1010_Ochimusha_Matchlock_Pattern
210103120 c1010_Ochimusha_Matchlock_Pattern
210103130 c1010_Ochimusha_Matchlock_Shoot_Not accurate
210103140 c1010_Ochimusha_Matchlock_Shoot_For water surface
210103500 c1010_Ochimusha_Matchlock_Pattern from right weak play
210103510 c1010_Ochimusha_Matchlock_Pattern from left weak
210103900 c1010_Ochimusha_Matchlock_Play
210103980 c1010_Ochimusha_Matchlock_Dummy bullet_Dangerous attack sign
210110100 c1011_Tutorial Ochimusha_Sword_One-handed_Nagipai Combo 1
210110110 c1011_Tutorial Ochimusha_Sword_One-handed_Nagipai Combo 2
210110120 c1011_Tutorial Ochimusha_Sword_One-handed_Running
210110130 c1011_Tutorial Ochimusha_Sword_One-handed_Jumping and slashing
210110150 c1011_Tutorial Ochimusha_Sword_One-handed_Kick
210110220 c1011_Tutorial Ochimusha_Sword_One-handed_Left Nagi
210110221 c1011_Tutorial Ochimusha_Sword_One-handed_Slamming
210110900 c1011_Tutorial Ochimusha_Sword_One-handed_Play
210111100 c1011_Tutorial Ochimusha_Sword_Eight Phases_Sword Combo 1
210111110 c1011_Tutorial Ochimusha_Sword_Eight Phases_Sword Slash Combo 2
210111120 c1011_Tutorial Ochimusha_Sword_Hachiso_Karatake split
210111140 c1011_Tutorial Ochimusha_Sword_Eight Phases_Tsuba Push
210111540 c1011_Tutorial Ochimusha_Sword_Hachiso_Right slashing from a weak player
210111570 c1011_Tutorial Ochimusha_Sword_Hachiso_Left Weakly played Karatake
210111900 c1011_Tutorial Ochimusha_Sword_Eight Phases_Playing
210120100 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Nagibashi Combo 1
210120110 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Nagibashi Combo 2
210120120 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Running 0
210120130 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Jump and Slash
210120180 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Continuous Slash 0
210120181 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Continuous Slash 1
210120182 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Continuous Slash 2
210120183 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Continuous Slash 3
210120184 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Continuous Slash 4
210120200 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Tackle
210120220 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Left Nagi
210120221 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Slamming
210120230 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Push
210120240 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Lower
210120500 c1012_Battle Tutorial Ochimusha_Sword_One-handed_SEQ2_Swashbuckler and Trunk_Attack
210120900 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Play
210120940 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Parted Dummy
210120941 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Discontinued Dummy_From Origin
210120980 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Dummy Bullet_Dangerous Attack Prediction
210122100 c1012_Battle Tutorial Ochimusha_Spear_Push_Push
210122200 c1012_Battle Tutorial Ochimusha_Spear_Push_Bottom
210122900 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Play
210122940 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Parted Dummy
210122980 c1012_Battle Tutorial Ochimusha_Sword_One-handed_Dummy Bullet_Dangerous Attack Prediction
210122988 c1010_Ochimusha_Spear_Dummy Bullet_Dangerous Attack Prediction Lower
210200100 c1020_Samurai General_Sword Slash Combo 1
210200110 c1020_Samurai General_Sword Slash Combo 2
210200120 c1020_Samurai General_Sword Slash Combo 3
210200130 c1020_Samurai General_Jump and slash
210200140 c1020_Samurai General_Lower Nagibashi Combo 1
210200150 c1020_Samurai General_Lower Nagibashi Combo 2-1
210200151 c1020_Samurai General_Lower Nagibashi Combo 2-2
210200160 c1020_Samurai General_Upper Nagipai → Lower Nagipai 1
210200161 c1020_Samurai General_Upper Nagipai → Lower Nagipai 2
210200170 c1020_Samurai General_Helmet split from avoidance
210200180 c1020_Samurai General_Tsuba squeeze
210200190 c1020_Samurai General_Tsubasa from the tsuba push
210200200 c1020_Samurai General_Advance thrust
210200210 c1020_Samurai General_Slash from the forward thrust
210200220 c1020_Samurai General_Neck Grab
210200230 c1020_Samurai General_Grab the neck and throw
210200240 c1020_Samurai General_Blow from a deadly stance
210200250 c1020_Samurai General_Smashing
210200260 c1020_Samurai General_Execution stab
210200500 c1020_Samurai General_Right Turn back from being hit
210200510 c1020_Samurai General_Left Weakly hit back
210200520 c1020_Samurai General_Right slashing weakly from being hit hard
210200530 c1020_Samurai General_Right Weak reciprocal from being hit hard
210200540 c1020_Samurai General_Right smashed bamboo
210200550 c1020_Samurai General_Left Weak reciprocal from being hit hard
210200560 c1020_Samurai General_Left Strongly slashed from a weak sword
210200570 c1020_Samurai General_Left Strong lower tier from being hit
210200580 c1020_Samurai General_Weak reciprocal from right weak playing
210200590 c1020_Samurai General_Weak slash from left weak play
210200600 c1020_Samurai General_Right body from a strong hit
210200610 c1020_Samurai General_Strong Karatake split from left strong play
210200620 c1020_Samurai General_Right turn back from a weak hit 1
210200621 c1020_Samurai General_Right turn back from a weak hit 2
210200622 c1020_Samurai General_Right turn back from a weak hit 3
210200630 c1020_Samurai General_Left Weakly slashed from being hit 1
210200631 c1020_Samurai General_Left Weakly slashed from being hit 2
210200640 c1020_Samurai General_Right-right slashing figure 8 from being hit → thrust 1
210200641 c1020_Samurai General_Right-right slashing figure 8 from being hit → thrust 2
210200642 c1020_Samurai General_Right-right slashing figure 8 from being hit → thrust 3
210200643 c1020_Samurai General_Right-right slashing figure 8 from being hit → thrust 4
210200650 c1020_Samurai General_Left Strong kick from being hit
210200900 c1020_Samurai General_Play / Guard
210200940 c1020_Samurai General_Discontinued dummy
210200980 c1020_Samurai General_Dummy Bullet_Dangerous Attack Prediction_Lower Nagibashi Combo 1
210200981 c1020_Samurai General_Dummy Bullet_Dangerous Attack Prediction_Lower Nagibashi Combo 2
210200982 c1020_Samurai General_Dummy Bullet_Dangerous Attack Prediction_Advance Thrust
210200983 c1020_Samurai General_Dummy Bullet_Dangerous Attack Prediction_Neck Grab
210200984 c1020_Samurai General_Dummy Bullet_Dangerous Attack Prediction_Right Strong Bullet Eight Cut → Thrust
210200985 c1020_Samurai General_Dummy Bullet_Dangerous Attack Prediction_Left Strong Bullet
210201010 c1020_Samurai General_Large Spear_Combo 1-1: Nagi
210201011 c1020_Samurai General_Oyari_Combo 1-2: Reverse Nagi
210201012 c1020_Samurai General_Large Spear_Combo 1-3: Slamming
210201020 c1020_Samurai General_Large Spear_Lower
210201030 c1020_Samurai General_Large Spear_Nagibuki 2 consecutive 1
210201031 c1020_Samurai General_Large Spear_Nagibuki 2 consecutive 2
210201040 c1020_Samurai General_Large Spear_Tsuba Push
210201050 c1020_Samurai General_Large Spear_Combo 2-1: Slamming
210201051 c1020_Samurai General_Large Spear_Combo 2-2: Raise
210201060 c1020_Samurai General_Large Spear_Dash Thrust
210201070 c1020_Samurai General_Large Spear_Overhead Swing → Nagibashi 1
210201071 c1020_Samurai General_Large Spear_Overhead Swing → Nagibashi 2
210201080 c1020_Samurai General_Oyari_Attack from a deadly stance 1
210201081 c1020_Samurai General_Oyari_Attack from a deadly stance 2
210201082 c1020_Samurai General_Oyari_Attack from a deadly stance_Push
210201090 c1020_Samurai General_Large Spear_Push
210201100 c1020_Samurai General_Large Spear_3 Consecutive Thrust 1
210201101 c1020_Samurai General_Large Spear_3 Consecutive Thrust 2
210201102 c1020_Samurai General_Large Spear_3 Consecutive Thrust 3
210201110 c1020_Samurai General_Large Spear_Push from below
210201120 c1020_Samurai General_Large Spear_Nagi (Long Tame)
210201130 c1020_Samurai General_Large Spear_Push: Reverse Nagi posture
210201140 c1020_Samurai General_Large Spear_Slamming: Parted out posture
210201150 c1020_Samurai General_Large Spear_Raised: Parted out posture
210201500 c1020_Samurai General_Nagi: Right-handed posture
210201510 c1020_Samurai General_Reverse Nagi: Left-handed posture
210201520 c1020_Samurai General_High-speed Nagi: Playing posture
210201530 c1020_Samurai General_Lower: Left-handed posture
210201900 c1020_Samurai General_Large Spear_Play / Guard
210201940 c1020_Samurai General_Large Spear_Discontinued Dummy
210201941 c1020_Samurai General_Large Spear_Discontinued Dummy_From Origin
210201980 c1020_Samurai General_Large Spear_Dummy Bullet_Dangerous Attack Prediction 6m
210201981 c1020_Samurai General_Large Spear_Dummy Bullet_Dangerous Attack Prediction 12m
210210100 c1020_Samurai General_Sword Slash Combo 1
210210110 c1020_Samurai General_Sword Slash Combo 2
210210120 c1020_Samurai General_Sword Slash Combo 3
210210130 c1020_Samurai General_Jump and slash
210210160 c1020_Samurai General_Upper Nagipai → Lower Nagipai 1
210210161 c1020_Samurai General_Upper Nagipai → Lower Nagipai 2
210210170 c1020_Samurai General_Helmet split from avoidance
210210180 c1020_Samurai General_Tsuba squeeze
210210190 c1020_Samurai General_Tsubasa from the tsuba push
210210500 c1020_Samurai General_Right Turn back from being hit
210210510 c1020_Samurai General_Left Weakly hit back
210210520 c1020_Samurai General_Right slashing weakly from being hit hard
210210530 c1020_Samurai General_Right Weak reciprocal from being hit hard
210210540 c1020_Samurai General_Right smashed bamboo
210210550 c1020_Samurai General_Left Weak reciprocal from being hit hard
210210560 c1020_Samurai General_Left Strongly slashed from a weak sword
210210580 c1020_Samurai General_Weak reciprocal from right weak playing
210210590 c1020_Samurai General_Weak slash from left weak play
210210600 c1020_Samurai General_Right body from a strong hit
210210610 c1020_Samurai General_Strong Karatake split from left strong play
210210650 c1020_Samurai General_Left Strong kick from being hit
210210900 c1020_Samurai General_Play / Guard
210300100 c1030_ Centipede (Small) _ Scratch on the spot 1
210300101 c1030_ Centipede (Small) _ Scratch on the spot 2
210300110 c1030_ Centipede (Small) _ Move backward Scratch 1
210300111 c1030_ Centipede (Small) _ Move backward Scratch 2
210300120 c1030_ Centipede (Small) _ Left movement scratch
210300130 c1030_ Centipede (Small) _ Move to the right Scratch
210300200 c1030_centipede (small) _self-destruct
210300210 c1030_ Centipede (Small) _
210300220 c1030_Centipede (Small) _Burning ball sprinkling 2 consecutive -1
210300221 c1030_Centipede (Small) _Burning ball sprinkling 2 consecutive-2
210300230 c1030_ Centipede (Small) _ Right-handed smashing ball sprinkling 2 consecutive -1
210300231 c1030_Centipede (Small) _Right-handed smashing ball sprinkling 2 consecutive-2
210300900 c1030_centipede (small) _play
210300980 c1030_ Centipede (Small) _ Dummy Bullet _ Dangerous Attack Prediction
210400000 c1040_ Centipede (Large) _ Rush _ Start _ Right hand
210400001 c1040_ Centipede (Large) _ Rush _ Start _ Left hand
210400010 c1040_ Centipede (Large) _ Rush _ Middle _ Right hand
210400011 c1040_ Centipede (Large) _ Rush _ Middle _ Left hand
210400020 c1040_Centipede (Large) _Rush_End_Both hands A
210400021 c1040_Centipede (Large) _Rush_End_Both hands B
210400100 c1040_ Centipede (Large) _ Lower cross
210400900 c1040_ Centipede (Large) _ Play
210400980 c1040_ Centipede (Large) _ Dummy bullet _ Dangerous attack sign
210400981 c1040_ Centipede (Large) _ Dummy bullet _ Dangerous attack sign
210500000 c1050_Spear Monk Soldier_Continuous Thrust 1st Stage
210500001 c1050_Spear Monk Soldier_Continuous Thrust 2nd Stage
210500002 c1050_Spear Monk Soldier_Continuous Thrust 3rd Stage
210500003 c1050_Spear Monk Soldier_Continuous Thrust 4th Stage
210500010 c1050_Spear Monk _ Check-off
210500020 c1050_Spear Monk _ Attack with a stone butt 1st stage _ Stone butt upper
210500021 c1050_Spear monk_Attack with a stone tip 2nd stage_Crash with a stone tip
210500030 c1050_Spear Monk _ Anti-aircraft thrust
210500090 c1050_Spear Monk Soldier
210500100 c1050_Spear Monk_Striking the ground with a stab
210500110 c1050_Spear Monk Soldier_Kusamura Thrust
210500120 c1050_Spear Monk Soldier_ Looking Back
210500130 c1050_Spear monk_Cut back from attack with stone butt
210500150 c1050_Spear Monk _ Stone Thrust
210500160 c1050_Spear Monk _ Slashing from a stone sword
210500170 c1050_Spear monk _ Lower sword from stone sword
210500200 c1050_Spear Monk Soldier_Shunpotsu
210500201 c1050_Spear Monk _ Special Throw from Shunpotsu
210500500 c1050_Spear Monk _ Blow away from being cut off
210500900 c1050_Spear monk _ Weak play transition → Release
210500940 c1050_Spear Monk_Discontinued Dummy_30 Damage
210500941 c1050_Spear Monk_Discontinued Dummy_60 Damage
210500942 c1050_Spear Monk_Discontinued Dummy_90 Damage
210500980 c1050_Spear Monk_Dummy Bullet_Dangerous Attack Prediction
210600100 c1060_Rotating Spearman_Rotating 3 Consecutive Strikes 1
210600101 c1060_Rotating Spearman_Rotating 3 Consecutive Strikes 2
210600102 c1060_Rotating Spearman_Rotating 3 Consecutive Strikes 3
210600110 c1060_Rotating Spearman_Jump Rotating Slash
210600120 c1060_Rotating spearman_Large jump Rotating swing down
210600130 c1060_Rotating Spearman_Rotating 4 Strikes_Front Blade
210600131 c1060_Rotating Spearman_Rotating 4 Strikes_Rear Blade
210600132 c1060_Rotating Spearman_Rotating 4 Consecutive Strikes_Swinging
210600133 c1060_Rotating spearman_Rotating 4 consecutive hits_Front blade_For pushing
210600134 c1060_Rotating spearman_Rotating sideways from 4 consecutive attacks
210600140 c1060_Rotating Spearman_Reverse Rotation Survival
210600150 c1060_Rotating spearman_Strongly grated
210600160 c1060_Rotating Spearman_Right Rotating Double Strike 1
210600161 c1060_Rotating Spearman_Right Rotating Double Strike 2
210600162 funny spin 1
210600163 funny spin 2
210600170 c1060_Rotating Spearman_Advance Rush_Odd
210600171 c1060_Rotating Spearman_Advance Rush_Even
210600172 c1060_Rotating Spearman_Advance Rush_Last
210600180 c1060_Rotating Spearman_Lower Slash from 4 Rotating Strikes
210600190 c1060_Rotating spearman_Pole vault Stepping down from wraparound Lower stage_First stage
210600191 c1060_Rotating spearman_Pole vault Stepping down from wraparound Lower stage_Second shot
210600200 c1060_Rotating Spearman_Slashing Retreat from Two Strikes
210600300 c1060_Rotating Spearman_Aerial Attack Judgment
210600500 c1060_Rotating spearman_Shuriken_Common
210600510 c1060_Rotating spearman_Shuriken_Navimesh For when not connected
210600600 c1060_Rotating spearman_Right slashing from a weak hit
210600900 c1060_Rotating Spearman_Play / Guard
210600980 c1060_Rotating Spearman_Dummy Bullet_Dangerous Attack Prediction_Lower Slash from 4 Rotating Strikes
210600981 c1060_Rotating spearman_Dummy bullet_Dangerous attack sign_Pole vaulting lower step
210700100 c1070_Shura Samurai_ 袈裟 Slash Combo 1
210700101 c1070_Shura Samurai_ 袈裟 Slash Combo 2
210700105 c1070_Shura Samurai_袈裟 Slashing Combo 1_Poison
210700106 c1070_Shura Samurai_袈裟 Slash Combo 2_Poison
210700107 c1070_Shura Samurai_Sword Slash Combo 1_Flame
210700108 c1070_Shura Samurai_Sword Slash Combo 2_Flame
210700110 c1070_Shura Samurai_Tension Combo 2_ Swing down both hands
210700115 c1070_Shura Samurai_Tension Combo 2_Both Hands Down_Poison
210700117 c1070_Shura Samurai_Tension Combo 2_Both Hands Down_Flame
210700120 c1070_Shura Samurai_One-handed sideways
210700121 c1070_Shura Samurai_Reverse sideways from one-handed sideways
210700125 c1070_Shura Samurai_One-handed sideways _Poison
210700126 c1070_Shura Samurai_Reverse sideways from one-handed sideways_Poison
210700127 c1070_Shura Samurai_One-handed sideways _Flame
210700128 c1070_Shura Samurai_Reverse sideways from one-handed sideways_flame
210700130 c1070_Shura Samurai_Slashing from the tensioner
210700135 c1070_Shura Samurai_Slash from the tensioner_Poison
210700137 c1070_Shura Samurai_Slashing from the tensioner_Flame
210700140 c1070_Shura Samurai_Swing down from a headbutt
210700145 c1070_Shura Samurai_Swing down from a headbutt_Poison
210700147 c1070_Shura Samurai_Swing down from a headbutt_Flame
210700150 c1070_Shura Samurai_One-handed lower tier
210700151 c1070_Shura Samurai_One-handed lower sword from poison fog
210700155 c1070_Shura Samurai_One-handed lower sword shaving _Poison
210700156 c1070_Shura Samurai_One-handed lower sword from poison fog_Poison
210700157 c1070_Shura Samurai_One-handed lower tier Nagibuki_Flame
210700158 c1070_Shura Samurai_One-handed lower sword from the flame fog_Flame
210700160 c1070_Shura Samurai_Put down
210700165 c1070_Shura Samurai_Pump down _Poison
210700167 c1070_Shura Samurai_Pump down _Flame
210700170 c1070_Shura Samurai_Right-handed slashing
210700175 c1070_Shura Samurai_Right-handed sword slashing _ Poison
210700177 c1070_Shura Samurai_Right-handed sword slashing _ Flame
210700180 c1070_Shura Samurai_ Left-handed sword
210700185 c1070_Shura Samurai_Left-handed slashing _Poison
210700187 c1070_Shura Samurai_Left-handed slashing _flame
210700190 c1070_Shura Samurai_Chase from swinging down
210700195 c1070_Shura Samurai_Pursuit from the sump down Swing down_Poison
210700197 c1070_Shura Samurai_Pursuit from the sump down Swing down_Flame
210700300 c1070_Shura Samurai_Tension Combo 1_Tension
210700301 c1070_Shura Samurai_Tension Combo 1_Stepping
210700310 c1070_Shura Samurai_ Pursuit Strut
210700320 c1070_Shura Samurai_Buchikamashi
210700321 c1070_Shura Samurai_Buchikamashi_Hits other than the main
210700330 c1070_Shura Samurai_Feint Tensioner
210700340 c1070_Shura Samurai_Shikona Stepping_Kicking up
210700341 c1070_Shura Samurai_Shikona trampling_Treading
210700350 c1070_Shura Samurai_Rush Headbutt
210700360 c1070_Sura Servant_Poisonous Mist
210700369 c1070_Shura Samurai_Poisonous fog_Dizziness dummy
210700370 c1070_Shura Samurai_Shikona trampling throw_Start
210700371 c1070_Shura Samurai_Shikona trampling throw
210700380 c1070_Sura Servant_Yanwu
210700386 c1070_Shura Samurai_Fog Fog_Dizziness Dummy
210700800 c1070_Shura Samurai_Armor Guard
210700900 c1070_Shura Samurai_Play / Guard
210700910 c1070_Shura Samurai_Sake Bottle Throw Bullet (Cancel Special Standby)
210700920 c1070_Shura Samurai_Dummy Bullet_Armor Generation_Black Armor
210700921 c1070_Shura Samurai_Dummy Bullet_Armor Generation_Red Armor
210700930 c1070_Shura Samurai_Dummy Attack_Armor Destruction
210700980 c1070_Shura Samurai_Dummy Bullet_Dangerous Attack Prediction_One-handed Lower Sword from Poisonous Fog
210700981 c1070_Shura Samurai_Dummy Bullet_Dangerous Attack Prediction_Shikona Trampling Throw
210700982 c1070_Shura Samurai_Dummy bullet_Dangerous attack sign_One-handed lower sword
210800100 c1080_Seven-faced warrior_Proximity_Grated
210800110 c1080_Seven-sided warrior_Melee_Nagipai combo 1
210800111 c1080_Seven-sided warrior_Melee_Nagipai combo 2
210800500 c1080_Seven-sided warrior_Rapid fire
210800510 c1080_Seven-sided warrior_Guided bullet_Small
210800511 c1080_Seven-sided warrior_Guided bullets_Accumulating
210800512 c1080_Seven-sided warrior_Guided bullets_Reservoir size
210800520 c1080_Seven-sided warrior_Giant bullet_Small
210800530 c1080_Seven-sided warrior_Giant bullet_Reservoir size
210800601 c1080_Seven-sided warrior_Guided bullet_Normal motion 1
210800602 c1080_Seven-sided warrior_Guided bullet_Normal motion 2
210800603 c1080_Seven-sided warrior_Guided bullet_Normal motion 3
210800604 c1080_Seven-sided warrior_Guided bullet_Normal motion 4
210800605 c1080_Seven-sided warrior_Guided bullet_Normal motion 5
210800610 c1080_Seven-faced warrior_Rapid fire_Mass summoning grudges
210800620 c1080_Seven-faced warrior_Guided bullet_Mass summoning grudges
210800630 c1080_Seven-faced warrior_Large bullet_Grief mass summon 1
210800631 c1080_Seven-faced warrior_Large bullet_Grief mass summon 2
210800632 c1080_Seven-faced warrior_Large bullet_Grief mass summon 3
210800640 c1080_Seven-faced warrior_Guided bullet (event) _Generated from map
210800650 c1080_Seven-faced warrior_Special waiting grudge
210800660 c1080_Seven-faced Warrior_rush
210800700 c1080_Seven-faced Warrior_When Mass Summoning_Self-centered Terrorist Maru
210800800 c1080_Seven-faced warrior_At the time of death_Removal of grudge bullets
210800900 c1080_Seven-sided warrior_Play / Guard
210900010 c1090_dog_deadly carotid artery torn
210900030 c1090_dog_right step attack
210900040 c1090_dog_left step attack
210900050 c1090_dog_right curve attack
210900060 c1090_dog_left curve attack
210900070 c1090_Dog_2 Attack (1st stage)
210900080 c1090_Dog_2 consecutive attack (2nd stage)
210900090 c1090_dog_stuck tackle
210900110 c1090_dog_barking and menacing_2 times
210900120 c1090_dog_jumping and biting
210900900 c1090_dog_special effect jumping and biting
210900990 c1090_dog_find judgment dummy bullet
211000010 c1100_Gecko_Poisonous sprinkling
211000011 c1100_Gecko_Poisonous Scattering_Impact
211000020 c1100_Gecko_Stick on the ceiling and spit venom
211000030 c1100_Gecko_Stick on the wall and spit out venom
211000040 c1100_Gecko_Front poison vomiting
211000041 c1100_Gecko_Front poison spit_Impact
211000050 c1100_Gecko_Running Poison Scatter
211000051 c1100_Gecko_Running Poison Scattering_Impact
211000060 c1100_gecko_bite
211000100 c1100_Gecko_Treaded and poisoned
211000110 c1100_Gecko_Front poison vomiting_Aging
211000200 c1100_Gecko_Turn away
211000300 c1100_Gullet_Stick on the ceiling and spit out venom (white gecko)
211000310 c1100_Gullet_Stick on the wall and spit out venom (white gecko)
211000980 c1100_Gecko_Dummy bullet_Dangerous attack sign
211100010 c1110: Aunt Samurai_Calling a Friend_AI Sound
211100020 c1110: Aunt Samurai_Fall (for destroying objects)
211100990 c1110: Handmaiden Aunt_Find Judgment Dummy Bullet
211200100 c1120: Lookout _ Basic _ Swinging a stick A1
211200101 c1120: Lookout _ Basic _ Swinging a stick A2
211200102 c1120: Lookout _ Basic _ Swinging a stick A3
211200103 c1120: Lookout _ Basic _ Swinging a stick A4
211200104 c1120: Lookout _ Basic _ Swinging a stick A5
211200110 c1120: Lookout _ Basic _ Swinging a stick B1
211200111 c1120: Lookout _ Basic _ Swinging a stick B2
211200112 c1120: Lookout _ Basic _ Swinging a stick B3
211200120 c1120: Watchman_Basic_Gong ringing A
211200130 c1120: Watchman_Basic_Gong ringing B
211200990 1120: Lookout _Basic_Find Judgment Dummy Bullet
211300100 c1130: Nanban armor_right vertical swing from standby
211300101 c1130: Nanban armor_approaching from standby
211300102 c1130: Nanban armor_approach swing down (for cancellation)
211300103 c1130: Nanban Armor_Tackle from Standby
211300110 c1130: Nanban armor _ thrust from standby
211300111 c1130: Nanban armor _ right body from right stance
211300112 c1130: Nanban Armor_Tackle from the right position
211300120 c1130: Nanban armor _ thrust from the right position
211300130 c1130: Nanban armor_Round up from right position
211300140 c1130: Nanban Armor_Vertical Slash from Left Position
211300150 c1130: Nanban armor_left body from the left position
211300160 c1130: Nanban Armor_Extrude
211300170 c1130: Nanban armor _ thrust from the right position
211300400 c1130: Nanban Armor_4 Rush 1
211300401 c1130: Nanban Armor_4 Rush 2
211300402 c1130: Nanban Armor_4 Rush 3
211300403 c1130: Nanban Armor_4 Ream Rush 4
211300410 c1130: Nanban Armor _ Angry Slash
211300900 c1130: Nanban Armor_Collision Detection Sonar
211300940 c1130: Nanban armor _ parted out dummy
211300950 c1130: Nanban Armor_Object Destruction
211300980 c1130_Nanban Armor_Dummy Bullet_Dangerous Attack Prediction
211400100 c1140: Earthen wall soldier_surprise attack A
211400110 c1140: Earthen wall soldier_surprise attack B
211400120 c1140: Earthen wall soldier _
211400130 c1140: Earthen wall soldier _ Two-handed thrust from Tsuki
211400140 c1140: Earthen wall soldier _ Vertical slamming from shaving
211400150 c1140: Earthen wall soldier _ one-handed thrust
211400160 c1140: Earthen wall soldier _ push away
211400170 c1140: Earthen wall soldier _ wall slamming _ left
211400180 c1140: Earthen wall soldier _ wall slamming _ right
211400190 c1140: Earthen wall soldier _ grab _ left
211400200 c1140: Earthen wall soldier _ grab _ right
211400201 c1140: Earthen wall soldier _ wall slamming throw
211400210 c1140: Earthen wall soldier_surprise attack sideways_left
211400220 c1140: Earthen wall soldier_surprise attack sideways_right
211400230 c1140: Earthen wall soldier_rotary thrust
211400240 c1140: Earthen wall soldier_double attack 1
211400241 c1140: Earthen wall soldier_double attack 2
211400250 c1140: Earthen wall soldier_derivative swing up
211400260 c1140: Earthen wall soldier _ grate
211400300 c1140: Earthen wall soldier _ push when appearing
211400900 c1140: Earthen wall soldier _ playing / guard
211400940 c1140: Earthen wall soldier _ parted out dummy
211400980 c1140: Earthen wall soldier_dummy bullet_dangerous attack sign_surprise attack A
211400981 c1140: Earthen wall soldier_dummy bullet_dangerous attack sign_surprise attack B
211400982 c1140: Earthen wall soldier _ Dummy bullet _ Dangerous attack sign _ Two-handed thrust from Tsuki
211400983 c1140: Earthen wall soldier_dummy bullet_dangerous attack sign_one-handed thrust
211400984 c1140: Earthen wall soldier _ Dummy bullet _ Dangerous attack sign _ Surprise attack _ Sideways _ Left
211400985 c1140: Earthen wall soldier _ Dummy bullet _ Dangerous attack sign _ Surprise attack _ Sideways _ Right
211500100 c1150_dog_jumping and biting
211500110 c1150_dog_stuck tackle
211500120 c1150_dog_barking and menacing_2 times
211500900 c1150_dog_special effect jumping and biting
211500990 c1150_dog_ninjutsu ninjutsu_blood smoke_four legs
211500991 c1150_dog_ninjutsu ninjutsu_blood smoke_quadruped_straight line
211510100 c1150_Innsmouth dog_jumping and biting
211510110 c1150_Innsmouth dog_Thunder spit
211510500 c1150_Innsmouth dog_Thunder spit_Trial
211510980 c1150_Dog_Dummy Bullet_Dangerous Attack Prediction_Lightning Bullet
211700100 c1170: Crow_Poke with beak 0
211700101 c1170: Crow_Poke with beak 1
211700102 c1170: Crow_Poke with beak 2
211700103 c1170: Crow_Poke with beak 3
211700110 c1170: Crow _ jump up and kick
211700120 c1170: Crow _ jump up and kick continuously 0
211700121 c1170: Crow _ jump up and kick continuously 1
211700130 c1170: Crow_flying horizontally and poking 0
211700131 c1170: Crow_flying horizontally and poking 1
211700140 c1170: Crow_Poke your feet quickly 0
211700141 c1170: Crow_Poke your feet quickly 1
211700142 c1170: Crow_Poke your feet quickly 2
211700150 c1170: Crow _ Poke your feet powerfully
211700160 c1170: Crow_Continuous Raid 0
211700161 c1170: Crow_Continuous Attack 1
211700162 c1170: Crow_Continuous Attack 2
211700163 c1170: Crow_Continuous Raid 3
211700164 c1170: Crow_Continuous Attack 4
211700165 c1170: Crow_Continuous Raid 5
211700166 c1170: Crow_Continuous Raid 6
211800100 c1180: Lower man_Mallet_Mochitsuki_Head
211800101 c1180: Lower man_Mallet_Mochitsuki_Loop
211800102 c1180: Lower man_Mallet_Mochitsuki_Beat
211800103 c1180: Lower man_Mallet_Mochitsuki_Bunt
211800104 c1180: Lower man_Mallet_Mochitsuki_Grated
211800105 c1180: Lower man _ mallet _ rice cake making _ back fist
211800106 c1180: Lower man_Mallet_Mochitsuki_Loop 2
211800110 c1180: Lower man_Mallet_Dash slamming_Head
211800120 c1180: Lower man _ Mallet _ Sideways shaving _ Head
211800130 c1180: Lower man_Mallet_Jump slamming_Head
211800150 c1180: Lower man _ Mallet _ Rampage _1 ~ 3rd stage
211800151 c1180: Lower man _ Mallet _ Rampage _ 4th stage
211800152 c1180: Lower man _ mallet _ rampage _ 5th stage
211800153 c1180: Lower man _ Mallet _ Rampage _ Final stage
211800160 c1180: Lower man _ mallet _ continuous slamming
211800300 c1180: Lower man _ mallet _ crying slamming
211800800 c1180: Lower man_Mallet_Armor guard
211800900 c1180: Lower man_Mallet_Play / Guard
211800910 c1180: Lower man_Mallet_Dummy bullet_Armor generation
211800911 c1180: Lower man_Mallet_Dummy attack_Armor destruction
211800980 c1180: Lower man _ Mallet _ Dummy bullet _ Dangerous attack sign _ Rampage 1
211800981 c1180: Lower man _ Mallet _ Dummy bullet _ Dangerous attack sign _ Rampage 2
211801100 c1180: Lower man _ gold crushing stick _ with rice cake
211801101 c1180: Lower man _Kanabo _ Mochitsuki _ Loop
211801102 c1180: Lower man_Mallet_Mochitsuki_Beat
211801103 c1180: Lower man_Mallet_Mochitsuki_Bunt
211801104 c1180: Lower man_Mallet_Mochitsuki_Grated
211801105 c1180: Lower man _ mallet _ rice cake making _ back fist
211801106 c1180: Lower man _Kanabo _ Mochitsuki _ Loop 2
211801110 c1180: Lower man_Kanabo_Dash slamming
211801120 c1180: Lower man_Kanabo__Yokosagi combo 1_Upper
211801121 c1180: Lower man_Kanabo_Yokonagi combo 2_Lower
211801122 c1180: Lower man Kanabo _ Yokonagi combo 3 Swing up
211801150 c1180: Lower man_Kanabo_Rampage_1 ~ 3rd stage
211801151 c1180: Lower man_Kanabo_Rampage_4th stage
211801152 c1180: Lower man_Kanabo_Rampage_5th stage
211801153 c1180: Lower man_Kanabo_Rampage_Final stage
211801160 c1180: Lower man_Kanabo_Left swing
211801170 c1180: Younger man_Kanabo_Home run
211801300 c1180: Younger man _ gold crushing stick _ crying slamming
211801800 c1180: Lower man_Kanabo_Armor guard
211801900 c1180: Younger man_Kanabo_Flipping / Guard
211801910 c1180: Lower man_Kanabo_Dummy bullet_Armor generation
211801911 c1180: Lower man_Kanabo_Dummy attack_Armor destruction
211801980 c1180: Lower man _Kanabo _ Dummy bullet _ Dangerous attack sign _ Sideways combo 2
211802100 c1180: Lower man _ Bell with string _ Slamming combo _ Start
211802110 c1180: Lower man _ Bell with string _ Slamming combo _ Left
211802120 c1180: Lower man _ Bell with string _ Slamming combo _ Right
211802130 c1180: Lower man _ Bell with string _ Rotating swing _ First lap
211802131 c1180: Lower man _ Bell with string _ Rotating swing _ Second lap
211802132 c1180: Lower man _ Bell with string _ Rotating swing _ Third lap
211802140 c1180: Lower man _ Bell with string _ Bell throwing _ Medium _ Slam
211802141 c1180: Lower man _ Bell with string _ Bell throwing _ Medium _ Drag
211802150 c1180: Lower man _ Bell with string _ Bell throwing _ Near _ Slamming
211802151 c1180: Lower man _ Bell with string _ Bell throwing _ Near _ Drag
211802160 c1180: Lower man _ Bell with string _ Bell cover Warp throw
211802170 c1180: Lower man _ Bell with string _ Bell rampage _1st stage
211802171 c1180: Lower man _ Bell with string _ Bell rampage_2 ~ 4th stage
211802172 c1180: Lower man _ Bell with string _ Bell rampage _ 5th ~ 6th stage
211802173 c1180: Lower man _ Bell with string _ Bell rampage _ Final stage
211802180 c1180: Lower man _ Bell with string _ Reverse rotation
211802190 c1180: Lower man _ Bell with string _ Bell cover Warp throw _ Throw start
211802191 c1180: Lower man _ Bell with string _ Bell cover Warp throw _ Throw
211802800 c1180: Lower man_bell with string_armor guard
211802900 c1180: Lower man_bell with string_play / guard
211802910 c1180: Lower man _ Bell with string _ Dummy bullet _ Armor generation
211802911 c1180: Lower man _ Bell with string _ Dummy attack _ Armor destruction
211802980 c1180: Lower man _ Bell with string _ Dummy bullet _ Dangerous attack sign _ Bell cover throw _ First stage
211802981 c1180: Lower man _ Bell with string _ Dummy bullet _ Dangerous attack sign _ Bell cover throw _ Loop
211804100 c1180: Lower man_shield_shield hitting combo 1-1
211804110 c1180: Lower man_shield_shield hitting combo 1-2
211804120 c1180: Lower man_shield_shield hitting combo 1-3
211804130 c1180: Lower man_shield_reserved shield extruded
211804140 c1180: Lower man_shield_shield slamming
211804141 c1180: Lower man_shield_shield slamming_weak
211804142 c1180: Lower man_shield_shield slamming_strong
211804150 c1180: Lower man_shield_rush_start
211804151 c1180: Lower man_shield_rush_between
211804152 c1180: Lower man_shield_rush_end
211804160 c1180: Lower man_shield_left 180 degrees looking back
211804161 c1180: Lower man_shield_right 180 degrees looking back
211804170 c1180: Lower man_shield_shield flying body press
211804180 c1180: Lower man_shield_shield extruded
211804190 c1180: Lower man_shield_shield_push attack 1
211804200 c1180: Lower man_shield_shield_push attack 2
211804210 c1180: Lower man_shield_shield_push attack 3
211804220 c1180: Lower man_shield_shield_lifting
211804221 c1180: Lower man _ shield _ shield _ swing down from the lift
211804500 c1180: Lower man_shield_mud hanging
211804600 c1180: Lower man _ shield _ squeeze to the left from being swept right
211804610 c1180: Lower man_shield_shield thrust from right-handed
211804650 c1180: Lower man_shield_sliding to the right from being swept left
211804660 c1180: Lower man _ shield _ shield thrust from left-handed
211804900 c1180: Lower man_shield_play / guard
211804910 c1180: Lower man_shield_dummy bullet_shield generation
211804911 c1180: Lower man_shield_dummy attack_shield destruction
211900100 c1190: Valley enemy_Stone fire arrow_Shoot
211900101 c1190: Valley enemy_Stone fire arrow_Shoot_Not accurate
211900110 c1190: Valley enemy _ bayonet thrust _ standing
211900111 c1190: Valley enemy_bayonet thrust_ crouching
211900112 c1190: Valley enemy _ kick off
211900113 c1190: Valley enemy_bayonet assault
211900900 c1190: Valley enemy_play / guard
211900940 c1190: Valley enemy_parted dummy
211900941 c1190: Valley enemy_Stone fire arrow_Shoot_Discontinued dummy_From origin
211900980 c1190: Valley enemy _ Dummy bullet _ Dangerous attack sign _ Bayonet thrust _ Standing
211900981 c1190: Valley enemy_Dummy bullet_Dangerous attack sign_Double thrust
211900982 c1190: Valley enemy _ Dummy bullet _ Dangerous attack sign _ Thrust from left and right weak hits
211901100 c1190: Valley enemy_sniper_shoot
211901101 c1190: Valley enemy_sniper_shoot_not accurate
211901102 c1190: Valley enemy_Sniper_Shoot_Lower shooting
211901103 c1190: Valley enemy_sniper_shoot_strong shooting
211901110 c1190: Valley enemy _ bayonet
211901111 c1190: Valley enemy_bayonet left-handed slash
211901112 c1190: Valley enemy _ bayonet right slash
211901113 c1190: Valley enemy_anchor hook
211901114 c1190: Valley enemy_anchor attraction
211901115 c1190: Valley enemy_anchor shooting
211901116 c1190: Valley enemy _ swing up → lower shooting
211901117 c1190: Valley enemy _ sideways swing → kick → shooting 1
211901118 c1190: Valley enemy _ sideways swing → kick → shooting 2
211901120 c1190: Valley enemy_Right Anchor hook from a weak hit
211901121 c1190: Valley enemy _ left Weakly slashed gun from being hit
211901122 c1190: Valley enemy_Right bayonet from being hit_Standing
211901123 c1190: Valley enemy _ left bayonet from being smashed
211901124 c1190: Valley enemy_Kicking from a weak right-handed player
211901125 c1190: Valley enemy_Anchor attraction_Right attack from weakly hit
211901900 c1190: Valley enemy_play / guard
211901940 custom attack for snake eyes
211901950 shotgun blast
211901980 c1190: Valley enemy _ Bayonet charge _ Dummy bullet _ Dangerous attack sign _ Anchor hook
211901981 c1190: Valley enemy _ Bayonet charge _ Dummy bullet _ Dangerous attack sign _ Anchor hook from weakly hit
211902100 c1190: Valley enemy_shotgun_side attack
211902101 c1190: Valley enemy_shotgun_vertical shooting
211902110 _ Kicking from playing
211902120 c1190: Valley enemy _ Hitting from playing
211902900 c1190: Valley enemy_play / guard
211902980 c1190: Valley enemy_dummy bullet_dangerous attack sign
211903100 c1190: Valley enemy_cannon_shooting_far
211903101 c1190: Valley enemy_cannon_shooting_medium
211903102 c1190: Valley enemy_cannon_shooting_near
211903103 c1190: Valley enemy_cannon_medium range shooting
211903104 c1190: Valley enemy_Cannon_Short range shooting
211903108 c1190: Valley Enemy_Cannon_Shooting_To Near
211903109 c1190: Valley enemy_cannon_shooting_closest
211903110 c1190: Valley enemy_Cannon_Striking 1
211903111 c1190: Valley enemy_cannon_beat 2
211903112 c1190: Valley Enemy_Advancing Guard
211903130 c1190: Valley enemy_shoot down_far
211903131 c1190: Valley enemy_shoot down_middle
211903132 c1190: Valley enemy_shoot down_near
211903190 c1190: Valley enemy_cannon_zero range shooting
211903192 c1190: Valley enemy_shoot down_close
211903193 c1190: Valley enemy_cannon_medium range shooting
211903194 c1190: Valley enemy_Cannon_Short range shooting
211903300 c1190: Valley enemy_cannon_shooting
211903900 c1190: Valley enemy_play / guard
211903980 c1190: Valley enemy_dummy bullet_dangerous attack sign
212000100 c1200: Immediate Buddha (with centipede) _ Eight-shaped rush 0
212000101 c1200: Immediate Buddha (with centipede) _ Eight-shaped rush 1
212000102 c1200: Immediate Buddha (with centipede) _ Eight-shaped rush 2
212000103 c1200: Sokushinbutsu (with centipede) _ Eight-shaped rush 3
212000104 c1200: Sokushinbutsu (with centipede) _ Eight-shaped rush 4
212000105 c1200: Immediate Buddha (with centipede) _ Eight-shaped rush 5
212000110 c1200: Immediate Buddha (with centipede) _ Left → Right → Vertical triple combo 0
212000111 c1200: Immediate Buddha (with centipede) _ Left → Right → Vertical triple combo 1
212000112 c1200: Immediate Buddha (with centipede) _ Left → Right → Vertical triple combo 2
212000120 c1200: Sokushinbutsu (with centipede) _Nagibashi Futobashi_Up
212000121 c1200: Sokushinbutsu (with centipede) _ Nagisa Futobashi
212000130 c1200: Immediate Buddha (with centipede) _ lower row
212000140 c1200: Sokushinbutsu (with centipede) _ Bumping triple → slamming 0
212000141 c1200: Sokushinbutsu (with centipede) _ Bumping triple → slamming 1
212000142 c1200: Sokushinbutsu (with centipede) _ Bumping triple → slamming 2
212000143 c1200: Sokushinbutsu (with centipede) _ Bumping triple → slamming 3
212000150 c1200: Immediate Buddha (with centipede) _ One rotation → Straighten 0
212000151 c1200: Immediate Buddha (with centipede) _ One rotation → Straighten 1
212000160 c1200: Sokushinbutsu (with centipede) _ clinging
212000170 c1200: Immediate Buddha (with centipede) _ Centipede wrapping from clinging 0
212000171 c1200: Immediate Buddha (with centipede) _ Centipede wrapping from clinging 1
212000180 c1200: Immediate Buddha (with centipede) _ Rush from the right position 0
212000181 c1200: Immediate Buddha (with centipede) _ Rush from the right position 1
212000182 c1200: Immediate Buddha (with centipede) _ Rush from the right position 2
212000190 c1200: Immediate Buddha (with centipede) _ Straight out from the right position
212000200 c1200: Sokushinbutsu (with centipede) _ Double combo from the left position 0
212000201 c1200: Sokushinbutsu (with centipede) _ Double combo from the left position 1
212000210 c1200: Sokushinbutsu (with centipede) _ Vertical bite from the left position
212000220 c1200: Immediate Buddha (with centipede) _ Left-handed
212000230 c1200: Sokushinbutsu (with centipede) _ right-handed
212000240 c1200: Immediate Buddha (with centipede) _ Centipede attraction _ Spread
212000241 c1200: Immediate Buddha (with centipede) _ centipede pull _ pull 1
212000242 c1200: Immediate Buddha (with centipede) _ centipede pull _ pull 2
212000900 c1200: Sokushinbutsu (with centipede) _ playing / guard
212000980 c1200: Sokushinbutsu (with centipede) _ dummy bullet _ dangerous attack sign _ clinging
212000981 c1200: Immediate Buddha (with centipede) _Dummy bullet _Dangerous attack sign_Clinging from attraction
212100100 c1210: Immediate Buddha (without centipede) _Gero_Medium range_With bullet SFX (dirty floor)
212100101 c1210: Immediate Buddha (without centipede) _Gero_Medium range_With bullet SFX (does not stain the floor)
212100105 c1210: Immediate Buddha (without centipede) _Gero_Medium range_No bullet SFX_2Way
212100110 c1210: Immediate Buddha (without centipede) _Gero_Short distance_Left single shot_With bullet SFX_3002
212100111 c1210: Immediate Buddha (without centipede) _Gero_Short distance_Right single shot_With bullet SFX_3002
212100120 c1210: Immediate Buddha (without centipede) _Gero_Short distance_Left single shot_With bullet SFX_3003
212100121 c1210: Immediate Buddha (without centipede) _Gero_Short distance_Right single shot_With bullet SFX_3003
212100130 c1210: Immediate Buddha (without centipede) _Gero_Short distance_Front_Bullet SFX available
212100131 c1210: Immediate Buddha (without centipede) _Gero_Short distance_Side_No bullet SFX
212100140 c1210: Immediate Buddha (without centipede) _ spitting _ small _ medium distance _ Gero body 3
212100141 c1210: Immediate Buddha (without centipede) _ spitting _ small _ medium distance _ parent _ giving birth to a grandchild
212100142 c1210: Immediate Buddha (without centipede) _ spitting _ small _ middle distance _ child _ giving birth to grandchild
212100143 c1210: Immediate Buddha (without centipede) _ spitting _ small _ middle distance _ grandchild _ remaining
212100150 c1210: Immediate Buddha (without centipede) _poltergeist_tin cane_right
212100160 c1210: Immediate Buddha (without centipede) _poltergeist_tin cane_left
212100170 c1210: Immediate Buddha (without centipede) _poltergeist_hanging lantern_right
212100175 c1210: Immediate Buddha (without centipede) _ Poltergeist _ Hanging lantern _ Left
212100180 c1210: Immediate Buddha (without centipede) _poltergeist_pot_right
212100185 c1210: Immediate Buddha (without centipede) _poltergeist_pot_left
212100190 c1210: Immediate Buddha (without centipede) _Poltergeist_Buddha statue_Right
212100195 c1210: Immediate Buddha (without centipede) _poltergeist_Buddha statue_left
212100210 c1210: Immediate Buddha (without centipede) _poltergeist_hanging lantern_bottom
212100500 c1210: Sokushinbutsu (without centipede) _ pay by hand
212110100 c1211_Cricket_Jump attack
212110110 c1211_Cricket_Pump Jump Attack
212110500 c1211_Cricket_Jump attack_Sokushinbutsu jumps out
212120100 c1212_Poltergeist dummy_Poltergeist bullet 1
212120110 c1212_Poltergeist dummy_Poltergeist bullet 2
212120120 c1212_Dummy for Poltergeist_Poltergeist Bullet 1_Poltergeist Bullet 3
212200100 c1220_Temple foundation Zako_Fist_With regular fist → Hand sword → Kick up 0
212200101 c1220_Temple foundation Zako_Fist_With regular fist → Hand sword → Kick up 1
212200102 c1220_Temple foundation Zako_Fist_With regular fist → Hand sword → Kick up 2
212200110 c1220_Temple foundation Zako_Fist_Continuous roundhouse kick 0
212200111 c1220_Temple foundation Zako_Fist_Continuous roundhouse kick 1
212200120 c1220_Temple Foundation Zako_Fist_Round Treasure Throw
212200121 c1220_Temple Foundation Zako_Fist_Round Treasure Throw (Dummy)
212200130 c1220_Temple foundation Zako_Fist_Horizontal step punch → Back fist 0
212200131 c1220_Temple foundation Zako_Fist_Horizontal step punch → Back fist 1
212200132 c1220_Temple foundation Zako_Fist_Horizontal step punch → Back fist 2
212200140 c1220_Temple foundation Zako_Fist_Diagonal jump Continuous rotation kick 0
212200141 c1220_Temple foundation Zako_Fist_Diagonal jump Continuous rotation kick 1
212200142 c1220_Temple foundation Zako_Fist_Diagonal jump Continuous rotation kick 2
212200143 c1220_Temple foundation Zako_Fist_Diagonal jump Continuous rotation kick 3
212200150 c1220_Temple foundation Zako_Fist_Rotating kick
212200151 c1220_Temple foundation Zako_Fist_Treading from a rotary kick
212200152 c1220_Temple foundation Zako_Fist_Kick up from trampling
212200153 c1220_Temple foundation Zako_Fist_Heel drop from kicking up
212200160 c1220_Temple foundation Zako_Fist_Uppercut
212200200 c1220_Temple foundation Zako_Fist_Elbow strike
212200210 c1220_Temple foundation Zako_Fist_Send from elbow strike Hand throw 0
212200211 c1220_Temple foundation Zako_Fist_Sending small hand throw from elbow strike 1
212200500 c1220_Temple foundation Zako_Fist_Both palm bottoms from weak playing
212200800 c1220_Temple Foundation Zako_Fist_Magic Bullet
212200809 c1220_Temple Foundation Zako_Fist_Magic Bullet (Erase the bullet that went up)
212200810 c1220_Temple Foundation Zako_Fist_Magic Bullet (Throw nearby)
212200820 c1220_Temple foundation Zako_Fist_Magic bullet (scattered below)
212200830 c1220_Temple Foundation Zako_Fist_Magic Bullet (Fly up considerably)
212200840 c1220_Temple foundation Zako_Fist_Magic bullet (fly far away)
212200850 c1220_Temple Foundation Zako_Fist_Magic Bullet (New Function Test A)
212200860 c1220_Temple Foundation Zako_Fist_Magic Bullet (New Function Test B)
212200900 c1220_Temple Foundation Zako_Fist_Play / Guard
212200980 c1220_Temple foundation Zako_Fist_Dummy bullet_Dangerous attack sign
212201100 c1220: Temple foundation Zako __ stick art _ slamming continuous attack _1
212201101 c1220: Temple foundation Zako __ stick art_ slamming continuous attack_2
212201110 c1220: Temple foundation Zako __ stick art_ patterning
212201111 c1220: Temple foundation Zako __ stick art_ kick
212201120 c1220: Temple foundation Zako __ stick art_ rotation shake off
212201130 c1220: Temple foundation Zako __ stick art_ high jump swing down
212201140 c1220: Temple foundation Zako __ stick art_2 continuous thrust_1
212201141 c1220: Temple foundation Zako __ stick art_2 continuous thrust_2
212201150 c1220: Temple foundation Zako__ stick art_payment back
212201151 c1220: Temple foundation Zako __ stick art_ thrust from payout
212201160 c1220: Temple foundation Zako __ stick art_ stepping in
212201161 c1220: Temple foundation Zako__ stick art_rotation attack_2
212201500 c1220: Temple foundation Zako __ stick art_ patterning from playing
212201501 c1220: Temple foundation Zako __ stick art_ thrust from patterning
212201530 c1220: Temple foundation Zako __ Stick art_ Spiral strike from right-handed
212201900 c1220_Temple Foundation Zako_Fist_Play / Guard
212201940 c1220_Temple foundation Zako_Fist_Discontinued dummy
212201980 c1220_Temple foundation Zako_Fist_Dummy bullet_Dangerous attack sign 6m
212201981 c1220_Temple foundation Zako_Fist_Dummy bullet_Dangerous attack sign 11m
212201990 c1220_Temple Foundation Zako_Fist_Continuous Roundhouse Kick 1_Stick Technique_Lucking Bullet
212400100 c1240_Shamo chicken_Jump up and kick
212400101 c1240_Shamo chicken_Beak slamming from a foot kick
212400102 c1240_Shamo chicken_Beak slamming from foot kick 2
212400110 c1240_Shamo chicken_Poke with beak 0
212400111 c1240_Shamo chicken_Poke with beak 1
212400120 c1240_Shamo chicken_Jump up and kick continuously 0
212400121 c1240_Shamo chicken_Jump up and kick continuously 1
212400122 c1240_Shamo chicken_Jump up and kick continuously 2
212400123 c1240_Shamo chicken_Continuous foot kick Attack from the second shot + move
212400130 c1240_Shamo chicken_Slamming the beak from the spot
212400990 c1240_Shamo chicken_Ninjutsu Ninjutsu_Blood smoke_Four legs
212400991 c1240_Shamo chicken_Ninjutsu Ninjutsu_Blood smoke_Four legs_Straight line
212500000 c1250_Yaksha Monkey genus_Jump attack_Front
212500010 c1250_Yaksha Monkey genus_Jump attack_Left
212500020 c1250_Yaksha Monkey genus_Jump attack_Right
212500030 c1250_Yaksha Monkey's genus_Jump and strong attack
212500040 c1250_Yaksha Monkey genus_Scratch
212500041 c1250_Yaksha Monkey genus_Scratch 2_1
212500042 c1250_Yaksha Monkey genus_Scratch 2_2
212500050 c1250_Yaksha Monkey genus_Left diagonally forward step
212500060 c1250_Yaksha Monkey genus_right diagonal front step
212500100 c1250_Yaksha Monkey genus_Intimidation_Sanding
212500120 c1250_Yaksha Monkey Genus_Intimidation_Poisoning
212500200 c1250_Yaksha Monkey genus_Jump attack_Front_Poison
212500210 c1250_Yaksha Monkey genus_Jump attack_Left_Poison
212500220 c1250_Yaksha Monkey genus_Jump attack_Right_Poison
212500230 c1250_Yaksha Monkey's genus_Jump and strong attack_Poison
212500240 c1250_Yaksha Monkey genus_Scratch_Poison
212500241 c1250_Yaksha Monkey genus_Scratch 2_1_Poison
212500242 c1250_Yaksha Monkey genus_Scratch 2_2_Poison
212500250 c1250_Yaksha Monkey genus_Left diagonal front step_Poison
212500260 c1250_Yaksha Monkey Genus_Right Diagonal Front Step_Poison
212500300 c1250_Yaksha Monkey genus_Shooting_Normal
212500310 c1250_Yaksha Monkey genus_Shooting_Forward jump
212500320 c1250_Yaksha Monkey genus_Shooting_Back jump
212500330 c1250_Yaksha Monkey genus_Shooting_Left jump
212500340 c1250_Yaksha Monkey genus_Shooting_Right jump
212500350 c1250_Yaksha Monkey Family_Shooting_Sniper
212500400 c1250_Yaksha Monkey genus_Gun strike_Both hands
212500410 c1250_Yaksha Monkey genus_Gun strike_One hand
212500420 c1250_Yasha Ape's genus_gun strike_explosion
212500600 c1250_Yaksha Monkey Genus_Normal Slash
212500610 c1250_Yaksha Monkey genus_Jump and slash
212500620 c1250_Yaksha Monkey's genus_jumping slash
212500630 c1250_Yaksha Monkey Genus_Passing Slash
212500640 c1250_Yaksha Monkey Genus_Dash Slash
212500650 c1250_Yaksha Monkey genus_Throw a sword
212500660 c1250_Yaksha Monkey genus_Fall throw_Start
212500670 c1250_Yaksha Monkey Family_Falling Throw
212500800 c1250_Yaksha Monkey genus_Normal slashing_Poison
212500810 c1250_Yaksha Monkey genus_Jumping slashing_Poison
212500820 c1250_Yaksha Monkey genus_Flying slashing_Poison
212500830 c1250_Yaksha Monkey genus_Passing slashing_Poison
212500840 c1250_Yaksha Monkey genus_Dash slashing_Poison
212500850 c1250_Yaksha Monkey genus_Throw a sword_Poison
212500900 c1250_Yaksha Monkey Family_Playing / Guard
212503000 c1250_Yaksha Monkey's genus_Continuous blade sword_Horizontal 1 (left sword)
212503001 c1250_Yaksha Monkey genus_Continuous blade sword_Horizontal 1 (right sword)
212503010 c1250_Yaksha Monkey genus_Continuous blade sword_Horizontal 2 (right sword)
212503011 c1250_Yaksha Monkey's genus_Continuous blade sword_Horizontal 2 (left sword)
212503020 c1250_Yaksha Monkey genus_Continuous blade sword_Vertical (left sword)
212503021 c1250_Yaksha Monkey genus_Continuous blade sword_Vertical (right sword)
212503022 c1250_Yaksha Monkey genus_Continuous blade sword_Vertical (slamming)
212503030 c1250_ Yasha Ape's genus _ Jumping double slash _1
212503040 c1250_Yaksha Monkey's genus_Jumping double slash_2
212503050 c1250_Yasha Ape's genus_Rotating jumping sword (right sword)
212503051 c1250_Yasha Ape's genus_Rotating jumping sword (left sword)
212503060 c1250_Yaksha Monkey genus_Dash slashing_1
212503061 c1250_Yaksha Monkey genus_Dash slashing_2
212503062 c1250_Yaksha Monkey genus_Dash slashing_2
212503100 c1250_Yaksha Monkey's genus_Continuous blade sword from being hit_Horizontal 1 (left sword)
212503101 c1250_Yaksha Monkey's genus_Continuous blade sword from being flipped_Horizontal 1 (right sword)
212503110 c1250_Yaksha Monkey's genus_Up and down slashing from being flipped (slashing up)
212503111 c1250_Yaksha Monkey's genus_Up and down slashing from being flipped (swing down left)
212503112 c1250_Yaksha Monkey's genus_Up and down slashing from being flipped (swing down right
212503150 c1250_Yaksha Monkey's genus_Slashing from playing
212503160 c1250_Yaksha Monkey's genus_Lower counter from playing
212503170 c1250_Yaksha Monkey's genus_Start of dance from playing (right sword)
212503171 c1250_Yaksha Monkey's genus_Start of dance from playing (left sword)
212503180 c1250_Yaksha Monkey's genus_Random dance from playing
212503900 c1250_Yaksha Monkey Family_Playing / Guard
212503980 c1250_Yaksha Monkey genus_Dummy bullet_Dangerous attack sign
212504000 c1250_Chigo Monkey_Jump Attack_Front
212504010 c1250_Chigo Monkey_Jump Attack_Left
212504020 c1250_Chigo Monkey_Jump Attack_Right
212504030 c1250_Child monkey_Jump and strong attack
212504040 c1250_chigo monkey_scratch
212504041 c1250_chigo monkey_scratch 2_1
212504042 c1250_chigo monkey_scratch 2_2
212504050 c1250_Chigo monkey_Left diagonally forward step
212504060 c1250_Chigo Monkey_Slanting right front step
212504070 c1250_Chigo Monkey_Normal Slash
212504080 c1250_Chigo Monkey_Jump and Slash
212504090 c1250_Chigo Monkey_ Jumping Slash
212504100 c1260_Chigo monkey_Saying monkey_Screaming like howling
212505000 c1250_Yaksha Monkey genus_Jump attack_Front
212505010 c1250_Yaksha Monkey genus_Jump attack_Left
212505020 c1250_Yaksha Monkey genus_Jump attack_Right
212505030 c1250_Yaksha Monkey's genus_Jump and strong attack
212505040 c1250_Yaksha Monkey genus_Scratch
212505041 c1250_Yaksha Monkey genus_Scratch 2_1
212505042 c1250_Yaksha Monkey genus_Scratch 2_2
212505050 c1250_Yaksha Monkey genus_Left diagonally forward step
212505060 c1250_Yaksha Monkey genus_right diagonal front step
212505100 c1250_Yaksha Monkey genus_Intimidation_Sanding
212505120 c1250_Yaksha Monkey Genus_Intimidation_Poisoning
213000100 c1300: Japanese style Innsmouth _ inhale animation
213000101 c1300: Japanese style Innsmouth _ Revive
213000102 c1300: Japanese style Innsmouth_dummy bullet_for changing PC appearance
213000110 c1300: Japanese style Innsmouth _ swing your arms around
213000120 c1300: Call Japanese Innsmouth_Genpei Warrior
213000130 c1300: Japanese style Innsmouth _ fallen whistle stab
213000140 c1300: Japanese style Innsmouth_Crawling bite 1
213000141 c1300: Japanese style Innsmouth_Crawling bite 2
213000200 c1300: Japanese style Innsmouth _ inhale animation
213000800 c1300: Japanese style Innsmouth _ leaning throw _ move _ start
213000801 c1300: Japanese-style Innsmouth _
213000900 c1300: Japanese-style Innsmouth_Returns vitality upon death
213000980 c1300_Japanese Innsmouth_Dummy Bullet_Dangerous Attack Prediction_Looking Throw_Move
213000981 c1300_Japanese Innsmouth_Dummy Bullet_Dangerous Attack Prediction_Initial Throw_On the spot
213100100 c1310_Genpei Warrior_Sword_Mai Slash Up → Jump Nagisa 0
213100101 c1310_Genpei Warrior_Sword_Mai Slash Up → Jump Nagisa 1
213100110 c1310_Genpei Warrior_Sword_Mai Consecutive Attack_Left
213100111 c1310_Genpei Warrior_Sword_Mai Consecutive Attack_Right
213100112 c1310_Genpei Warrior_Sword_Mai Consecutive Attack_Stop
213100113 c1310_Genpei Warrior_Sword_Mai Consecutive Attack_Rotating Slash in Front of Lightning
213100114 c1310_Genpei Warrior_Sword_Mai Consecutive Attack_Thunder Finish_Sword Blade
213100115 c1310_Genpei Warrior_Sword_Mai Strike_Thunder Finish_Thunder
213100120 c1310_Genpei Warrior_Sword_Push from Hachimanju
213100130 c1310_Genpei Warrior_Sword_Flying 3 Consecutive Attacks 1
213100131 c1310_Genpei Warrior_Sword_Flying 3 Consecutive Attacks 2
213100132 c1310_Genpei Warrior_Sword_Flying 3 Consecutive Attacks 3
213100160 c1310_Genpei Warrior_Sword_Slash up and jump over
213100161 c1310_Genpei Warrior_Sword_Slashing up and jumping down from the bottom
213100170 c1310_Genpei Warrior_Sword_Right Kasaya
213100171 c1310_Genpei Warrior_Sword_Left sword back from right-handed sword
213100180 c1310_Genpei Warrior_Sword_Go through to the left
213100181 c1310_Genpei Warrior_Sword_Left Thrust from the cut-out
213100190 c1310_Genpei Warrior_Sword_Slash to the right
213100191 c1310_Genpei Warrior_Sword_Slash from right to left
213100192 c1310_Genpei Warrior_Sword_Slash to the left and jump to the right
213100200 c1310_Genpei Warrior_Sword_Rotating Thrust
213100201 c1310_Genpei Warrior_Sword_Rotating Thrust_Thunder Finish_Sword Blade
213100202 c1310_Genpei Warrior_Sword_Rotating Thunder_Thunder Finish_Thunder
213100500 c1310_Genpei Warrior_Sword_Rotating sword from being hit in the air
213100510 c1310_Genpei Warrior_Sword_Slamming from being hit in the air
213100520 c1310_Genpei Warrior_Sword_Yumi Common
213100540 c1310_Genpei Warrior_Sword_Slamming from being hit in the air_Lightning finish_Sword blade
213100541 c1310_Genpei Warrior_Sword_Slamming from aerial hit_Thunder finish_Thunder
213100900 c1310_Genpei Warrior_Sword_Play / Guard
213100940 c1310_Genpei Warrior_Sword_Discontinued Dummy
213100941 c1310_Genpei Warrior_Sword_Discontinued Dummy (Lightning)
213100980 c1310_Genpei Warrior_Sword_Dummy Bullet_Dangerous Attack Prediction
213100981 c1310_Genpei Warrior_Sword_Dummy Bullet_Dangerous Attack Prediction Lightning Attack
213100990 c1310_Genpei Warrior_Sword_Object Destruction
213101100 c1310_Genpei Warrior_Naginata_Flying Naginata
213101101 c1310_Genpei Warrior_Naginata_Flying Yokonagi
213101110 c1310_Genpei Warrior_Naginata_Naginata Three consecutive attacks 1
213101111 c1310_Genpei Warrior_Naginata_Naginata 3 consecutive attacks 2
213101112 c1310_Genpei Warrior_Naginata_Naginata 3 consecutive attacks 3
213101120 c1310_Genpei Warrior_Naginata_Aerial Slamming
213101121 c1310_Genpei Warrior_Naginata_Aerial Slamming_Lightning Finish_Naginata
213101122 c1310_Genpei Warrior_Naginata_Aerial Slamming_Lightning Finish_Lightning
213101130 c1310_Genpei Warrior_Naginata_Flying Rotation Slash 1
213101131 c1310_Genpei Warrior_Naginata_Flying Rotation Slash 2
213101132 c1310_Genpei Warrior_Naginata_Flying Rotation Slash_Thunder Finish_Naginata
213101133 c1310_Genpei Warrior_Naginata_Flying Rotation Slash_Thunder Finish_Thunder
213101140 c1310_Genpei Warrior_Naginata_Slanting to the right
213101150 c1310_Genpei Warrior_Naginata_Rotating back from the right hand holding posture
213101160 c1310_Genpei Warrior_Naginata_Burning Monk Top Rotating (1-3)
213101161 c1310_Genpei Warrior_Naginata_Burning Monk Top Rotating (Last)
213101170 c1310_Genpei Warrior_Naginata_Tsuki
213101500 c1310_Genpei Warrior_Naginata_Push from being hit in the air
213101501 c1310_Genpei Warrior_Naginata_Push_Thunder Finish_Naginata
213101502 c1310_Genpei Warrior_Naginata_Push_Thunder Finish_Thunder
213101900 c1310_Genpei Warrior_Naginata_Play / Guard
213101940 c1310_Genpei Warrior_Naginata_Discontinued Dummy
213101941 c1310_Genpei Warrior_Naginata_Discontinued Dummy (Lightning)
213101980 c1310_Genpei Warrior_Naginata_Dummy Bullet_Dangerous Attack Prediction
213101981 c1310_Genpei Warrior_Naginata_Dummy Bullet_Dangerous Attack Prediction Lower
213101982 c1310_Genpei Warrior_Naginata_Dummy Bullet_Dangerous Attack Prediction Flying Rotation Slash 2
213101983 c1310_Genpei Warrior_Naginata_Dummy Bullet_Dangerous Attack Prediction
213101985 c1310_Genpei Warrior_Naginata_Dummy Bullet_Dangerous Attack Prediction Lightning Attack
213101990 c1310_Genpei Warrior_Sword_Object Destruction
213102500 c1310_Genpei Warrior_Naginata_Bow Common
213102510 c1310_Genpei Warrior_Naginata_Thunder Bow
213103100 c1310_Genpei Warrior_Kemari_Overhead Shoot
213103110 c1310_Genpei Warrior_Kemari_Ject Shoot (Over 15m)
213103120 c1310_Genpei Warrior_Kemari_Ject Shoot (Under 15m)
213103140 c1310_Genpei Warrior_Kemari_Volley Shoot
213103150 c1310_Genpei Warrior_Kemari_Front Jump Kick
213103151 c1310_Genpei Warrior_Kemari_Front jump Landing shot from kick
213103160 c1310_Genpei Warrior_Kemari_Heading ⇒ Heel Lifting ⇒ Left Foot Rotation Shoot
213103170 c1310_Genpei Warrior_Kemari_Left foot kick up → Right foot kick up 1
213103171 c1310_Genpei Warrior_Kemari_Left foot kick up → Right foot kick up 2
213103180 c1310_Genpei Warrior_Kemari_Thunder Overhead Shoot_Kemari
213103190 c1310_Genpei Warrior_Kemari_Thunder Overhead Shoot_For Map Gimmick_Kemari
213103980 c1310_Genpei Warrior_Sword_Dummy Bullet_Dangerous Attack Prediction Thunder Kemari
213103990 c1310_Genpei Warrior_Sword_Object Destruction
213200100 c1320_ Treasure carp straight rush
213200900 c1320: Treasure carp_collision detection sonar
213400000 c1340_Underwater neckless_Lower left
213400010 c1340_Underwater neckless_Lower right
213400040 c1340_Underwater neckless_Slamming
213400050 c1340_Underwater Neckless_Flying Press
213400060 c1340_Underwater neckless_All-around attack
213400100 c1340_Underwater neckless_Sucking
213400130 c1340_Underwater neckless_Short-distance suction
213400150 c1340_Underwater neckless_Front butt kappa grab
213400151 c1340_Underwater neckless_Front butt child ball removal
213400500 c1340_Underwater Neckless_3 Way Bullet
213400510 c1340_Underwater Neckless_Warp Bullet_Fire from PC
213400515 c1340_Underwater Neckless_Warp Bullet_Fire from Neckless
213400520 c1340_Underwater neckless_Machine gun
213400530 c1340_Underwater Neckless_Warp Bullet to erase bullets
213400540 c1340_Underwater neckless_Call to the other side
213400550 c1340_Underwater neckless_Hair bullet fly (fly up a little)
213400555 c1340_Underwater Neckless_Hair Bullet Flying (Right)
213400556 c1340_Underwater neckless_Hair bullet blown (after)
213400600 c1340_Underwater neckless_Slashing light wave
213400601 c1340_Underwater neckless_Slashing light wave_Reverse
213400610 c1340_Underwater neckless_Slashing light wave For illusion
213400620 c1340_Underwater neckless_Bullet frame
213400630 c1340_Underwater neckless_Bullet frame
213400631 c1340_Underwater neckless_Ass child ball burst
213400632 c1340_Underwater neckless_Ass child ball burst
213400633 c1340_Underwater neckless_Ass child ball burst
213400634 c1340_Underwater neckless_Ass child ball burst
213400635 c1340_Underwater neckless_Ass child ball burst
213400636 c1340_Underwater neckless_Ass child ball burst
213400637 c1340_Underwater neckless_Ass child ball burst
213400638 c1340_Underwater neckless_Ass child ball burst
213400639 c1340_Underwater neckless_Ass child ball burst
213400640 c1340_Underwater neckless_Hair bullet 1
213400641 c1340_Underwater neckless_Hair bullet 2
213400642 c1340_Underwater neckless_Hair bullet 3
213400643 c1340_Underwater neckless_Hair bullet 4
213400644 c1340_Underwater neckless_Hair bullet 5
213400645 c1340_Underwater neckless_Hair bullet 6
213400646 c1340_Underwater neckless_Hair bullet 7
213400647 c1340_Underwater neckless_Hair bullet 8
213400648 c1340_Underwater neckless_Hair bullet 9
213400649 c1340_Underwater neckless_Hair bullet 10
213400650 c1340_Underwater neckless_Bullet frame
213400980 c1340_Underwater neckless_Dummy bullet_Dangerous attack sign
213500100 c1350_Neckless_Slamming to the bottom left
213500110 c1350_Neckless_Slamming to the bottom right
213500120 c1350_neckless_slamming underneath
213500130 c1350_Neckless_Two-handed continuous slamming 1
213500131 c1350_Neckless_Two-handed continuous slamming 2
213500132 c1350_Neckless_Two-handed continuous slamming 3
213500133 c1350_Neckless_Two-handed continuous slamming 4
213500150 c1350_Neckless_Ass child ball removal (throwing transition)
213500151 c1350_Neckless_Ass child ball removal (success)
213500160 c1350_neckless_swamp area
213500161 c1350_neckless_swamp area_landing
213500170 c1350_Neckless_Shaka Shaka
213500180 c1350_neckless_flying press
213500200 c1350_Neckless_All-around attack from slamming posture
213500210 c1350_Neckless_Right-handed slashing
213500220 c1350_Neckless_Left-handed slashing
213500230 c1350_Neckless_Slamming both hands from right-handed
213500240 c1350_Neckless_Slamming both hands from left-handed
213500300 c1350_neckless_self-harm bullet
213500310 c1350_neckless_miasma-erasing bullet
213500640 c1350_neckless_hair bullet 1
213500641 c1350_neckless_hair bullet 2
213500642 c1350_neckless_hair bullet 3
213500643 c1350_neckless_hair bullet 4
213500644 c1350_neckless_hair bullet 5
213500645 c1350_neckless_hair bullet 6
213500646 c1350_neckless_hair bullet 7
213500647 c1350_neckless_hair bullet 8
213500648 c1350_neckless_hair bullet 9
213500649 c1350_neckless_hair bullet 10
213500980 c1340_Underwater neckless_Dummy bullet_Dangerous attack sign
213600100 c1360_Rappa_Right cut through
213600110 c1360_Rappa_Left slash
213600120 c1360_Rappa_Jumping piercing
213600121 c1360_Rappa_Push
213600130 c1360_Rappa_Poisonous Mucus_Center
213600131 c1360_Rappa_Poisonous Mucus_Right
213600132 c1360_Rappa_Poisonous Mucus_Left
213600140 c1360_Rappa_Kick_First stage
213600141 c1360_Rappa_Kick_Jumping Blind
213600150 c1360_Rappa_Kick combo_First stage
213600151 c1360_Rappa_Kick combo_Second stage
213600160 c1360_Rappa_Reeds skipped
213600161 c1360_Rappa_Reeds_No poison
213600170 c1360_Rappa_Blind
213600180 c1360_Rappa_Throw from behind_Start
213600181 c1360_Rappa_Throw from behind
213600190 c1360_Rappa_Continuous slashing_First stage
213600191 c1360_Rappa_Continuous Slash_Second Stage
213600200 c1360_Rappa_Slash up
213600210 c1360_Rappa_Right slashing from being hit
213600220 c1360_Rappa_Left-sided swaying from being hit
213600230 c1360_Rappa_Sidearm Slash
213600800 c1360_Rappa_Dummy attack_Kasa destruction
213600900 c1360_Rappa_Play / Guard
213600901 c1360_Rappa_Kasa-playing / guard
213600910 c1360_Rappa_Dummy bullet_Kasa generation
213600980 c1360_Rappa_Dummy bullet_Dangerous attack sign_Jump from behind
213700100 c1370_Fire cow_Run → Rush
213700105 c1370_Fire cow_Rodeo turn_Right swing
213700106 c1370_Fire cow_Rodeo turning_Left swing
213700110 c1370_Fire cow_Swinging_1
213700111 c1370_Fire cow_Swinging_2
213700112 c1370_Fire cow_Swing _Push up on the spot
213700113 c1370_Fire cow_Swinging start_1
213700114 c1370_Fire cow_Swinging start_2
213700115 c1370_Fire cow_Swinging start_3
213700116 c1370_Fire cow_Drift cancel Push up
213700120 c1370_Fire cow_Flame anger → Anger rush 1
213700121 c1370_Fire cow_Flame anger → Anger rush 2
213700200 c1370_Fire cow_Run → Rush
213700205 c1370_Fire cow_Rodeo turn_Right swing
213700206 c1370_Fire cow_Rodeo turning_Left swing
213700210 c1370_Fire cow_Swinging_1
213700211 c1370_Fire cow_Swinging_2
213700212 c1370_Fire cow_Swing _Push up on the spot
213700213 c1370_Fire cow_Swinging start_1
213700214 c1370_Fire cow_Swinging start_2
213700215 c1370_Fire cow_Swinging start_3
213700216 c1370_Fire cow_Drift cancel Push up
213700220 c1370_Fire cow_Flame anger → Anger rush 1
213700221 c1370_Fire cow_Flame anger → Anger rush 2
213700510 c1370_fire cow_often flames on_weak
213700511 c1370_fire cow_often flames on_medium
213700520 c1370_Fire cow_Around the body_For tackle
213700800 c1370_Fire cow_For destroying objects_Fire cow
213700810 c1370_Fire cow_For destroying objects_Innsmouth
213700920 c1370_Fire cow_Dummy bullet_For collision detection_Small
213700922 c1370_Fire cow_Dummy bullet_For collision detection_Large
213700980 c1370_Fire cow_Dummy bullet_Dangerous attack sign
214000100 c1400: Swordsman_Weak_Sword Slash Combo 1
214000101 c1400: Swordsman_Weak_Sword Slash Combo 2
214000103 c1400: Swordsman_weak_handled head sticking out
214000104 c1400: Swordsman_weak_midline slashed down
214000105 c1400: Swordsman_weak_face continuous hit / finish
214000106 c1400: Swordsman_Weak_Continuous Attack 1
214000107 c1400: Swordsman_Weak_Continuous Attack 2
214000108 c1400: Swordsman_weak_pulling reverse body
214000109 c1400: Swordsman_weak_thrust
214000110 c1400: Swordsman_Weak_Sword Slash → Sword Slash → Cut Down → Thrust 1
214000111 c1400: Swordsman_Weak_Sword Slash → Sword Slash → Cut Down → Thrust 2
214000112 c1400: Swordsman_Weak_Sword Slash → Sword Slash → Cut Down → Thrust 3
214000113 c1400: Swordsman_Weak_Right body → Reverse hand pattern → Kasaya → Sword 1
214000114 c1400: Swordsman_Weak_Right body → Reverse hand pattern → Kasaya → Sword 2
214000115 c1400: Swordsman_Weak_Right body → Reverse hand pattern → Kasaya → Sword 3
214000116 c1400: Swordsman_weak_face repeated hit / start
214000117 c1400: Sword_weak_face-to-face・Left
214000118 c1400: Sword_weak_face-to-face・Right
214000119 c1400: Knife_Weak_ Face-to-Face・Left 2
214000120 c1400: Swordsman_Iai_Swallowback_Up
214000121 c1400: Swordsman _ Iai _ Swallow _ Down
214000125 c1400: Swordsman_Iai_Pattern ass from step
214000130 c1400: Swordsman _Weak_Right Weakly slashed combo 2
214000131 c1400: Swordsman _ weak _ right weak _ tackle from being hit
214000132 c1400: Swordsman _ weak _ right weak _ left side from being hit
214000133 c1400: Swordsman _ weak _ left weak _ right side from being hit
214000134 c1400: Swordsman _ weak _ left weak _ sword from being hit
214000135 c1400: Swordsman _ weak _ right strong slash from _ midline slash
214000136 c1400: Swordsman _Weak_Left Strong _From slashing combo 1
214000137 c1400: Swordsman_weak_right weak slash
214000138 c1400: Swordsman weak_ thrust from right-handed
214000139 c1400: Swordsman _ weak _ from left-handed _ pull reverse body
214000140 c1400: Swordsman _ weak _ left weak _ handle sticking out
214000900 c1400: Swordsman_Weak_Play / Guard
214000940 c1400: Swordsman_weak_closed dummy
214000941 c1400: Swordsman_weak_closed dummy_from origin
214000980 c1400: Swordsman_Weak_Dummy Bullet_Dangerous Attack Prediction
214001100 c1400: Swordsman_Swordsman_Swordsman_Sword Combo 1
214001101 c1400: Swordsman_Swordsman_Swordsman_Sword Combo 2
214001103 c1400: Swordsman _ straight eye _ handle sticking out
214001104 c1400: Swordsman_Swordsman_Culmination_Midline Slashed down
214001105 c1400: Swordsman _ straight eye _ face repeated hit / start
214001106 c1400: Swordsman_Straight Eye_Continuous Attack 1
214001107 c1400: Swordsman_Senior Eye_Continuous Attack 2
214001108 c1400: Swordsman _ straight eye _ pull reverse body
214001109 c1400: Swordsman _ straight eye _ thrust
214001110 c1400: Swordsman_Swordsman_Swordsman_Slasher → Swordsman → Cut down → Thrust 1
214001111 c1400: Swordsman_Swordsman_Swordsman_Slasher → Swordsman → Cut down → Thrust 2
214001112 c1400: Swordsman_Swordsman_Swordsman_Slasher → Swordsman → Cut down → Thrust 3
214001113 c1400: Swordsman_Straight eye_Right body-> Reverse hand pattern-> Kasaya-> Sword 1
214001114 c1400: Swordsman_Straight eye_Right body-> Reverse hand pattern-> Kasaya-> Sword 2
214001115 c1400: Swordsman_Straight eye_Right body-> Reverse hand pattern-> Kasaya-> Sword 3
214001116 c1400: Swordsman _ straight eye _ face repeated hit / start
214001117 c1400: slasher _ front eye _ face-to-face and left face
214001118 c1400: slasher _ positive eye _ face continuous fight・right
214001119 c1400: slasher _ front eye _ face continuous fight・left face 2
214001120 c1400: Swordsman_Swordsman_Swordsman_Iai Sword_Move
214001121 c1400: Swordsman_Swordsman_Shinjitsu_Secret Sword / Swallow
214001125 c1400: Swordsman_Iai_Pattern ass from step
214001130 c1400: Swordsman _ straight eye _ right weakly hit _ 袈裟 slash combo 2
214001131 c1400: Swordsman _ straight eye _ right from a weak hit _ tackle
214001132 c1400: Swordsman _ straight eye _ right from weakly hit _ left side
214001133 c1400: Swordsman _ straight eye _ left weakly hit _ right side
214001134 c1400: Swordsman _ straight eye _ left weakly slashed _ sword
214001135 c1400: Swordsman _ straight eye _ right from being hit _ midline slashing down
214001136 c1400: Swordsman _ straight eye _ left strong _ from being hit
214001137 c1400: Swordsman _ straight eye _ right weak slash
214001138 c1400: Swordsman _ straight eye _ right-handed _ thrust
214001139 c1400: Swordsman _ straight eye _ from left-handed _ pull reverse body
214001140 c1400: Swordsman _ straight eye _ from left weak playing _ handle sticking out
214001150 ashina elite unused slash
214001900 c1400: Swordsman_Swordsman_Eye_Play / Guard
214001940 c1400: Swordsman_Senior Eye_Parted Dummy
214001941 c1400: Swordsman _ straight eye _ cut off dummy _ from the origin
214001980 c1400: Swordsman_Eyes_Dummy bullet_Dangerous attack sign
214002100 c1400: Swordsman_Iai_Sword Slash Combo 1
214002101 c1400: Swordsman_Iai_Sword Slash Combo 2
214002103 c1400: Swordsman_Iai_Put out
214002104 c1400: Swordsman_Iai_Slash down the midline
214002105 c1400: Swordsman_Iai_Face repeated hits / finish
214002106 c1400: Swordsman_Iai_Continuous attack 1
214002107 c1400: Swordsman_Iai_Continuous attack 2
214002108 c1400: Swordsman_Iai_Pulling reverse body
214002109 c1400: Swordsman_Iai_Push
214002110 c1400: Swordsman_Iai_ 袈裟 slash → 袈裟 slash → cut down → thrust 1
214002111 c1400: Swordsman_Iai_ 袈裟 slash → 袈裟 slash → cut down → thrust 2
214002112 c1400: Swordsman_Iai_ 袈裟 slash → 袈裟 slash → cut down → thrust 3
214002113 c1400: Swordsman_Iai_Right body → Reverse hand pattern → Kasaya → Sword 1
214002114 c1400: Swordsman_Iai_Right body → Reverse hand pattern → Kasaya → Sword 2
214002115 c1400: Swordsman_Iai_Right body → Reverse hand pattern → Kasaya → Sword 3
214002116 c1400: Swordsman_Iai_face repeated hits / start
214002117 c1400: Swordsman_Iai_face repeated hits, left side
214002118 c1400: Swordsman_Iai_face repeated hits / right side
214002119 c1400: Swordsman_Iai_face repeated hits, left side 2
214002120 c1400: Swordsman_Iai_Iai Sword_Move
214002121 c1400: Swordsman_Iai_Secret Sword / Swallow
214002125 c1400: Swordsman_Iai_Pattern ass from step
214002130 c1400: Swordsman _Iai_Right Weakly hit _Combo slashing combo 2
214002131 c1400: Swordsman _ Iai _ Right from a weak hit _ Tackle
214002132 c1400: Swordsman _ Iai _ Right from a weak hit _ Left side
214002133 c1400: Swordsman _ Iai _ Left Weakly hit _ Right side
214002134 c1400: Swordsman _ Iai _ Left Weakly hit _ 袈裟 slash
214002135 c1400: Swordsman _ Iai _ Right from being hit _ Midline slashing down
214002136 c1400: Swordsman _ Iai _ Left strong slash from _ 袈裟 slash combo 1
214002137 c1400: Swordsman _ Iai _ Right weak slash
214002138 c1400: Swordsman_Iai_Right-playing_Push
214002139 c1400: Swordsman _ Iai _ From left-handed _ Pull reverse body
214002140 c1400: Swordsman _ Iai _ From left weak playing _ Pattern head sticking out
214002141 c1400: Swordsman _ Iai _ From right playing _ Lower row
214002150 c1400: Swordsman _ Iai _ Shuriken playing _ Slash
214002900 c1400: Swordsman_Iai_Play / Guard
214002940 c1400: Swordsman_Iai_Discontinued dummy
214002941 c1400: Swordsman_Iai_Discontinued Dummy_From the origin
214002980 c1400: Swordsman_Iai_Dummy bullet_Dangerous attack sign
214500000 c1450_Nightjars_Rotating slash (right handheld) _First stage_Left
214500001 c1450_Nightjars_Rotating slash (right handheld) _First stage_To right
214500002 c1450_Nightjars_Rotating slash (left handheld) _First stage_Left
214500003 c1450_Nightjars_Rotating slash (left handheld) _First stage_To right
214500010 c1450_Nightjars_Rotating slash (right handheld) _Middle_Left
214500011 c1450_Nightjars_Rotating slash (right handheld) _Middle_Right
214500012 c1450_Nightjars_Rotating slash (left handheld) _Middle_Left
214500013 c1450_Nightjars_Rotating slash (left handheld) _Middle_Right
214500020 c1450_Nightjars_Rotating slash (right handheld) _Tightening_Left
214500021 c1450_Nightjars_Rotating slash (right handheld) _Tightening_Right
214500022 c1450_Nightjars_Rotating slash (left handheld) _Tightening_Left
214500023 c1450_Nightjars_Rotating slash (left handheld) _Tightening_Right
214500040 c1450_Nightjars_2 Continuous rotation slashing_Single-shot part
214500060 c1450_Nightjars_Acceleration slamming from positioning jump
214500070 c1450_Nightjars_Direction change from positioning jump Slamming_Left
214500080 c1450_Yatakashu_Change direction from positioning jump _Right
214500090 c1450_Nightjars_Rotating slashing down_First stage
214500091 c1450_Nightjars_Rotating slashing _Intermediate
214500092 c1450_Nightjars_Rotating slashing down_Tightening
214500100 c1450_Nighthawks_Blow
214500101 c1450_Nightjars_Self-destruction_Body hit
214500150 c1450_Nightjars_Weapon Ignition Effect
214500200 c1450_Nightjars_Slamming
214500210 c1450_Nightjars_Slash up and jump down
214500250 c1450_Nighthawks_Left Hand Throw_Proximity Use
214500700 c1450_Nightjars_Self-destruct activation_Dummy
214500701 c1450_Nighthawks_Blast start
214500890 c1450_Nighthawks_Falling down to kill_beginning
214500891 c1450_Nighthawks_Fall down and kill
214500900 c1450_Nightjars_Playing
214501000 c1450_Nighthawks_Lian Qi throw 1_1
214501001 c1450_Nighthawks_Lianqi throw 1_2
214501010 c1450_Nighthawks_Lian Qi throwing 2_1
214501011 c1450_Nighthawks_Lian Qi throwing 2_2
214501020 c1450_Nighthawks_Lian Qi throw 3_1
214501021 c1450_Nighthawks_Lian Qi throwing 3_3
214501030 c1450_Nighthawks_Throw 1 at the same time
214501031 c1450_Nighthawks_Throw 2 at the same time
214501040 c1450_Nightjars_Jumping and throwing 1
214501041 c1450_Nightjars_Jumping and throwing 2
214501050 c1450_Nightjars_Step Slash
214501051 c1450_Nightjars_Step slash throwing_Left
214501061 c1450_Nightjars_Step slash throwing_Right
214501090 c1450_Nightjars_Cross slashing
214501100 c1450_Nighthawks_Left Simultaneous Throw 1
214501101 c1450_Nighthawks_Left Simultaneous Throw 2
214501120 c1450_Nightjars_Side step throwing_Left_1
214501121 c1450_Nightjars_Side step throwing_Left_2
214501130 c1450_Nightjars_Side step throwing_Right_1
214501131 c1450_Nightjars_Side step throwing_Right_2
214501140 c1450_Nighthawks_Throw from behind
214501300 c1450_Nighthawks_Lianqi throw 1_1 (close range)
214501301 c1450_Nighthawks_Lianqi throw 1_2 (close range)
214501310 c1450_Nighthawks_Lianqi throw 2_1 (close range)
214501311 c1450_Nighthawks_Lianqi throw 2_2 (close range)
214501320 c1450_Nighthawks_Lianqi throw 3_1 (close range)
214501321 c1450_Nighthawks_Lianqi throw 3_3 (close range)
214501330 c1450_Nighthawks_Throw 1 at the same time (close range)
214501331 c1450_Nighthawks_Throw 2 at the same time (close range)
214501340 c1450_Nighthawks_Throw 1 left at the same time (close range)
214501341 c1450_Nighthawks_Left Simultaneous Throw 2 (close range)
214501750 c1450_Nightjars_Retreat throwing from left weak play
214501900 c1450_Nightjars_Playing
214501910 c1450_Nighthawks_First debut 1
214501911 c1450_Nighthawks_First Debut 2
214502000 c1450_Nightjars_Continuous throwing 1_1 (explosion)
214502001 c1450_Nightjars_Continuous throwing 1_2 (explosion)
214502010 c1450_Nightjars_Continuous throwing 2_1 (explosion)
214502011 c1450_Nightjars_Continuous throwing 2_2 (explosion)
214502020 c1450_Nightjars_Continuous throwing 3_1 (explosion)
214502021 c1450_Nightjars_Continuous throwing 3_3 (explosion)
214502030 c1450_Nightjars_Simultaneous throwing 1 (explosion)
214502031 c1450_Nightjars_Simultaneous throwing 2 (explosion)
214502040 c1450_Nightjars_Jumping throwing 1 (explosion)
214502041 c1450_Nightjars_Jumping throwing 2 (explosion)
214502050 c1450_Nightjars_Step Slash (Explosion)
214502051 c1450_Nightjars_Step slash throwing_Left (explosion)
214502061 c1450_Nightjars_Step slash throwing_Right (explosion)
214502090 c1450_Nightjars_Cross slashing (explosion)
214502100 c1450_Nightjars_Left simultaneous throwing 1 (explosion)
214502101 c1450_Nightjars_Left simultaneous throwing 2 (explosion)
214502120 c1450_Nightjars_Side step throwing_Left_1 (explosion)
214502121 c1450_Nightjars_Side step throwing_Left_2 (explosion)
214502130 c1450_Nightjars_Side step throwing_Right_1 (explosion)
214502131 c1450_Nightjars_Side step throwing_Right_2 (explosion)
214502140 c1450_Nighthawks_Throw from the rear (explosion)
214502300 c1450_Nightjars_Continuous throwing 1_1 (short distance) (explosion)
214502301 c1450_Nightjars_Continuous throwing 1_2 (short distance) (explosion)
214502310 c1450_Nightjars_Continuous throwing 2_1 (short distance) (explosion)
214502311 c1450_Nightjars_Continuous throwing 2_2 (short distance) (explosion)
214502320 c1450_Nightjars_Continuous throwing 3_1 (short distance) (explosion)
214502321 c1450_Nightjars_Continuous throwing 3_3 (short distance) (explosion)
214502330 c1450_Nighthawks_ Throw 1 at the same time (close range) (explosion)
214502331 c1450_Nighthawks_ Throw 2 at the same time (close range) (explosion)
214502340 c1450_Nighthawks_Left Simultaneous Throw 1 (Close Range) (Explosion)
214502341 c1450_Nighthawks_Left Simultaneous Throw 2 (Close Range) (Explosion)
214502750 c1450_Nightjars_Left throwing backwards (explosion)
214502900 c1450_Nightjars_Play (explosion)
214700100 c1470: Solitary people_double slashing_first stage
214700101 c1470: Solitary people_double slashing_second stage
214700110 c1470: Kokageshu_Upper kick from double slash
214700120 c1470: Kokageshu_Lower kick from double slash
214700130 c1470: Lonely people _ slashing through
214700140 c1470: Kokageshu_Roundhouse kick from slash
214700150 c1470: Lonely people _ slashing down
214700160 c1470: Kokageshu_Lower Sweep
214700170 c1470: Lonely people _ slash → kick _ slash
214700171 c1470: Swordsman _ Slash → Kick _ Kick
214700180 c1470: Lonely crowd_thrust kick
214700190 c1470: Lonely people_jumping heel drop
214700200 c1470: Lonely people_Kicking rush_01
214700203 c1470: Lonely people_Kicking rush_04
214700204 c1470: Lonely people_Kicking rush_05
214700205 c1470: Lonely people_Kicking rush_06
214700206 c1470: Lonely people_Kicking rush_07
214700207 c1470: Lonely people_Kicking rush_08
214700208 c1470: Lonely people_Kicking rush_00
214700210 c1470: Kokageshu_Somersault Kick
214700220 c1470: Lonely people_Kicking rush_B-3
214700221 c1470: Lonely people_Kicking rush_B-4
214700222 c1470: Kokageshu_Kick Rush_B-5 (Push)
214700240 c1470: Lonely crowd_jump kick
214700250 c1470: Guyingzhong_Poisonous Hand_Horizontal Hand Knife 1
214700251 c1470: Gu Yingzhong_Poisonous Hand_Horizontal Hand Knife 2
214700260 c1470: Kageshu _8 character slashing_first stage
214700261 c1470: Kageshu _8 character slashing_second stage
214700270 c1470: Lonely crowd_2 consecutive kicks 1
214700271 c1470: Kokageshu_2 consecutive kicks 2
214700280 c1470: Solitary people _ 袈裟 slash → poisonous hand (slash)
214700281 c1470: Gu Yingzhong_ robes cut ri → poisonous hand (poisonous hand)
214700290 c1470: Lonely people _ Kunai throwing
214700300 c1470: The lone shadow _ slashing the sword from being hit right
214700301 c1470: Lonely people_horizontal slash from right-handed
214700302 c1470: Lonely people _ Left-handed slashing up
214700303 c1470: Kokageshu_Slashing from the left
214700304 c1470: Lonely crowd_Roundhouse kick from left-handed
214700305 c1470: Kokageshu_Right kick from the upper kick
214700306 c1470: Kokageshu_Left strong kick from a roundhouse kick
214700307 c1470: Solitary people _ High-speed figure 8 slash from right-handed smashing _ 1st stage
214700308 c1470: Kokageshu_Right slashing a high-speed figure 8 from a strong hit_Second stage
214700309 c1470: Solitary people _ Left strong slash from the reverse 8 character slash _ 1st stage
214700310 c1470: Solitary people _ Left strong slash from the reverse 8 character slash _ Second stage
214700500 c1470: Kokageshu_Dog Whistle_Order to Ninja Dog
214700900 c1470: Kokageshu_Play / Guard
214700940 c1470: Lonely crowd_closed dummy
214700941 c1470: The lone shadows_closed dummy_from the origin
214700980 c1470: Lonely people_dummy bullets_dangerous attack sign lower row
214700981 c1470: Lonely people_dummy bullets_dangerous attack sign thrust
215000000 c1500: Villager Zombie_Bare Hands_a3000_Push
215000010 c1500: Villager Zombie_Bare Hands_a3002_Fertilizer Bukkake: For Bullets
215000020 c1500: Villager Zombie_Bare Hand_a3010_Striking with a Stone 0
215000021 c1500: Villager Zombie_Bare Hand_a3011_Striking with a Stone 1
215000030 c1500: Villager Zombie_bare hand_a3012_throw a stone
215000031 c1500: Villager Zombie_Bare Hand_a3004_ Throw Mad Dumpling
215000040 c1500: Villager Zombie_Bare Hands_a3013_Advance Hit
215000050 c1500: Villager Zombie_Bare Hands_a3015_Gripping Restraint from Underground_Starting
215000051 c1500: Villager Zombie_Bare Hands_a4120_Gripping Restraint from Underground
215000100 c1500: Villager Zombie_Rake_a3020_Vertical Scratch
215000110 c1500: Villager Zombie_Rake_a3021_Three consecutive scratches
215000120 c1500: Villager Zombie_Rake_a3014_Advance Hit
215000200 c1500: Villager Zombie_Knife_a3000_Stab
215000201 c1500: Villager Zombie_Knife_a3001_Dash stab
215000210 c1500: Villager Zombie_Knife_a3002_8 Ream Metta Slash
215000220 c1500: Villager Zombie_Knife_a3003_Staggering piercing
215000230 c1500: Villager Zombie_Knife_a3010_ Grab and stab (throw)
215000231 c1500: Villager Zombie_Knife_a3011_Grab and pierce (main body)
215000250 c1500: Villager Zombie_Prisoner_a3005_Continuous Scratch 1
215000251 c1500: Villager Zombie_Prisoner_a3005_Continuous Scratch 2
215000260 c1500: Villager Zombie_Prisoner_a3006_Scratch
215000270 c1500: Villager Zombie_Prisoner_a3011_Lacrimal Gland Throw_Start
215000271 c1500: Villager Zombie_Prisoner_a3011_Lacrimal Gland Throw_Success
215000280 c1500: Villager Zombie_Prisoner_a3011_Lacrimal Gland Throw_Dummy Bullet for Middle Stage
215000300 c1500: Villager Zombie_Hoe_a3000_Grated 0
215000301 c1500: Villager Zombie_Hoe_a3001_Grated 1
215000302 c1500: Villager Zombie_Hoe_a3002 & 3003_Time difference
215000400 c1500: Villager Zombie_Bamboo Spear_a3010_Push (Normal)
215000401 c1500: Villager Zombie_Bamboo Spear_a3011_Push (above waist)
215000402 c1500: Villager Zombie_Bamboo Spear_a3012_Push (below waist)
215000500 c1500: Villager Zombie_Weaving Machine_a3000_ Sideways Swing
215000510 c1500: Villager Zombie_Weaving Machine_a3001_ Reverse Swing
215000800 c1500: Villager Zombie_Hallucination Change_Butterfly Guided Bullet A_Parent
215000810 c1500: Villager Zombie_Hallucinating Change_Butterfly Guided Bullet B_Parent
215000820 c1500: Villager Zombie_Hallucination Change_Butterfly Guided Bullet C_Parent
215000850 c1500: Villager Zombie_Sand for Restraint
215000900 c1500: Villager Zombie_Hoe_Play / Guard
215000901 c1500: Villager Zombie_Bamboo Spear_Play / Guard
215000920 c1500: Villager Zombie_Weaving Machine_Playing / Guard
215000940 c1500: Villager Zombie_Discontinued Dummy
215000980 c1500: Villager Zombie_Dummy Bullet_Dangerous Attack Prediction_Grab and Stab
215000981 c1500: Villager Zombie_Dummy Bullet_Dangerous Attack Prediction_Push_Normal
215000982 c1500: Villager Zombie_Dummy Bullet_Dangerous Attack Prediction_Push_Above Waist
215000983 c1500: Villager Zombie_Dummy Bullet_Dangerous Attack Prediction_Push_Below Waist
215500010 c1550: Bandit_Sword_Dash Slash
215500011 c1550: Bandit_Sword_Looking back from the dash slash
215500020 c1550: Bandit_Sword_Left Nagisa
215500021 c1550: Bandit_Sword_Sword sword from left-handed sword
215500030 c1550: Bandit_Sword_Slashing 2 consecutive attacks 1
215500031 c1550: Bandit_Sword_Slashing 2 consecutive attacks 2
215500040 c1550: Bandit_Sword_Running Slash
215500050 c1550: Bandit_Sword_Dos thrust
215500060 c1550: Bandit_Sword_Satsuma Jigen-ryu Karatake split
215500070 c1550: Bandit_sword_down chasing trampling
215500080 c1550: Bandit_Sword_Back Fist
215500090 c1550: Bandit_Sword_Swing down from menacing
215500100 c1550: Bandit_Sword_Running Slashing from Slashing Through
215500110 c1550: Bandit_Sword_Right sword guard from being hit → Two-handed sword sword
215500120 c1550: Bandit_Sword_Right-handed sword ⇒ Slash
215500121 c1550: Bandit_Sword_Right-handed sword ⇒ Slash up 2
215500130 c1550: Bandit_Sword_Left-handed sword slashing → Nagibuki
215500131 c1550: Bandit_Sword_Left-handed sword slashing → Nagibashi 2
215500140 c1550: Bandit_ax_ax swing down
215500141 c1550: Bandit_ax_Ax swinging back
215500150 c1550: Wild thief_axe_axe horizontal
215500151 c1550: Bandit_ax_ax slamming from sideways
215500160 c1550: Bandit_ax_foot payment
215500170 c1550: Bandit_ax_patterning
215500171 c1550: Bandit_ax_Grated both hands from patterning
215500180 c1550: Bandit_Ax_Grated both hands
215500190 c1550: Bandit_ax_ax one-handed push
215500200 c1550: Bandit_ax_down chasing trampling
215500210 c1550: Bandit_Sword_Back Fist
215500220 c1550: Bandit_Ax_Swing down from menacing
215500230 c1550: Bandit_ax_slash up
215500240 c1550: Bandit_ax_ax delay swing down
215500250 c1550: Bandit_Ax_Right-handed tsuba push from being hit → Two-handed sword slash
215500260 c1550: Bandit_Torches_Right sword
215500261 c1550: Bandit_Torches_Sword Horizontal Slash + Torch Swing
215500262 c1550: Bandit_Torches_Sword Horizontal Slash + Torch Swing 2
215500263 c1550: Bandit_Matsuaki_Sword Matsuaki Grated _Sword
215500264 c1550: Bandit_Matsuaki_Sword Matsuaki Grated _Matsuaki
215500270 c1550: Bandit_Torches_Torches pressing + sword thrust
215500271 c1550: Bandit_Torches_Torches pressing + sword thrust 2
215500280 c1550: Bandit_Torches_Torches double swing_First stage
215500281 c1550: Bandit_Torches_Torches double swing_Second stage
215500290 c1550: Bandit_Torches_Allies lure
215500300 c1550: Bandit_Matsuaki_Right torch thrust from a weak hit
215500310 c1550: Bandit_Torches_Sword sword
215500311 c1550: Bandit_Torches_Slashing from the sword
215500312 c1550: Bandit_Torches_Torches from Nagisa
215500320 c1550: Bandit_Torches_Sword thrust
215500330 c1550: Bandit_Torches_Dash Torch Thrust
215500360 c1550: Bandit_Shield_Guard while slashing
215500370 c1550: Bandit_Shield_Shield Push Slash
215500371 c1550: Bandit_Shield_Shield Push Slash 2
215500380 c1550: Bandit_Shield_Shield Charge 1
215500381 c1550: Bandit_Shield_Shield Charge 2
215500382 c1550: Bandit_Shield_Shield Charge 3
215500383 c1550: Bandit_Shield_Shield Charge 4
215500384 c1550: Bandit_Shield_Shield Charge 5
215500385 c1550: Bandit_Shield_Shield Charge Finish
215500390 c1550: Bandit_Shield_Shield Bang Bang Ban Bullet
215500410 c1550: Bandit_Shield_Shield push from weak play
215500420 c1550: Bandit_Shield_OBJ Generated Bullet
215500430 c1550: Bandit_Shield_OBJ Destruction Damage
215500600 c1550: Wild Pirates_Bow_Fire Arrow
215500610 c1550: Wild Pirate_Bow_Poison Arrow
215500620 c1550: Wild Pirate_Bow_Usually Arrow
215500621 c1550: Wild Pirate_Bow_Normal Arrow (Phantom)
215500700 c1550: wild thief_knife_oil pot cast げ
215500800 c1550: Bandit_Sword_Sanding from a right-handed sword
215500900 c1550: Bandit_sword / ax_playing (sword)
215500901 c1550: Bandit_Shield_Play
215500940 c1550: Bandit_Discontinued Dummy
215500941 c1550: Bandit_Discontinued Dummy_From Origin
215500980 c1550: Bandit_Dummy Bullet_Dangerous Attack Prediction Dos Thrust
215500981 c1550: Bandit_Dummy Bullet_Dangerous Attack Prediction Sword Thrust
215500990 c1550: Bandit_Objet Destruction Attack
217000000 c1700_Tokugawa Samurai_Sword_Large upper slamming_Left
217000001 c1700_Tokugawa Samurai_Sword_Large upper slamming_Right
217000010 c1700_Tokugawa Samurai_Sword_Hunting from left and right_Left
217000011 c1700_Tokugawa Samurai_Sword_Hunting from left and right_Right
217000020 c1700_Tokugawa Samurai_Sword_Shoulder Tackle
217000030 c1700_Tokugawa Samurai_Sword_Push Combo 1
217000031 c1700_Tokugawa Samurai_Sword_Push Combo 2-1
217000032 c1700_Tokugawa Samurai_Sword_Push Combo 2-2
217000033 c1700_Tokugawa Samurai_Sword_Push Combo 3_Left
217000034 c1700_Tokugawa Samurai_Sword_Push Combo 3_Right
217000035 c1700_Tokugawa Samurai_Incendiary Gun_Change of Hold → Thrust_Left
217000036 c1700_Tokugawa Samurai_Incendiary Gun_Change of Hold → Thrust_Right
217000040 c1700_Tokugawa Samurai_Sword_Combo Attack 1
217000041 c1700_Tokugawa Samurai_Sword_Combo Attack 2
217000042 c1700_Tokugawa Samurai_Sword_Combo Attack 3_Left
217000043 c1700_Tokugawa Samurai_Sword_Combo Attack 3_Right
217000050 c1700_Tokugawa Samurai_Sword_Two-stage horizontal _Left
217000051 c1700_Tokugawa Samurai_Sword_Two-stage horizontal _Right
217000052 c1700_Tokugawa Samurai_Sword_Two-tiered horizontal 2_Left
217000053 c1700_Tokugawa Samurai_Sword_Two-tiered horizontal 2_Right
217000100 c1700_Tokugawa Samurai_Sword_Right flipped → Rush combo 1
217000110 c1700_Tokugawa Samurai_Sword_Right flipped → Slashed up (left)
217000120 c1700_Tokugawa Samurai_Sword_Left flipped → Rush combo 2-1
217000121 c1700_Tokugawa Samurai_Sword_Left flipped → Rush combo 2-2
217000130 c1700_Tokugawa Samurai_Sword_Left-played → Time difference 1
217000131 c1700_Tokugawa Samurai_Sword_Left flipped → Time difference 2
217000140 c1700_Tokugawa Samurai_Sword_Right-handed → Left-handed sword
217000150 c1700_Tokugawa Samurai_Sword_Left-handed → Right-handed sword
217000160 c1700_Tokugawa Samurai_Sword_Left flipped → Two-stage horizontal 2_Left
217000161 c1700_Tokugawa Samurai_Sword_Left flipped → Two-stage horizontal 2_Left
217000250 c1700_Tokugawa Samurai_Sword_Left flipped → Large upper slamming_Left
217000251 c1700_ Tokugawa Samurai _ Sword _ Left flipped → Large upper slamming _ Right
217000260 c1700_Tokugawa Samurai_Sword_Both left flipped → Head hunting from left and right_Left
217000261 c1700_Tokugawa Samurai_Sword_Both left flipped → Head hunting from left and right_Right
217000299 c1700_Tokugawa Samurai_Sword_Sword tip for sparks
217000300 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Left slash
217000301 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Left Kasaya
217000302 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Right cut
217000303 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Left rotation cut
217000304 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Scissors cutting_Left
217000305 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Scissors cutting_Right
217000306 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Opening_Left
217000307 c1700_Samurai Tokugawa_Kodachi_Normal continuous attack_Opening_Right
217000310 c1700_Samurai Tokugawa_Kodachi_Combo Attack 1
217000311 c1700_Samurai Tokugawa_Kodachi_Combo Attack 2-1
217000312 c1700_Samurai Tokugawa_Kodachi_Combo Attack 2-2
217000313 c1700_Samurai Tokugawa_Kodachi_Combo Attack 3-1
217000314 c1700_Samurai Tokugawa_Kodachi_Combo Attack 3-2
217000315 c1700_Samurai Tokugawa_Kodachi_Reversal combo attack 3-1
217000316 c1700_Samurai Tokugawa_Kodachi_Reversal combo attack 3-2
217000317 c1700_Tokugawa Samurai_Kodachi_Push Combo 3_Left
217000318 c1700_Tokugawa Samurai_Kodachi_Push Combo 3_Right
217000320 c1700_Samurai Tokugawa_Kodachi_Dive attack_Left
217000321 c1700_Samurai Tokugawa_Kodachi_Dive attack_Right
217000330 c1700_Samurai Tokugawa_Kodachi_Anti-aircraft cut_Left
217000331 c1700_Samurai Tokugawa_Kodachi_Anti-aircraft cut_Right
217000340 c1700_Samurai Tokugawa_Kodachi_Ground proximity attack 1_Left
217000341 c1700_Samurai Tokugawa_Kodachi_Ground proximity attack 1_Right
217000342 c1700_Samurai Tokugawa_Kodachi_Ground proximity attack 2_Left
217000343 c1700_Samurai Tokugawa_Kodachi_Ground proximity attack 2_Right
217000350 c1700_Samurai Tokugawa_Kodachi_Raising Sword 1
217000351 c1700_Samurai Tokugawa_Kodachi_Raising Sword 2
217000400 c1700_Samurai Tokugawa_Kodachi_Right-playing → Combo 1
217000401 c1700_Samurai Tokugawa_Kodachi_Left-playing → Combo 2-1
217000402 c1700_Samurai Tokugawa_Kodachi_Left-playing → Combo 2-2
217000403 c1700_Samurai Tokugawa_Kodachi_Left-playing → Combo 3-1
217000404 c1700_Samurai Tokugawa_Kodachi_Left-playing → Combo 3-2
217000410 c1700_Samurai Tokugawa_Kodachi_Right-handed → Rounded up
217000420 c1700_Samurai Tokugawa_Kodachi_Left-playing → Time difference 1
217000421 c1700_Samurai Tokugawa_Kodachi_Left-playing → Time difference 2
217000430 c1700_Samurai Tokugawa_Kodachi_Left-playing → Lifting up 1
217000431 c1700_Samurai Tokugawa_Kodachi_Left-playing → Lifting up 2
217000440 c1700_Samurai Tokugawa_Kodachi_Right-handed → Left-handed slash
217000450 c1700_Samurai Tokugawa_Kodachi_Left-handed → Right-handed slash
217000460 c1700_Samurai Tokugawa_Kodachi_Left-playing → Ground proximity cutting 1_Left
217000461 c1700_Samurai Tokugawa_Kodachi_Left-handed → Ground proximity cut 1_Right
217000462 c1700_Samurai Tokugawa_Kodachi_Left-playing → Ground proximity cut 2_Left
217000463 c1700_Samurai Tokugawa_Kodachi_Left-playing → Ground-based proximity 2_Right
217000470 c1700_Samurai Tokugawa_Kodachi_Left-handed → Left-handed
217000480 c1700_Samurai Tokugawa_Kodachi_Right-handed → Right-handed
217000600 c1700_Samurai Tokugawa_Flame release_Flame radiator Bum hitting two consecutive hits 1
217000601 c1700_Samurai Tokugawa_Flame release_Flame radiator Bum hitting two consecutive hits 2
217000610 c1700_Samurai Tokugawa_Flame Release_Flame Thrower Hit
217000620 c1700_Tokugawa Samurai_Flame _Reload Cancel Bumping
217000650 c1700_Tokugawa Samurai_Flame _Fire flame
217000651 c1700_Samurai Tokugawa_Flame _Fire flame_DL1 bullet
217000660 c1700_Samurai Tokugawa_Flame _Fire flame_Flame remains on the map
217000670 c1700_Samurai Tokugawa_Flame _Fire flame_Flame remains on the map 2
217000680 c1700_Samurai Tokugawa_Flame _Fire flame_Flame remains on the map 3
217000699 c1700_Samurai Tokugawa_Flame _Bullet when reloading_Short life
217000800 c1700_Tokugawa Samurai_Incendiary Gun_Shooting
217000850 c1700_Samurai Tokugawa_Incendiary gun_Switch to two swords and attack_Left
217000851 c1700_Samurai Tokugawa_Incendiary gun_Switch to two swords and attack_Right
217000900 c1700_Tokugawa Samurai_Sword_Playing
217000940 c1700_Samurai Tokugawa_Discontinued dummy_Uchigatana_Left
217000941 c1700_Samurai Tokugawa_Discontinued dummy_Uchigatana_Right
217000942 c1700_Samurai Tokugawa_Discontinued dummy_Kodachi_Left
217000943 c1700_Samurai Tokugawa_Discontinued dummy_Kodachi_Right
217000980 c1700_Samurai Tokugawa_Sword_Dummy bullet_Dangerous attack sign_Push
220210010 c2021_dog_deadly carotid artery torn
220210030 c2021_dog_right step attack
220210040 c2021_dog_left step attack
220210050 c2021_dog_right curve attack
220210060 c2021_dog_left curve attack
220210070 c2021_Dog_2 Attack (1st stage)
220210080 c2021_Dog_2 consecutive attack (2nd stage)
220210090 c2021_dog_stuck tackle
220210110 c2021_dog_barking and menacing_2 times
220210990 c2021_dog_find judgment dummy bullet
250000000 c5000_Burning Monk_Naginata_Normal Position_Jump Slash
250000010 c5000_Burning Monk_Naginata_Normal Position_Rapid Approach Slash Up
250000015 c5000_Burning Monk_Naginata_Normal Position_Rapid Approach Slash (Mushi)
250000020 c5000_Burning Monk_Naginata_Normal stance_Sudden approach Slamming from slashing
250000025 c5000_Burning Monk_Naginata_Normal stance_Sudden approach Slamming from slashing (worm)
250000030 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-1
250000035 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-1 (Mushi)
250000040 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-2
250000045 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-2 (Mushi)
250000050 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-3A
250000055 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-3A (Mushi)
250000060 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-3B
250000065 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 1-3B (Mushi)
250000070 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 2-2
250000075 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 2-2 (Mushi)
250000080 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 2-3
250000085 c5000_Burning Monk_Naginata_Normal Position_Yokonagi Combo 2-3 (Mushi)
250000090 c5000_Burning Monk_Naginata_Normal stance_Slamming
250000095 c5000_Burning Monk_Naginata_Normal Position_Slamming (Mushi)
250000100 c5000_Burning Monk_Naginata_Normal Position_Lower Attack
250000110 c5000_Burning Monk_Naginata_Normal Position_Slashing from Lower Attack
250000120 c5000_Burning Monk_Naginata_Normal Position_Close-range Slash
250000121 c5000_Burning Monk_Naginata_Normal Position_Close-range Slash
250000130 c5000_Burning Monk_Naginata_Normal Position_Close-range Slash
250000140 c5000_Burning Monk_Naginata_Normal stance_Close-range slashing off
250000150 c5000_Burning Monk_Naginata_Normal Position_High Speed Thrust
250000160 c5000_Burning Monk_Naginata_Normal Position_Looking Back Naginata
250000165 c5000_Burning Monk_Naginata_Normal Position_Looking Back Naginata (Mushi)
250000170 c5000_Burning Monk_Naginata_Normal Position_Anti-Aircraft Attack
250000180 c5000_Burning Monk_Naginata_Normal stance_Upper thrust
250000190 c5000_Burning Monk_Naginata_Normal Position_Vertical Naginata
250000200 c5000_Burning Monk_Naginata_Normal Position_Vertical Jump Slash Down
250000220 c5000_Burning Monk_Naginata_Normal Position_Medium Range Slash
250000225 c5000_Burning Monk_Naginata_Normal Position_Medium Range Slash (Mushi)
250000230 c5000_Burning Monk_Naginata_Normal Position_Rotating Jump Slash
250000235 c5000_Burning Monk_Naginata_Normal Position_Rotating Jump Slash (Mushi)
250000240 c5000_Burning Monk_Naginata_Normal stance_Vertical jump Slash down (from standby)
250000250 c5000_Burning Monk_Naginata_Normal Position_Jump Rotation Horizontal Slash
250000260 c5000_Burning Monk_Naginata_Normal stance_Anti-aircraft rotation jump slash
250000270 c5000_Burning Monk_Naginata_Normal Position_Anti-Aircraft Shoryu Slash Up
250000280 c5000_Burning Monk_Naginata_Normal Position_Reverse Jump Naginata
250000290 c5000_Burning Monk_Naginata_Normal Position_Retreat Jump Slash from Naginata
250000300 c5000_Burning Monk_Naginata_Normal Position_Pinpoint Spell
250000310 c5000_Burning Monk_Naginata_Normal Position_Wide Range Spell
250000311 c5000_Burning Monk_Naginata_Normal Position_Wide Range Spell
250000312 c5000_Burning Monk_Naginata_Normal Position_Wide Range Spell
250000350 c5000_Burning Monk_Naginata_Normal Position_Continuous Rotation Slash_Start
250000351 c5000_Burning Monk_Naginata_Normal Position_Continuous Rotation Slash_Loop
250000352 c5000_Burning Monk_Naginata_Normal Position_Continuous Rotation Slash_End
250000380 c5000_Burning Monk_Naginata_Normal Position_Strengthening Rotation Jump Slash
250000385 c5000_Burning Monk_Naginata_Normal Position_Strengthening Rotation Jump Slash (Mushi)
250000390 c5000_Burning Monk_Naginata_Normal Position_Running Lower Naginata
250000400 c5000_Burning Monk_Naginata_Normal Position_Mushi Radiation 1
250000401 c5000_Burning Monk_Naginata_Normal Position_Mushi Radiation 2
250000402 c5000_Burning Monk_Naginata_Normal Position_Mushi Radiation 3
250000500 c5000_Burning Monk_Naginata_Normal Position_Right Naginata from a Weak Flow
250000505 c5000_Burning Monk_Naginata_Normal Position_Right Naginata (Mushi)
250000510 c5000_Burning Monk_Naginata_Normal stance_Left Naginata from right weak flow
250000515 c5000_Burning Monk_Naginata_Normal Position_Right Left Naginata (Mushi)
250000520 c5000_Burning Monk_Naginata_Normal stance_Rotating reverse Kasaya from right weak flow
250000525 c5000_Burning Monk_Naginata_Normal stance_Rotating reverse Kasaya from right weak flow (Mushi)
250000530 c5000_Burning Monk_Naginata_Normal stance_Lower Naginata from the right weak flow
250000535 c5000_Burning Monk_Naginata_Normal Position_Right Lower Naginata (Mushi)
250000550 c5000_Burning Monk_Naginata_Normal stance_Left Naginata from weakly swept
250000555 c5000_Burning Monk_Naginata_Normal Position_Left Left Naginata (Mushi)
250000560 c5000_Burning Monk_Naginata_Normal stance_Right Naginata from left weak flow
250000565 c5000_Burning Monk_Naginata_Normal Position_Right Naginata (Mushi) from Left Weak Flow
250000570 c5000_Burning Monk_Naginata_Normal stance_Rotating slamming from left weak flow
250000575 c5000_Burning Monk_Naginata_Normal stance_Rotating slamming from left weak flow (Mushi)
250000580 c5000_Burning Monk_Naginata_Normal Position_Left Slashing Diagonally from Weak Flow
250000585 c5000_Burning Monk_Naginata_Normal Position_Left Slashing diagonally from a weak stream (Mushi)
250000600 c5000_Burning Monk_Naginata_Normal Position_Right Naginata from a strong hit
250000605 c5000_Burning Monk_Naginata_Normal Position_Right Naginata (Mushi) from a strong hit
250000610 c5000_Burning Monk_Naginata_Normal stance_Right stab from being hit
250000615 c5000_Burning Monk_Naginata_Normal stance_Right stab from being hit (Mushi)
250000620 c5000_Burning Monk_Naginata_Normal Position_Right Retreat from a strong hit
250000621 c5000_Burning Monk_Naginata_Normal Position_Right Retreat from a Strong Strike
250000625 c5000_Burning Monk_Naginata_Normal Position_Right Retreat from a strong hit Naginata (Mushi)
250000626 c5000_Burning Monk_Naginata_Normal stance_Rotating retreat from right-handed slamming Naginata_Nemoto (Mushi)
250000630 c5000_Burning Monk_Naginata_Normal stance_Right retreat jump from being hit Nagi 1
250000631 c5000_Burning Monk_Naginata_Normal stance_Right retreat jump from being hit Nagi 2
250000640 c5000_Burning Monk_Naginata_Normal Position_Left Blow away from being hit 1
250000641 c5000_Burning Monk_Naginata_Normal Position_Left Blow away from being hit 2
250000650 c5000_Burning Monk_Naginata_Normal Position_Left Left Naginata from a strong hit
250000655 c5000_Burning Monk_Naginata_Normal Position_Left Left Naginata (Mushi)
250000660 c5000_Burning Monk_Naginata_Normal stance_Left slammed Kasaya
250000665 c5000_Burning Monk_Naginata_Normal Position_Left Strong Kasaya Kasaya (Mushi)
250000670 c5000_Burning Monk_Naginata_Normal Position_Left Rotating Lower Naginata
250000675 c5000_Burning Monk_Naginata_Normal Position_Left Rotation from a strong hit Lower Naginata (Mushi)
250000680 c5000_Burning Monk_Naginata_Normal Position_Left Strikes from a smashed blow 1
250000681 c5000_Burning Monk_Naginata_Normal stance_Left smashing from a smashing blow 2
250000682 c5000_Burning Monk_Naginata_Normal stance_Left smashing from a smashing blow 3
250000690 c5000_Burning Monk_Naginata_Normal stance_Right slashing from a strong hit Lower combo 1
250000691 c5000_Burning Monk_Naginata_Normal stance_Right slashing from a strong hit Lower combo 2
250000692 c5000_Burning Monk_Naginata_Normal stance_Right slashing from a strong hit Lower combo 3
250000695 c5000_Burning Monk_Naginata_Normal stance_Slashing up from right-handed smashing Lower combo 1 (Mushi)
250000696 c5000_Burning Monk_Naginata_Normal stance_Slashing up from right-handed smashing Lower combo 2 (Mushi)
250000697 c5000_Burning Monk_Naginata_Normal stance_Slashing up from a right-handed smash Lower combo 3 (Mushi)
250000700 c5000_Burning Monk_Naginata_Normal Position_Right Naginata from Right Weak Play
250000710 c5000_Burning Monk_Naginata_Normal Position_Left Naginata from Right Weak Play
250000720 c5000_Burning Monk_Naginata_Normal Position_Rotating Slash from Right Weak Play
250000721 c5000_Burning Monk_Naginata_Normal stance_Rotating slashing from a weak right-handed _Root
250000730 c5000_Burning Monk_Naginata_Normal Position_Treading from Right Weak Play
250000750 c5000_Burning Monk_Naginata_Normal Position_Left Naginata from Weak Left Play
250000760 c5000_Burning Monk_Naginata_Normal Position_Right Naginata from Left Weak Play
250000770 c5000_Burning Monk_Naginata_Normal stance_Rotating slamming from left weak
250000771 c5000_Burning Monk_Naginata_Normal stance_Rotating slamming from left weak _Root
250000780 c5000_Burning Monk_Naginata_Normal stance_Slanted slash from left weak
250000800 c5000_Burning Monk_Naginata_Normal Position_Right Naginata from Right Strong Play
250000810 c5000_Burning Monk_Naginata_Normal stance_Slash from right-handed sword
250000850 c5000_Burning Monk_Naginata_Normal Position_Left Naginata from Left Strong Play
250000860 c5000_Burning Monk_Naginata_Normal Position_Kasaya from Left Strong Play
250000940 c5000_Burning Monk_Discontinued Dummy
250000970 c5000_Burning Monk_Combat Start Blow away
250000980 c5000_Burning Monk_Dummy Bullet_Dangerous Attack Prediction
250000981 c5000_Burning Monk_Dummy Bullet_Dangerous Attack Prediction_Running Bottom
250000990 c5000_Burning Monk_Naginata_Normal Position_Find Judgment Dummy Bullet
250000999 c5000_Burning Monk_Naginata_Normal Position_Weak Play
250050010 c5005_Burning Monk_Phantom_Suddenly approaching and slashing
250050030 c5005_Burning Monk_Phantom_Yokonagi Combo 1-1
250050060 c5005_Burning Monk_Phantom_Yokonagi Combo 1-3B
250050110 c5005_Burning Monk_Phantom_Slashing from the lower attack
250050130 c5005_Burning Monk_Phantom_Slash at close range
250050220 c5005_Burning Monk_Phantom_Middle Range Slash
250050230 c5005_Burning Monk_Phantom_Rotating Jump Slash
250050240 c5005_Burning Monk_Phantom_Vertical Jump Slash down (from standby)
250050250 c5005_Burning Monk_Phantom_Jump Rotation Horizontal Slash
250050260 c5005_Burning Monk_Phantom_Anti-aircraft rotation jump slash
250050350 c5005_Burning Monk_Phantom_Continuous Rotation Slash_Start
250050351 c5005_Burning Monk_Phantom_Continuous Rotation Slash_Loop
250050352 c5005_Burning Monk_Phantom_Continuous Rotation Slash_End
250100100 c5010_Large Snake_General-purpose production: Snow droplets
250100800 c5010_Large snake_General-purpose production: Stuck vibration: Mouth
250100810 c5010_Large snake_General-purpose production: Stuck vibration: Body
250100900 c5010_Large snake_General-purpose attack: Biting
250100901 c5010_Large Snake_General Attack: Biting_Large
250100910 c5010_Large Snake_General Attack: Torso Strength
250100911 c5010_Large snake_General-purpose attack: Weak torso
250100990 c5010_Large Snake_General Attack_Find Judgment Dummy Bullet
250101100 c5010_Large Snake_General-purpose production: Snow droplets
250101800 c5010_Large snake_General-purpose production: Stuck vibration: Mouth
250101810 c5010_Large snake_General-purpose production: Stuck vibration: Body
250101820 c5010_Large snake_General-purpose production: Stuck vibration: Bullet
250101900 c5010_Large snake_General-purpose attack: Biting
250101901 c5010_Large Snake_General Attack: Biting_Large
250101910 c5010_Large Snake_General Attack: Torso Strength
250101911 c5010_Large snake_General-purpose attack: Weak torso
250101990 c5010_Large Snake_General Attack_Find Judgment Dummy Bullet
250102800 c5010_Large snake_General-purpose production: Stuck vibration: Bullet
250102900 c5010_Large snake_General-purpose attack: Biting
250102910 c5010_Large Snake_General Attack: Torso Strength
250102911 c5010_Large snake_General-purpose attack: Weak torso
250102990 c5010_Large Snake_General Attack_Find Judgment Dummy Bullet
250103900 c5010_Large snake_General-purpose attack: Biting
250103901 c5010_Large Snake_General Attack: Biting_Large
250103902 c5010_Large Snake_Burrow: Ishibashi Attack
250103903 c5010_Large Snake_Burrow: Attack in front of the company
250103910 c5010_Large Snake_General Attack: Torso Strength
250103911 c5010_Large snake_General-purpose attack: Weak torso
250103912 c5010_Large Snake_General Attack: Ramming to Torso Strength_Company
250103920 c5010_Large snake_General-purpose attack: Shake your body_Direct attack
250103921 c5010_Large Snake_General Attack: Shake Your Body_Earthquake Bullet
250103930 c5010_big snake_jianquan_poisonous mist_spout
250103940 c5010_big snake_jianquan_poisonous mist_stay
250103990 c5010_Large Snake_General Attack_Find Judgment Dummy Bullet
250200010 c5020_Akaoni_Akaoni Self-harm damage
250200100 c5020_Akaoni_Low Kick Combo 0
250200101 c5020_Akaoni_Low Kick Combo 1
250200110 c5020_Akaoni_Front kick
250200120 c5020_Akaoni_Too kick from dash
250200130 c5020_Akaoni_Dropkick
250200510 c5020_Akaoni_Grab both hands
250200520 c5020_Akaoni_Power bomb throwing from both hands
250200530 c5020_Akaoni_Slamming with both hands
250200531 c5020_Akaoni_Brapping with both hands (earthquake)
250200540 c5020_Akaoni_Dash Throw
250200550 c5020_Akaoni_Dash Throw (Short Distance)
250200560 c5020_Red Demon_Elbow Drop
250200570 c5020_Akaoni_Body Press
250200580 c5020_Red Demon_Tackle Grab (Push Damage)
250200581 c5020_Red Demon_Tackle Grab
250200590 c5020_Akaoni_Tackle Pound & back throw from grab
250200600 c5020_Akaoni_Front kick from low kick
250200610 c5020_Akaoni_Elbow drop from low kick
250200900 c5020_Akaoni_Weak play
250200910 c5020_Red Demon_Object Destruction Attack
250200911 c5020_Red Demon_Object Destruction Attack_Foot
250200912 c5020_Red Demon_Object Destruction Attack_Hand
250200980 c5020_Akaoni_Dummy bullet_Dangerous attack sign Grab both hands on the spot
250200981 c5020_Red Demon_Dummy Bullet_Dangerous Attack Prediction Medium-range two-handed grab
250200982 c5020_Red Demon_Dummy Bullet_Dangerous Attack Prediction Long-distance two-handed grab
250200983 c5020_Red Demon_Dummy Bullet_Dangerous Attack Prediction Medium Range Tackle
250200984 c5020_Red Demon_Dummy Bullet_Dangerous Attack Prediction Long Range Tackle
250310100 c5031_Straw doll bug_bite
250310110 c5031_Straw doll bug_Venom
250400010 c5040_Straw doll_Crotch hit
250400020 c5040_straw doll_wall tapping
250400030 c5040_straw doll_left hand shake
250400040 c5040_straw doll_body sword
250400050 c5040_Straw doll_Thigh hit_Right
250400060 c5040_Straw doll_Thigh hit_Left
250400400 c5040_straw doll_right calf judgment
250400410 c5040_Straw doll_Left calf judgment
250400420 c5040_Straw doll_Right thigh judgment
250400430 c5040_Straw doll_Left thigh judgment
250400440 c5040_Humanoid_Left Hand Judgment
250400450 c5040_straw doll_body judgment
250400500 c5040_straw doll_a sign of shaking
250400600 c5040_straw doll_shaking
250500000 c5050_Nishikigoi_Straight rush
250500010 c5050_Nishikigoi_Up and down curve rush
250500020 c5050_Nishikigoi_Left curve rush
250500030 c5050_Nishikigoi_Right curve rush
250500040 c5050_Nishikigoi_Continuous forward biting
250500050 c5050_Nishikigoi_Looking back to the left and biting
250500060 c5050_Nishikigoi_Looking back to the right and biting
250500070 c5050_Nishikigoi_Rampage
250500071 c5050_Nishikigoi_Rampaging_Underwater tornado
250500900 c5050_Nishikigoi_Collision detection sonar
250500910 c5050_Nishikigoi_Appeared after destroying the bridge
250500920 c5050_Nishikigoi_Water flow involvement
250500980 c5050_Nishikigoi_Danger dummy bullet_100m
250500981 c5050_Nishikigoi_Danger dummy bullet_30m
250600100 c5060_Ninja Army Chief_Sword Slash Combo 1
250600101 c5060_Ninja Army Chief_Sword Slash Combo 2
250600102 c5060_Ninja Army Chief_Sword Slash Combo 3
250600110 c5060_Ninja Army Chief_Jump Before Rolling Down
250600111 c5060_Ninja Army Chief_Jump Slash Sideways from Slash Down
250600120 c5060_Ninja Army Chief_Lower Falling Down
250600130 c5060_Ninja Army Chief_Front Kick
250600131 c5060_Ninja Army Chief_Front Kick Derived Rear Shuriken
250600140 c5060_Ninja Army Chief_Tetsuyama Yasushi
250600141 c5060_Ninja Army Chief_Blow-off slash from Yasushi Tetsuyama
250600150 c5060_Ninja Army Chief_Shuriken
250600160 c5060_Ninja Army Chief_Firecracker A
250600161 c5060_Ninja Army Chief_Firecracker B
250600162 c5060_Ninja Army Chief_Firecracker C
250600163 c5060_Ninja Army Chief_Firecracker D
250600170 c5060_Ninja Army Chief_Rush Slash
250600171 c5060_Ninja Army Chief_Rush Slash_Derivative_First Stage
250600172 c5060_Ninja Army Chief_Rush Slash_Derived_Second Stage
250600180 c5060_Ninja Army Chief_Rush Slash_Left Curve
250600190 c5060_Ninja Army Chief_Firecracker A
250600191 c5060_Ninja Army Chief_Firecracker B
250600192 c5060_Ninja Army Chief_Firecracker C
250600193 c5060_Ninja Army Chief_Firecracker D
250600194 c5060_Ninja Army Chief_Firecracker E
250600199 c5060_Ninja Army Chief_Bomb Slash
250600200 c5060_Ninja Army Chief_Shuriken Dash Slash
250600210 c5060_Ninja Army Chief_Reservoir Strong Swing Down
250600220 c5060_Ninja Army Chief_Owl Warp_Fall Slash
250600230 c5060_Ninja Army Chief_Owl Warp_Fall Slash_Low
250600240 c5060_Ninja Army Chief_Owl Warp_Dash Slash
250600250 c5060_Ninja Army Chief_Explosion A
250600251 c5060_Ninja Army Chief_Explosion B
250600252 c5060_Ninja Army Chief_Explosion C
250600253 c5060_Ninja Army Chief_Explosion D
250600254 c5060_Ninja Army Chief_Explosion E
250600260 c5060_Ninja Army Chief_Owl Warp_Pump Slash
250600270 c5060_Ninja Army Chief_Firecracker Damage
250600280 c5060_Ninja Army Chief_Horizontal Rotation Slash from Strong Swing Down
250600290 c5060_Ninja Army Chief_Flying sideways rotation slash from a strong swing down
250600300 c5060_Ninja Army Chief_Right Turn around from being swept down
250600310 c5060_Ninja Army Chief_Shinobi Stab_Rush Thrust
250600311 c5060_Ninja Army Chief_Shinobi Stab_Rush Thrust (Dummy for Parting Out)
250600320 c5060_Ninja Army Chief_Shinobi stab_When jumping up
250600330 c5060_Ninja Army Chief_Shinobi Stab_Descent Double Cut 1
250600331 c5060_Ninja Army Chief_Shinobi Stab_Descent Double Cut 2
250600500 c5060_Ninja Army Chief_Attack from right-handed
250600510 c5060_Ninja Army Chief_Attack from Leftward
250600520 c5060_Ninja Army Chief_Horizontal Slash from Left Slash
250600700 c5060_Ninja Army Chief_Poison Ball Throwing_First Row
250600710 c5060_Ninja Army Chief_Recovery Sealed Throwing
250600720 c5060_Ninja Army Chief_Smoke Screen
250600730 c5060_Ninja Army Chief_Poison Ball Throwing_Second Row
250600740 c5060_Ninja Army Chief_Poison Ball Throwing_Third Row
250600800 c5060_Ninja Army Chief_Collapse Throw_Start
250600801 c5060_Ninja Army Chief_Crushing Throw
250600810 c5060_Ninja Army Chief_Parting Throw_Start
250600811 c5060_Ninja Army Chief_Parting Throw 1
250600812 c5060_Ninja Army Chief_Parting Throw 2
250600813 c5060_Ninja Army Chief_Parting Throw_Sword Flash Dummy
250600900 c5060_Ninja Army Chief_Play / Guard
250600910 c5060_Ninja Army Chief_Dogeza Explosion (HU)
250600980 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Lower Falling Down
250600981 c5060_Ninja Army Chief_Effect Dummy Bullet_Firecracker Powder A
250600982 c5060_Ninja Army Chief_Effect Dummy Bullet_Firecracker Powder B
250600983 c5060_Ninja Army Chief_Effect Dummy Bullet_Explosion Powder A
250600984 c5060_Ninja Army Chief_Effect Dummy Bullet_Explosion Powder B
250600985 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Zigzag Lower Dive Slash from Left
250600986 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Left Strong Flow and Turning from Collapse Lower Stage
250600987 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Shinobi
250600990 c5060_Ninja Army Chief_Warp Effect
250601100 c5060_Ninja Army Chief_Sword Slash Combo 1
250601101 c5060_Ninja Army Chief_Sword Slash Combo 2
250601102 c5060_Ninja Army Chief_Sword Slash Combo 3
250601110 c5060_Ninja Army Chief_Jump Before Rolling Down
250601111 c5060_Ninja Army Chief_Jump Slash Sideways from Slash Down
250601120 c5060_Ninja Army Chief_Lower Falling Down
250601130 c5060_Ninja Army Chief_Front Kick
250601131 c5060_Ninja Army Chief_Front Kick Derived Rear Shuriken
250601140 c5060_Ninja Army Chief_Tetsuyama Yasushi
250601141 c5060_Ninja Army Chief_Blow-off slash from Yasushi Tetsuyama
250601150 c5060_Ninja Army Chief_Shuriken
250601160 c5060_Ninja Army Chief_Firecracker A
250601161 c5060_Ninja Army Chief_Firecracker B
250601162 c5060_Ninja Army Chief_Firecracker C
250601163 c5060_Ninja Army Chief_Firecracker D
250601170 c5060_Ninja Army Chief_Rush Slash
250601171 c5060_Ninja Army Chief_Rush Slash_Derivative_First Stage
250601172 c5060_Ninja Army Chief_Rush Slash_Derived_Second Stage
250601180 c5060_Ninja Army Chief_Rush Slash_Left Curve
250601190 c5060_Ninja Army Chief_Firecracker A
250601191 c5060_Ninja Army Chief_Firecracker B
250601192 c5060_Ninja Army Chief_Firecracker C
250601193 c5060_Ninja Army Chief_Firecracker D
250601194 c5060_Ninja Army Chief_Firecracker E
250601199 c5060_Ninja Army Chief_Bomb Slash
250601200 c5060_Ninja Army Chief_Shuriken Dash Slash
250601210 c5060_Ninja Army Chief_Reservoir Strong Swing Down
250601220 c5060_Ninja Army Chief_Owl Warp_Fall Slash
250601230 c5060_Ninja Army Chief_Owl Warp_Fall Slash_Low
250601240 c5060_Ninja Army Chief_Owl Warp_Dash Slash
250601250 c5060_Ninja Army Chief_Explosion A
250601251 c5060_Ninja Army Chief_Explosion B
250601252 c5060_Ninja Army Chief_Explosion C
250601253 c5060_Ninja Army Chief_Explosion D
250601254 c5060_Ninja Army Chief_Explosion E
250601260 c5060_Ninja Army Chief_Owl Warp_Pump Slash
250601270 c5060_Ninja Army Chief_Firecracker Damage
250601280 c5060_Ninja Army Chief_Horizontal Rotation Slash from Strong Swing Down
250601290 c5060_Ninja Army Chief_Flying sideways rotation slash from a strong swing down
250601295 fire slash
250601300 c5060_Ninja Army Chief_Right Turn around from being swept down
250601310 c5060_Ninja Army Chief_Shinobi Stab_Rush Thrust
250601311 c5060_Ninja Army Chief_Shinobi Stab_Rush Thrust (Dummy for Parting Out)
250601320 c5060_Ninja Army Chief_Shinobi stab_When jumping up
250601330 c5060_Ninja Army Chief_Shinobi Stab_Descent Double Cut 1
250601331 c5060_Ninja Army Chief_Shinobi Stab_Descent Double Cut 2
250601340 ww slash 1
250601341 ww slash 2
250601500 c5060_Ninja Army Chief_Attack from right-handed
250601510 c5060_Ninja Army Chief_Attack from Leftward
250601520 c5060_Ninja Army Chief_Horizontal Slash from Left Slash
250601700 c5060_Ninja Army Chief_Poison Ball Throwing_First Row
250601710 c5060_Ninja Army Chief_Recovery Sealed Throwing
250601720 c5060_Ninja Army Chief_Smoke Screen
250601725 gs owl bomb
250601728 player bomb
250601730 c5060_Ninja Army Chief_Poison Ball Throwing_Second Row
250601740 c5060_Ninja Army Chief_Poison Ball Throwing_Third Row
250601800 c5060_Ninja Army Chief_Collapse Throw_Start
250601801 c5060_Ninja Army Chief_Crushing Throw
250601810 c5060_Ninja Army Chief_Parting Throw_Start
250601811 c5060_Ninja Army Chief_Parting Throw 1
250601812 c5060_Ninja Army Chief_Parting Throw 2
250601813 c5060_Ninja Army Chief_Parting Throw_Sword Flash Dummy
250601900 c5060_Ninja Army Chief_Play / Guard
250601910 c5060_Ninja Army Chief_Dogeza Explosion (HU)
250601980 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Lower Falling Down
250601981 c5060_Ninja Army Chief_Effect Dummy Bullet_Firecracker Powder A
250601982 c5060_Ninja Army Chief_Effect Dummy Bullet_Firecracker Powder B
250601983 c5060_Ninja Army Chief_Effect Dummy Bullet_Explosion Powder A
250601984 c5060_Ninja Army Chief_Effect Dummy Bullet_Explosion Powder B
250601985 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Zigzag Lower Dive Slash from Left
250601986 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Left Strong Flow and Turning from Collapse Lower Stage
250601987 c5060_Ninja Army Chief_Dummy Bullet_Dangerous Attack Prediction_Shinobi
250601990 c5060_Ninja Army Chief_Warp Effect
250700100 c5070_long owl_straight attack
250700110 c5070_long owl_left curve attack
250700120 c5070_long owl_right curve attack
250700130 c5070_long owl_lower rush attack
250700140 c5070_long owl_bullet attack
250700150 c5070_Owl of the length_Turn rush from right movement
250700160 c5070_long owl_rush somersault attack 1
250700161 c5070_long owl_rush somersault attack 2
250700170 c5070_long owl_rush drift turn back 1
250700171 c5070_long owl_rush drift turn back 2
250700180 c5070_long owl_left curve rush turn back 1
250700181 c5070_long owl_left curve rush turn back 2
250700190 c5070_Owl of the chief_Rush from the ground
250700600 c5070_long owl_sign of straight attack
250700610 c5070_long owl_left curve attack signal
250700620 c5070_long owl_right curve attack signal
250700630 c5070_long owl_sign of diagonal rise
250700640 c5070_long owl_lower rush attack signal
250700650 c5070_long owl_bullet attack signal
250700660 c5070_long owl_lateral movement signal
250700980 c5070_long owl_dummy bullet_dangerous attack sign
250800000 c5080_ Cavalry Warrior_2
250800001 c5080_ Cavalry Warrior_2
250800010 c5080_Cavalry Warrior_Slash down
250800020 c5080_horse warrior_stab
250800030 c5080_horse warrior_left swing
250800040 c5080_Cavalry Warrior_Running down
250800050 c5080_Cavalry Warrior_Short Rush
250800060 c5080_horse warrior_ trampling
250800070 c5080_Cavalry Warrior_Hindfoot Kick
250800080 c5080_Cavalry Warrior_Knock Off
250800090 c5080_horse warrior_spear throwing
250800100 c5080_Cavalry Warrior_Spear Nagibuki Throwing
250800101 c5080_Cavalry Warrior_Spear Nagibuki Throwing _ Bumping
250800110 c5080_Cavalry Warrior_Swinging Assault_Start
250800120 c5080_Cavalry Warrior_Swinging Assault_Loop 1
250800121 c5080_Cavalry Warrior_Swinging Assault_Loop 2
250800130 c5080_Cavalry Warrior_Swinging Assault_End
250800140 c5080_Cavalry Warrior_Jump
250800150 c5080_Cavalry Warrior_Charge_Start
250800160 c5080_Cavalry Warrior_Charge_Loop 1
250800161 c5080_Cavalry Warrior_Charge_Loop 2
250800170 c5080_Cavalry Warrior_Charge_End
250800180 c5080_Cavalry Warrior_Hang on Assault
250800181 c5080_Cavalry Warrior_Drag Throw_Multi-stage Hit
250800182 c5080_Cavalry Warrior_Drag Throw_Tightening
250800220 c5080_Cavalry Warrior_Short Rush Slash from Nagibuki
250800230 c5080_Cavalry Warrior_Weak Slash
250800240 c5080_Cavalry Warrior_Short Rush
250800250 c5080_Cavalry Warrior_Advance Nagibashi
250800260 c5080_horse warrior_ trampling
250800270 c5080_Cavalry Warrior_Swirl
250800280 c5080_Cavalry Warrior_Payment Attack
250800290 c5080_Cavalry Warrior_8 character 2 consecutive slashes 1
250800291 c5080_Cavalry Warrior_8 character 2 consecutive slashes 2
250800300 c5080_Cavalry Warrior_Push → Slamming → Slashing 1
250800301 c5080_Cavalry Warrior_Push → Slamming → Slashing 2
250800302 c5080_Cavalry Warrior_Push → Slamming → Slashing 3
250800310 c5080_Cavalry Warrior_Large Movement Attack
250800320 c5080_Cavalry Warrior_4 Consecutive Attack 1
250800321 c5080_Cavalry Warrior_4 Consecutive Attack 2
250800322 c5080_Cavalry Warrior_4 Consecutive Attack 3
250800323 c5080_Cavalry Warrior_4 Consecutive Attack 4
250800330 c5080_Cavalry Warrior_Jump Slash Up
250800340 c5080_Cavalry Warrior_Push (single shot)
250800350 c5080_Cavalry Warrior_Test Combo 1-1
250800351 c5080_Cavalry Warrior_Test Combo 1-2
250800352 c5080_Cavalry Warrior_Test Combo 1-3
250800360 c5080_Cavalry Warrior_Test Combo 2-1
250800361 c5080_Cavalry Warrior_Test Combo 2-2
250800362 c5080_Cavalry Warrior_Test Combo 2-3
250800363 c5080_Cavalry Warrior_Test Combo 2-4
250800370 c5080_Cavalry Warrior_Test Combo 3-1
250800371 c5080_Cavalry Warrior_Test Combo 3-2
250800372 c5080_Cavalry Warrior_Test Combo 3-3
250800373 c5080_Cavalry Warrior_Test Combo 3-4
250800500 c5080_Cavalry Warrior_Stab and slash from right-handed 1
250800501 c5080_Cavalry Warrior_Stab and slash from right-handed 2
250800600 c5080_Cavalry Warrior_Weak slash from right-handed
250800610 c5080_Cavalry Warrior_Advance from being swept right
250800620 c5080_Cavalry Warrior_Blow away from being swept right
250800630 c5080_horse warrior_ trampling from being swept right
250800640 c5080_Cavalry Warrior_Right turn from right-handed rush 1
250800641 c5080_Cavalry Warrior_Right turn from right-handed rush 2
250800650 c5080_Cavalry Warrior_Running down from the left
250800660 c5080_Cavalry Warrior_Stab from left-handed
250800670 c5080_Cavalry Warrior_Weak slash from left-handed
250800680 c5080_Cavalry Warrior_ Trampling off from the left
250800681 c5080_Cavalry Warrior_Treading off from left-handed (horse)
250800690 c5080_Cavalry Warrior_Striking from the left
250800900 c5080_horse warrior_playing
250800910 c5080_Cavalry Warrior_Slamming from damage
250800920 c5080_Cavalry Warrior_Special effects attack for judgment that passed
250800930 c1370_Fire cow_Dummy bullet_For collision detection_Small
250800980 c5080_Cavalry Warrior_Dummy Bullet_Dangerous Attack Prediction_Near
250800981 c5080_Cavalry Warrior_Dummy Bullet_Dangerous Attack Prediction_Far
250800990 c5080_horse warrior_common attack_horse assault
250800991 c5080_Cavalry Warrior_Common Attack_Horse Assault (for destroying objects)
250900000 c5090_Butterfly_Combo A-1 Weak right axis shift slash
250900010 c5090_Butterfly_Combo A-2 Two consecutive roundhouse kicks_First stage
250900011 c5090_Butterfly_Combo A-2 Two consecutive roundhouse kicks_Second stage
250900020 c5090_Butterfly_Combo A-3 Strong slash
250900030 c5090_Butterfly_Combo A-4 Steel Wire Footrest Assault Slash
250900040 c5090_Butterfly_Combo B-1 Weak right horizontal stripping
250900050 c5090_Butterfly_Combo B-2 Weak sword
250900060 c5090_Butterfly_Combo B-3 Heel drop
250900070 c5090_Butterfly_Combo B-4 Strong right-handed sword
250900080 c5090_Butterfly_Combo C-1 Two consecutive roundhouse kicks_First stage
250900081 c5090_Butterfly_Combo C-1 Two consecutive roundhouse kicks_Second stage
250900090 c5090_Butterfly_Combo C-2 Two consecutive horizontal strips_First stage
250900091 c5090_Butterfly_Combo C-2 Two consecutive horizontal strips_Second stage
250900100 c5090_Butterfly_Combo C-3 Two consecutive needle throwing steel wire jumping
250900110 c5090_Butterfly_Combo D-1 Weak left-handed
250900120 c5090_Butterfly_Combo D-2 Reservoir rotation kick
250900130 c5090_Butterfly_Strong lower slash
250900131 c5090_Butterfly_Strong lower slashing _Second tier
250900140 c5090_Butterfly_Summer salt from slashing
250900150 c5090_Butterfly_Summer salt steel wire jumping from a slash
250900160 c5090_butterfly_diffusion needle throw
250900170 c5090_butterfly_backstep needle throw
250900180 c5090_Butterfly_Needle & Kicking Strikes_First Stage
250900181 c5090_Butterfly_Needle & Kicking Strikes_Second Stage
250900182 c5090_Butterfly_Needle & Kicking Strikes_Third Stage
250900183 c5090_Butterfly_Needle & Kicking Strikes_4th Stage
250900184 c5090_Butterfly_Needle & Kicking Strikes_Fifth Stage
250900185 c5090_Butterfly_Needle & kick continuous attack_Sixth stage
250900186 c5090_Butterfly_Needle & Kicking Strikes_Seventh Stage
250900187 c5090_Butterfly_Needle & Kicking Strikes_8th Stage
250900190 c5090_Butterfly_Steel wire jump from one-shot Somersault
250900200 c5090_butterfly_steel wire trampling
250900210 c5090_Butterfly_Dive kick from steel wire
250900220 c5090_Butterfly_Steel wire → Drop throw start
250900221 c5090_Butterfly_Steel wire → Fall throw
250900230 c5090_Butterfly_Medium-range needle throwing assault slash
250900240 c5090_Butterfly_Steel wire Zigzag front jumping needle throwing_Third stage
250900241 c5090_Butterfly_Steel wire Zigzag front jump needle throw_4th stage
250900300 c5090_Butterfly_Steel wire → Diffusion needle throw
250900310 c5090_Butterfly_Butterfly_HU Time difference bullet_Parent_Life is short
250900320 c5090_Butterfly_Butterfly_HU Time difference bullet_Parent_Life is normal
250900330 c5090_Butterfly_Butterfly_HU Time difference bullet_Parent_Long life
250900600 c5090_Butterfly_Kicked through the lower tier_First tier
250900601 c5090_Butterfly_Kicking through the lower tier from being hit_Second tier
250900610 c5090_Butterfly_Right-handed roundhouse kick_First stage
250900611 c5090_Butterfly_Right-handed roundhouse kick_Second stage
250900620 c5090_Butterfly_Right horizontal scraping from a strong hit
250900630 c5090_Butterfly_Right-handed slashing from the right-handed sword
250900640 c5090_Butterfly_Right-handed rotation from a strong left-handed slash
250900650 c5090_Butterfly_Three consecutive attacks from kicking _First stage
250900651 c5090_Butterfly_Three consecutive hits from kicking_Second stage
250900652 c5090_Butterfly_Three consecutive hits from kicking_Third stage
250900660 c5090_Butterfly_Left slashing from being hit _First stage
250900661 c5090_Butterfly_Left slashing from a strong hit_Second stage
250900670 c5090_Butterfly_Left Roundhouse kick from being hit
250900680 c5090_Butterfly_Left strong slashing up from the left strong slash
250900690 c5090_Butterfly_Left strong rotation from being hit Right strong sword
250900700 c5090_Butterfly_Roundhouse kick from right weak _First stage
250900701 c5090_Butterfly_Roundhouse kick from right weak _Second stage
250900710 c5090_Butterfly_Left Weakly slashing
250900750 c5090_Butterfly_Strong from right weak playing_Slash up_First stage
250900751 c5090_Butterfly_Right from weak playing_Slash up_Second stage
250900760 c5090_Butterfly_Heel drop from left weak
250900800 c5090_butterfly_beam A_parent
250900810 c5090_butterfly_beam B_parent
250900850 c5090_Butterfly_Beam A_Dummy shooting towards the ground
250900860 c5090_Butterfly_Beam B_Dummy shooting towards the ground
250900900 c5090_butterfly_play / guard
250900920 c5090_Butterfly_Phantom activation
250900921 c5090_butterfly_butterfly change
250900930 c5090_Butterfly_Forced release when beam falls
250900980 c5090_Butterfly_Dummy bullet_Dangerous attack sign
250900981 c5090_Butterfly_Dummy bullet_Dangerous attack sign_Strong lower slash
250900982 c5090_Butterfly_Dummy bullet_Dangerous attack sign_Needle & kick final stage
250900983 c5090_Butterfly_Dummy bullet_Dangerous attack sign_Lower slash from kicking
250900984 c5090_Butterfly_Dummy bullet_Dangerous attack sign_Steel wire → Fall throw start_Start
251000100 c5100_Yasha Monkey_Rush 1-1 Right arm payment → Right arm reverse payment 1-1
251000101 c5100_Yasha Monkey_Rush 1-1 Right arm payment → Right arm reverse payment 1-2
251000110 c5100_Yasha Monkey_Rush 1-2 While turning around, hit the left arm floor repeatedly → Right arm payment 1-1
251000111 c5100_Yasha Monkey_Rush 1-2 While turning around, hit the left arm floor repeatedly → Right arm payment 1-2
251000112 c5100_Yasha Monkey_Rush 1-2 While turning around, hit the left arm floor repeatedly → Right arm payment 1-3
251000120 c5100_Yasha Monkey_Rush 1-3 Collapse from right arm sweep 1-1
251000121 c5100_Yasha Monkey_Rush 1-3 Collapse from right arm sweep (Jitabata) 1-2
251000122 c5100_Yasha Monkey_Rush 1-3 Falling down from right arm sweep (Jitabata) 1-3
251000123 c5100_Yasha Ape_Rush 1-3 Collapse from right arm sweep (Jitabata) 1-4
251000124 c5100_Yasha Monkey_Rush 1-3 Falling down from right arm sweep (Jitabata) 1-5
251000125 c5100_Yasha Monkey_Rush 1-3 Collapse from right arm sweep (Jitabata) 1-6
251000130 c5100_Yasha Monkey_Combo 1-1 Lower Nagibashi
251000140 c5100_Yasha Ape_Combo 1-2 Left arm upper from upper row
251000141 c5100_Yasha Ape_Combo 1-2 Left arm upper 1-2 from the upper cut
251000150 c5100_Yasha Ape_Jumping attack (high angle)
251000160 c5100_Yasha Ape_Passing off
251000170 c5100_Yasha Ape_Shooting from positioning movement
251000180 c5100_Yasha Monkey_Back Fist 1-1
251000181 c5100_Yasha Monkey_Back Fist 1-2 behind (planned to be separated)
251000190 c5100_Yasha Monkey_Rush 2-1 Continuous left and right arm payment from drumming 1-1
251000191 c5100_Yasha Monkey_Rush 2-1 Continuous left and right arm sweep from drumming 1-2
251000200 c5100_Yasha Monkey_Rush 2-2 Hitting the right arm from the hip turning → Jumping 1-1
251000201 c5100_Yasha Monkey_Rush 2-2 Hitting the right arm from the hip turning → Jumping 1-2
251000202 c5100_Yasha Monkey_Rush 2-2 Hitting the right arm from the hip turning → Jumping 1-3
251000203 c5100_Yasha Monkey_Rush 2-2 Hitting the right arm from the hip turning → Jumping 1-4
251000210 c5100_Yasha Monkey_Ground Rubbing Crawling Upper from Advance
251000211 c5100_Yasha Ape_Ground-rubbing Crawling Upper from forward_Falls from back
251000212 c5100_Yasha Monkey_Ground Rubbing Crawling Upper from Advance_Jitabata
251000220 c5100_Yasha Monkey_Drumming Move_Before
251000221 c5100_Yasha Monkey_Drumming Move_Before
251000230 c5100_Yasha Monkey_Drumming Move_After
251000231 c5100_Yasha Monkey_Drumming Move_After
251000240 c5100_Yaksha Monkey_Drumming Move_Left
251000241 c5100_Yaksha Monkey_Drumming Move_Left
251000250 c5100_Yaksha Monkey_Drumming Move_Right
251000251 c5100_Yaksha Monkey_Drumming Move_Right
251000260 c1050_Spear Monk _ Jumping and throwing from a grab
251000270 c5100_Yasha Monkey_PC Follow Step Jump
251000271 c5100_Yasha Monkey_PC Follow Step Jump_Landing
251000280 c5100_Yaksha Monkey_Skip the skull from your mouth
251000290 c5100_Yasha Monkey_Dung Throw
251000300 c5100_Yasha Monkey_Flatulence from running (provisional flatulence)
251000310 c5100_Yasha Ape_Large backstep (temporary flatulence)
251000320 c5100_Yasha Monkey_Close-distance slap み
251000321 c5100_Yasha Ape_Throwing from a short-distance grab_Slamming
251000322 c5100_Yasha Ape_Throwing from a short-distance grab_Drag
251000330 c5100_Yaksha Monkey_Sprinkling feces
251000340 c5100_Yasha Monkey_Slamming from Firecracker Reaction
251000470 c5100_Yasha Monkey_Battle Start (Bride Monkey) _Landing
251000471 c5100_Yasha Monkey_Battle Start (Bride Monkey) _Nagibuki 1
251000472 c5100_Yasha Monkey_Battle Start (Bride Monkey) _Nagibuki 2
251000473 c5100_Yasha Monkey_Battle Start (Bride Monkey) _Slamming
251000480 c5100_Yasha Monkey_Dummy Bullet_Dangerous Attack Prediction
251000500 c5100_Yasha Monkey_2 consecutive attacks with a sword 1-1
251000501 c5100_Yasha Monkey_2 consecutive attacks with a sword 1-2
251000502 c5100_Yasha Monkey_2 consecutive attacks with a sword 1-3 (slamming)
251000510 c5100_Yasha Ape_Sword 2 consecutive attacks 1-3 (thrust)
251000520 c5100_Yasha Monkey_Continuous Slashing 1-1
251000521 c5100_Yasha Monkey_Continuous Slashing 1-2
251000522 c5100_Yasha Monkey_Continuous Slashing 1-3
251000523 c5100_Yasha Monkey_Continuous Slashing 1-4
251000524 c5100_Yasha Monkey_Continuous Slashing 1-5
251000530 c5100_Yasha Monkey_Slamming from standing up movement 1-1 (per body)
251000531 c5100_Yasha Monkey_Slamming from standing up 1-2 (thrust)
251000532 c5100_Yasha Monkey_Slamming from standing up movement 1-3 (Slamming)
251000540 c5100_Yasha Monkey_Dive Attack
251000541 c5100_Yasha Ape_Inverted fall from a big jump ⇒ Ground sweep (Nagi wipe)
251000550 c5100_Yasha Ape_Advance thrust after placing your left hand 1-1
251000551 c5100_Yasha Ape_Advance thrust after placing your left hand 1-2
251000552 c5100_Yasha Ape_Advance thrust after placing your left hand 1-3
251000553 c5100_Yasha Ape_Advance thrust after placing your left hand 1-4
251000560 c5100_Yasha Ape_ Horizontal slide cutting after stretching the body sideways
251000565 c5100_Yasha Monkey_Foot Slash 1-1
251000566 c5100_Yasha Monkey_Foot Slash 1-2
251000570 c5100_Yasha Ape_Striking Attack 1-1
251000571 c5100_Yasha Ape_Striking Attack 1-2
251000572 c5100_Yasha Ape_Striking Attack 1-3
251000573 c5100_Yasha Ape_Striking Attack 1-4
251000580 c5100_Yaksha Ape_Roar 1-1
251000590 c5100_Yaksha Ape_Roar 1-2
251000600 c5100_Yaksha Monkey_Roar_Bleeding (carcass side section) 1 segment
251000610 c5100_Yaksha Monkey_Roar_Bleeding (carcass side section) 2nd stage
251000620 c5100_Yasha Monkey_Upside down from a big jump ⇒ Ground sweep (range attack)
251000630 c5100_Yaksha Ape_Weak Roar
251000640 c5100_Yaksha Monkey_Call the bride monkey
251000650 c5100_Yasha Monkey_Crazy Roar_Attack Test
251000900 c5100_Yasha Monkey_Bride Monkey Command Bullet 1
251000901 c5100_Yasha Monkey_Bride Monkey Command Bullet 1
251000902 c5100_Yasha Monkey_Bride Monkey Command Bullet 1
251000903 c5100_Yasha Monkey_Bride Monkey Command Bullet 1
251000904 c5100_Yasha Monkey_Bride Monkey Command Bullet 1
251000905 c5100_Yasha Monkey_Bride Monkey Command Bullet 1
251000980 c5100_Yasha Monkey_Dummy Bullet_Dangerous Attack Prediction
252000100 c5200_Mermaid Dragon_Slamming
252000110 c5200_Mermaid Dragon_Double Nagibashi 1
252000111 c5200_Mermaid Dragon_Double Nagibashi 2
252000120 c5200_Mermaid Dragon_Smashing
252000130 c5200_Mermaid Dragon_Pushing away from crushing
252000140 c5200_Mermaid Dragon_Mouth Shooting Star
252000150 c5200_Mermaid Dragon_Diagonal Slash
252000151 c5200_Mermaid Dragon_Left payment from diagonal slash
252000160 c5200_Mermaid Dragon_Lower left payment
252000170 c5200_Mermaid Dragon_Lower left payment to lower right payment
252000180 c5200_Mermaid Dragon_Slashing Back 1
252000181 c5200_Mermaid Dragon_Slashing Back 2
252000190 c5200_Mermaid Dragon_Reverse Slashing Back 1
252000191 c5200_Mermaid Dragon_Reverse Slashing Back 2
252000200 c5200_Mermaid Dragon_Eight-shaped slash 1
252000201 c5200_Mermaid Dragon_Eight-shaped slash 2
252000210 c5200_Mermaid Dragon_Stab
252000220 c5200_Mermaid Dragon_Shake off from the sword
252000230 c5200_Mermaid Dragon_Double Strike 1
252000231 c5200_Mermaid Dragon_Double Strike 2
252000240 c5200_Mermaid Dragon_Four consecutive attacks from two consecutive attacks 1
252000241 c5200_Mermaid Dragon_Four consecutive attacks from two consecutive attacks 2
252000242 c5200_Mermaid Dragon_Four consecutive attacks from two consecutive attacks 3
252000243 c5200_Mermaid Dragon_Four consecutive attacks from two consecutive attacks 4
252000250 c5200_Mermaid Dragon_Storm Slash from Four Strikes
252000300 c5200_Mermaid Dragon_Rush Biting
252000310 c5200_Mermaid Dragon_Bite from slamming
252000320 c5200_Mermaid Dragon_Neck attack from left-handed
252000330 c5200_Mermaid Dragon_Neck attack from right-handed
252000400 c5200_Mermaid Dragon_Anti-aircraft_Yokonagi
252000410 c5200_Mermaid Dragon_Anti-aircraft_Slanting
252000500 c5200_Mermaid Dragon_Lightning strike (indiscriminate near PC)
252000510 c5200_Mermaid Dragon_Lightning strike (for lightning strike)
252000530 c5200_Mermaid Dragon_Lightning Strike (Map edge indiscriminate)
252000540 c5200_Mermaid Dragon_Lightning Strike (Burning behind the Mermaid Dragon)
252000550 c5200_Mermaid Dragon_Lightning Strike (PC direct hit_Effect)
252000555 c5200_Mermaid Dragon_Lightning strike (PC direct hit_Attack)
252000610 c5200_Mermaid Dragon_Lightning strike during a big jump
252000611 c5200_Mermaid Dragon_Lightning strike during a big jump_Attack
252000620 c5200_Mermaid Dragon_Distance Attack_Sword Flash Wave_Vertical
252000630 c5200_Mermaid Dragon_Distance Attack_Sword Flash Wave_Horizontal
252000640 c5200_Mermaid Dragon_Full Range Attack
252000650 c5200_Mermaid Dragon_Lower Range Attack
252000660 c5200_Mermaid Dragon_Storm Jump_Lightning Omen
252000665 c5200_Mermaid Dragon_Storm Jump_Updraft
252000670 c5200_Mermaid Dragon_Distance Attack_Sword Flash Wave_Kasaya
252000680 c5200_Mermaid Dragon_Distance Attack_Sword Flash Wave_Reverse Kasaya
252000700 c5200_Mermaid Dragon_Slamming effect bullet
252000750 c5200_Mermaid Dragon_Slamming_Shockwave Test 1_Attack
252000760 c5200_Mermaid Dragon_Slamming_Shockwave Test 2_Bullet
252000800 c5200_Mermaid Dragon_Updraft
252000801 c5200_Mermaid Dragon_Sign of lightning strike during updraft
252000810 c5200_Mermaid Dragon_Updraft_Weak
252000820 c5200_Mermaid Dragon_Lightning Return_PC Blow-off Explosion
252000830 c5200_Mermaid Dragon_Strong Wind_Blows Off After PC
252000850 c5200_Mermaid Dragon_Lightning strike sign deleted
252000899 c5200_Mermaid Dragon_Dbg_Updraft Direct
252000910 c5200_Mermaid Dragon_Dbg_Storm Wall
252000911 c5200_Mermaid Dragon_Dbg_Storm Wall_HU
252000912 c5200_Mermaid Dragon_Dbg_Storm Wall_Deleted
252000920 c5200_Mermaid Dragon_Dbg_Danger mark
252000930 c5200_Mermaid Dragon_Dbg_Updraft Direct _Necessary
252000980 c5200_Mermaid Dragon_Dummy Bullet_Dangerous Attack Prediction_Double Strike
253000100 c5300_Okinayu_Short distance_Kasaya Nagi
253000110 c5300_Okinayu_Middle-distance_Left Kasaya Nagi
253000120 c5300_Okinayu_Swing down
253000130 c5300_Okina Dragon_Two consecutive horizontal sweeps
253000140 c5300_Okina Dragon_Continuous magic bullet
253000150 c5300_Okina Dragon_Induced magic bullet
253000160 c5300_Okina Dragon_Breath
253000170 c5300_Okinayu_Swing down
253000200 c5300_Okina Dragon_Falling Shinobi Killing Involvement
253100000 c5310_tentacles_pop out
253100100 c5310_Tentacles_Nagibuki
253100110 c5310_tentacles_get up 1
253100111 c5310_tentacles_get up 2
253100500 c5310_Tentacles_Signs_Flipping
253100600 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_SFX Dummy
253100620 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Dummy for Erasing
253100630 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Dummy B for erasing signs
253100650 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike Body
253100661 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 1
253100662 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 2
253100663 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 3
253100664 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 4
253100665 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 5
253100666 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 6
253100667 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 7
253100668 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 8
253100669 c5310_Tentacle_Mermaid Dragon Battle_Lightning Strike_Predictive Bullet_For Hitting 9
253200000 c5300_Okinayu_Swing down
253200020 c5300_Okina Dragon_Yokonagi
253200030 c5300_Okina Dragon_Coughing 1
253200031 c5300_Okina Dragon_Coughing 2
254000010 c5400_Revived Kensei_Right-handed Sword Combo 1
254000011 c5400_Revived Kensei_Right-handed Sword Combo 2-A
254000012 c5400_Revived Kensei_Right-handed Sword Combo 3-A
254000013 c5400_Revived Kensei_Right-handed Sword Combo 2-B
254000014 c5400_Revived Kensei_Right-handed Sword Combo 3-B
254000015 c5400_Revived Kensei_Sliding to the right (standby posture)
254000016 c5400_Revived Kensei_Slash up (standby posture)
254000020 c5400_Revived Kensei_Left Paper A dragon roll flash from a single avoidance
254000030 c5400_Revived Kensei_Tsubame from the strong stance 1
254000031 c5400_Revived Kensei_Tsubame from the strong stance 2
254000040 c5400_Revived Kensei_Double Sword 1
254000041 c5400_Revived Kensei_Double Sword 2
254000042 c5400_Revived Kensei_Lower row from double sword
254000043 c5400_Revived Kensei_Double Sword 2 (Short Knockback)
254000050 c5400_Revived Kensei_Raising from a weak stance
254000051 c5400_Revived Kensei_Lower from the lift
254000080 c5400_Revived Kensei_180 degree turn attack
254000090 c5400_Revived Kensei_Kabutowari
254000100 c5400_Revived Kensei_Left 90 degree turn attack
254000110 c5400_Revived Kensei_Right 90 degree turn attack
254000120 c5400_Revived Kensei_Turn and slash
254000130 c5400_Revived Kensei_Face
254000131 c5400_Revived Kensei_Chase
254000132 c5400_Revived Kensei_Face-to-Flame_Fire
254000135 c5400_Revived Kensei_Face-to-face_Sickbed
254000136 c5400_Revived Kensei_Follow-up_Sickbed
254000140 c5400_Revived Kensei_Two consecutive attacks from being swept away 1
254000141 c5400_Revived Kensei_Two consecutive attacks from being swept away 2
254000150 c5400_Revived Kensei_Unplugged body
254000160 c5400_Revived Kensei_Attack from the left dash 1
254000161 c5400_Revived Kensei_Attack from the left dash 2
254000162 c5400_Revived Kensei_Attack from the left dash 3
254000170 c5400_Revived Kensei_Mae Shukuchi Attack
254000180 c5400_Revived Kensei_Sword sword from right-handed
254000190 c5400_Revived Kensei_Sliding from the left
254000200 c5400_Revived Kensei_Left-slashing flow from a general-purpose stance
254000201 c5400_Revived Kensei_Right-slashing flow from left-slashing flow
254000210 c5400_Revived Kensei_Move diagonally 45 degrees from a general-purpose stance Kasaya
254000220 c5400_Revived Kensei_Right Sword to the right
254000230 c5400_Revived Kensei_Sword sword from left weak play
254000240 c5400_Revived Kensei_Strong Iai Sword (horizontal)
254000250 c5400_Revived Kensei_Strong Iai Sword (Horizontal_Explosion)
254000260 c5400_Revived Kensei_Strong Iai Sword (Vertical)
254000261 c5400_Revived Kensei_Strong Iai Sword (Vertical) _Second Stage
254000270 c5400_Revived Kensei_Strong Iai Sword (Power Wave) Body
254000271 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 1
254000272 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 2
254000273 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 3
254000274 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 4
254000275 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 5
254000276 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 6
254000277 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 7
254000278 c5400_Revived Kensei_Strong Iai Sword (Power Wave) 7
254000279 c5400_Revived Kensei_Strong Iai Sword (Power Wave) Sign
254000280 c5400_Revived Kensei_Throwing Start
254000281 c5400_Revived Kensei_Tsubame 1 (Throwing start posture)
254000282 c5400_Revived Kensei_Tsubame 2 (Throwing start posture)
254000290 c5400_Revived Kensei_Throw
254000291 c5400_Revived Kensei_Iai (throwing posture)
254000300 c5400_Revived Kensei_Desperate vertical cut
254000301 c5400_Revived Kensei_Desperate vertical cut_Fighting spirit blown away
254000310 c5400_Revived Kensei_Desperate Vertical Cut_Bullet 1_Additional Damage
254000311 c5400_Revived Kensei_Desperate Vertical Cut_Bullet 2_Blow-off Damage
254000320 c5400_Revived Kensei_Two consecutive Iai 1
254000321 c5400_Revived Kensei_Two consecutive Iai 2
254000330 c5400_Revived Kensei_Delayed Bullet 1
254000340 c5400_Revived Kensei_Delayed Bullet 2
254000350 c5400_Revived Kensei_ Ground trampling
254000351 c5400_Revived Kensei_Slashing up
254000352 c5400_Revived Kensei_Slashing back
254000360 c5400_Revived Kensei_Fire Attack (horizontal)
254000370 c5400_Revived Kensei_Flame Slasher_Fan-shaped Appearance
254000371 c5400_Revived Kensei_Flame Slasher_Fan Atari
254000380 c5400_Revived Kensei_Two consecutive Iai_Delayed bullets
254000382 c5400_Revived Kensei_Two consecutive Iai_Directly from the map
254000385 c5400_Revived Kensei_Two consecutive Iai_Delayed bullets
254000390 c5400_Revived Kensei_Flame Lower Combo 1
254000391 c5400_Revived Kensei_Flame Lower Combo 2
254000392 c5400_Revived Kensei_Flame Lower Combo 3
254000400 c5400_Revived Kensei_Flame Lower Combo 1
254000410 c5400_Revived Kensei_Invisible Iai Continuous Attack_Slash 1
254000411 c5400_Revived Kensei_Invisible Iai Continuous Attack_Slash 2
254000412 c5400_Revived Kensei_Invisible Iai Continuous Attack_Slash 3
254000413 c5400_Revived Kensei_Invisible Iai Strikes_Delayed Slash 1-1
254000414 c5400_Revived Kensei_Invisible Iai Strikes_Delayed Slash 1-2
254000415 c5400_Revived Kensei_Invisible Iai Strikes_Delayed Slash 1-3
254000416 c5400_Revived Kensei_Invisible Iai Strikes_Delayed Slash 2-1
254000417 c5400_Revived Kensei_Invisible Iai Strikes_Delayed Slash 2-2
254000418 c5400_Revived Kensei_Invisible Iai Strikes_Delayed Slash 2-3
254000419 c5400_Revived Kensei_Invisible Iai Strikes_Delayed Slash 2-4
254000500 c5400_Revived Kensei (after HU) _ Right-handed sword combo 1
254000501 c5400_Revived Kensei (after HU) _ Right-handed sword combo 2
254000502 c5400_Revived Kensei (after HU) _ Right-handed sword combo 3-A
254000503 c5400_Revived Kensei (after HU) _ Right-handed sword combo 3-B (spear)
254000510 c5400_Revived Kensei (after HU) _ Spear Slamming Combo 1 (Spear)
254000511 c5400_Revived Kensei (after HU) _ Spear Slamming Combo 2-A
254000512 c5400_Revived Kensei (after HU) _ Spear Slamming Combo 2-B (Spear _ Lower)
254000520 c5400_Revived Kensei (after HU) _ Dive attack (spear)
254000521 c5400_Revived Kensei (after HU) _ Dive attack (spear)
254000530 c5400_Revived Kensei (after HU) _Unplugged body
254000540 c5400_Revived Kensei (after HU) _ Rush 1
254000541 c5400_Revived Kensei (after HU) _ Rush 2
254000542 c5400_Revived Kensei (after HU) _ Rush 3 (spear)
254000543 c5400_Revived Kensei (after HU) _ Rush 4 (spear)
254000544 c5400_Revived Kensei (after HU) _Rush 5-A (Spear_Push)
254000545 c5400_Revived Kensei (after HU) _ Rush 5-B (spear)
254000550 c5400_Revived Kensei (after HU) _Jump piercing (spear)
254000560 c5400_Revived Kensei (after HU) _ Two sword spear strikes 1
254000561 c5400_Revived Kensei (after HU) _ Two sword spear strikes 2 (spear)
254000570 c5400_Revived Kensei (after HU) _ Stretching sword _ To the right
254000580 c5400_Revived Kensei (after HU) _ Spear pulling (spear)
254000590 c5400_Revived Kensei (after HU) _Sword spear two consecutive attacks_Left_90 degree turn 1
254000591 c5400_Revived Kensei (after HU) _Sword spear double strike_Left_90 degree turn 2 (spear)
254000600 c5400_Revived Kensei (after HU) _ Spear thrust (Spear _ thrust)
254000601 c5400_Revived Kensei (after HU) _Spear Thrust_Knockback Long (Spear_Push)
254000610 c5400_Revived Kensei (after HU) _ Spear retreat and sword 1 (spear)
254000611 c5400_Revived Kensei (after HU) _ Spear retreat and sword 2
254000620 c5400_Revived Kensei (after HU) _ Weakness Slash
254000630 c5400_Revived Kensei (after HU) _Weakness Slash_Delayed Explosion_Main Body
254000631 c5400_Revived Kensei (after HU) _Weakness Slash _Delayed Explosion_Search Bullet
254000640 c5400_Revived Kensei (after HU) _ New Rush 1
254000641 c5400_Revived Kensei (after HU) _ New Rush 2
254000642 c5400_Revived Kensei (after HU) _ New Rush 3 (Spear)
254000643 c5400_Revived Kensei (after HU) _ New Rush 4 (Spear)
254000644 c5400_Revived Kensei (after HU) _ New Rush 5
254000650 c5400_Revived Kensei (after HU) _ Spear Nagisa → Sword Double 1 (Spear)
254000651 c5400_Revived Kensei (after HU) _ Spear Nagisa → Sword Double 2
254000652 c5400_Revived Kensei (after HU) _ Spear Nagisa → Sword 2 consecutive 3
254000660 c5400_Revived Kensei (after HU) _ Rush 1
254000661 c5400_Revived Kensei (after HU) _ Rush 2
254000670 c5400_Revived Kensei (after HU) _ Rush 1
254000671 c5400_Revived Kensei (after HU) _ Rush 2
254000680 c5400_Revived Kensei (after HU) _ Iai
254000681 c5400_Revived Kensei (after HU) _Iai_Explosion
254000690 c5400_Revived Kensei (after HU) _Continuous light wave_Sword: Slash
254000691 c5400_Revived Kensei (after HU) _Continuous light wave_Light wave: First stage appearance
254000692 c5400_Revived Kensei (after HU) _Continuous light wave_Light wave: Per first stage
254000693 c5400_Revived Kensei (after HU) _Continuous light wave_Light wave: Two-stage appearance
254000694 c5400_Revived Kensei (after HU) _Continuous light wave_Light wave: Per two steps
254000700 c5400_Revived Kensei (after HU) _ Spear to the left (spear)
254000710 c5400_Revived Kensei (after HU) _HU transition (fighting spirit explosion)
254000711 c5400_Revived Kensei (after HU) _ HU transition (spear off)
254000750 c5400_Revived Kensei (after HU) _ Spear retreat Nagibuki Thunder attack _ Thunder
254000751 c5400_Revived Kensei (after HU) _ Spear retreat Nagibuki Thunder attack _ Spear body
254000760 c5400_Revived Kensei (after HU) _Dive after spear Thunder attack_Thunder
254000761 c5400_Revived Kensei (after HU) _Dive after spear Thunder attack_Spear body
254000800 c5400_Revived Kensei (after HU) _Pistol
254000810 c5400_Revived Kensei (after HU) _Pistol_Rapid fire_Left
254000811 c5400_Revived Kensei (after HU) _Pistol_Rapid fire_Right
254000812 c5400_Revived Kensei (after HU) _Pistol_Rapid fire_Left_Weak
254000813 c5400_Revived Kensei (after HU) _Pistol_Rapid fire_Right_Weak
254000900 c5400_Revived Kensei_Play / Guard
254000940 c5400_Revived Kensei_Discontinued Dummy_In front of HU
254000941 c5400_Revived Kensei_Discontinued Dummy_After HU
254000980 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction
254000981 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction Lower
254000982 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction Lower from Lifting
254000983 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction Yokoi Ai
254000984 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction Vertical Iai
254000985 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction Deadly Vertical Slash
254000986 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Predictor
254000987 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction Lower with spear
254000988 c5400_Revived Kensei_Dummy Bullet_Dangerous Attack Prediction
254000989 IA fire 360
270000100 c7000_Female player_Mai continuous attack 1
270000110 c7000_Female player_Mai continuous attack 2-1
270000111 c7000_Female player_Mai continuous attack 2-2
270000120 c7000_Female player_Mai continuous attack 3_Upper tightening-1
270000121 c7000_Female player_Mai continuous attack 3_Upper tightening-2
270000130 c7000_Female player_Mai continuous attack 3_Lower tightening-1
270000131 c7000_Female player_Mai continuous attack 3_Lower tightening-2
270000140 c7000_Female player_Movement attack 1_Left
270000150 c7000_Female player_Movement attack 2_Right
270000160 c7000_Female player_Thrust four consecutive attacks 1-3
270000161 c7000_Female player_Thrust four consecutive attacks 4
270000170 c7000_Female player_Shukuchi slashing
270000180 c7000_female player_jump slash
270000190 c7000_Female player_Previous step Slash up
270000210 c7000_Female player_Slash around _Left
270000211 c7000_Female player_Slash around _Left_Addition
270000220 c7000_Female player_Slash around _Right
270000221 c7000_Female player_Slash around _Right_Addition
270000230 c7000_Female player_Slash around _Left_180 degrees
270000231 c7000_Female player_Slash around _Left_180 degrees_Addition
270000240 c7000_Female player_Slash around _Right_180 degrees
270000241 c7000_Female player_Slash around _Right_180 degrees_Addition
270000250 c7000_Female player_Slash around _Left_Lower
270000260 c7000_Female player_Slash around _Right_Lower
270000270 c7000_Female player_Slash around _Right_Lower_180 degrees
270000300 c7000_Female player_Stop Shinobi _Start
270000301 c7000_Female player_Stop Shinobi 1
270000302 c7000_Female player_Stop Shinobi 2
270000400 c7000_Female player_Slashing back from right-handed strong play
270000410 c7000_Female player_Slash back from left-handed strong play
270000420 c7000_Female player_Slashing from right-handed strong
270000900 c7000_Female player_Play / Guard
270000980 c7000_Female player_Dummy bullet_Dangerous attack sign_Mai continuous attack 3_Lower tightening
270000981 c7000_Female player_Dummy bullet_Dangerous attack sign_Slash around _Left_Lower row
270000982 c7000_Female player_Dummy bullet_Dangerous attack sign_Slash around _Right_Lower
270100000 c7010_Busshi (NPC) _Buddha image throwing
270200100 c7020_Busshi (demon) _Basic combo 1_1_Right hand scratch
270200101 c7020_Busshi (Oni) _Basic Combo 1-2_Right Hands
270200102 c7020_Busshi (demon) _Basic combo 1_2_Flame arm shaving
270200103 c7020_Busshi (demon) _Basic combo 1_2_Flame arm slamming
270200104 c7020_Busshi (demon) _Basic combo 1_3_Right hand slamming
270200105 c7020_Busshi (demon) Basic combo 1_3 From left to right
270200106 c7020_Busshi (demon) Basic combo 1_4 From right to left
270200107 c7020_Busshi (Oni) _Basic Combo 1_4_Right Hands
270200108 c7020_Busshi (demon) _Basic combo 1_4_Right foot trampling
270200109 c7020_Busshi (demon) _Basic combo 1_4_Right hand slamming
270200110 c7020_Busshi (demon) _close attack 1_headbutt
270200111 c7020_Busshi (demon) _close attack 2_continuous headbutt_first stage
270200112 c7020_Busshi (demon) _close attack 2_continuous headbutt_second stage
270200120 c7020_Busshi (demon) _long jump right hand slam
270200121 c7020_Busshi (demon) _Vertical jump attack_Flame vertical sweep
270200122 c7020_Busshi (demon) _FW
270200126 c7020_Busshi (demon) _long jump right hand slamming_shock wave
270200130 c7020_Busshi (demon) _Basic combo 2_1_Flame arm shaving
270200131 c7020_Busshi (Oni) _Basic Combo 2_1_Right Arm Swipe
270200132 c7020_Busshi (demon) _Basic combo 2_1_Right foot trampling
270200133 c7020_Busshi (demon) _Basic combo 2_2_Flame arm swing up
270200134 c7020_Busshi (demon) _Basic combo 2_2_Flame arm swing down
270200135 c7020_Busshi (demon) _Basic combo 2_3_Right hand swing down
270200136 c7020_Busshi (demon) _Basic combo 2_3_Flame arm swing down
270200137 c7020_Busshi (demon) _Basic combo 2_3_Flame arm dragging backwards
270200140 c7020_Busshi (demon) _Basic combo 3_1_Right hand thrust
270200141 c7020_Busshi (demon) _Basic combo 3_1_Right foot trampling
270200142 c7020_Busshi (demon) Basic combo 3_2 From right to left
270200143 c7020_Busshi (Oni) _Basic Combo 3_2_Right Hands
270200144 c7020_Busshi (demon) _Basic combo 3_3_Right foot trampling
270200150 c7020_Busshi (demon) _Basic combo 3_2_Single shot_Right hand sweep
270200151 c7020_Busshi (demon) _Basic combo 3_2_Single shot_From left to right
270200160 c7020_Busshi (demon) _Basic combo 3_3_Single shot_Right foot trampling
270200170 c7020_Busshi (demon) _grabbing and hitting_grabbing
270200171 c7020_Busshi (demon) _grabbing and hitting_right arm hitting
270200172 c7020_Busshi (demon) _grabbing and hitting_left arm grabbing
270200180 c7020_Busshi (demon) _Cut through _Right arm
270200181 c7020_Busshi (demon) _Cut through _Burning arm
270200190 c7020_Busshi (demon) _Flame arm shaving 1
270200191 c7020_Busshi (demon) _Flame arm shaving 2
270200192 c7020_Busshi (demon) _Flame arm Nagisa 3_Nagibuki
270200193 c7020_Busshi (demon) _Flame arm stripping 3_Slamming
270200194 c7020_Busshi (demon) _Flame arm stripping 4_Right hand slamming
270200200 c7020_Busshi (demon) _Attack surrounded by flames_First lap
270200201 c7020_Busshi (demon) _Attack surrounded by flames_Second lap
270200202 c7020_Busshi (demon) _Attack surrounded by flames_Third lap
270200210 c7020_Busshi (demon) _flame arm slamming forward
270200220 c7020_Busshi (demon) _flame smashing_flame arm
270200221 c7020_Busshi (demon) _Flame smashing_Both steps
270200222 c7020_Busshi (demon) _Flame smashing_Summon demon Buddha
270200230 c7020_Busshi (demon) _self-centered explosion
270200231 c7020_Busshi (demon) _landing shock wave
270200233 c7020_Busshi (demon) _Wide range shock wave_First stage_DL3
270200234 c7020_Busshi (demon) _Wide range shock wave_Second stage_DL10
270200240 c7020_Busshi (demon) _Damage Slamming the flame arm connected from dying
270200260 c7020_Busshi (demon) _foot attack_left foot trampling
270200261 c7020_Busshi (demon) _Foot attack_Flame arm sweeping
270200262 c7020_Busshi (demon) _foot attack_right foot trampling
270200270 c7020_Busshi (demon) _breath
270200300 c7020_Busshi (demon) _Great skill_Extending flame
270200310 c7020_Busshi (demon) _range explosion
270200320 c7020_Busshi (demon) FB 1st stage
270200321 c7020_Busshi (demon) _FB_second stage
270200350 c7020_Busshi (demon) _damage floor _flame_dmp50_01
270200351 c7020_Busshi (demon) _damage floor _flame_dmp50_02
270200352 c7020_Busshi (demon) _damage floor _flame_dmp50_03
270200353 c7020_Busshi (demon) _damage floor _flame_dmp50_04
270200354 c7020_Busshi (demon) _damage floor _flame_dmp50_05
270200355 c7020_Busshi (demon) _damage floor _flame_dmp50_06
270200356 c7020_Busshi (demon) _damage floor _flame_dmp50_07
270200357 c7020_Busshi (demon) _damage floor _flame_dmp51_01
270200358 c7020_Busshi (demon) _damage floor _flame_dmp51_02
270200359 c7020_Busshi (demon) _damage floor _flame_dmp51_03
270200360 c7020_Busshi (demon) _damage floor _flame_dmp51_04
270200361 c7020_Busshi (demon) _damage floor _flame_dmp51_05
270200362 c7020_Busshi (demon) _damage floor _flame_dmp51_06
270200363 c7020_Busshi (demon) _damage floor _flame_dmp51_07
270200364 c7020_Busshi (demon) _damage floor _flame_dmp52_01
270200365 c7020_Busshi (demon) _damage floor _flame_dmp52_02
270200366 c7020_Busshi (demon) _damage floor _flame_dmp52_03
270200367 c7020_Busshi (demon) _damage floor _flame_dmp52_04
270200368 c7020_Busshi (demon) _damage floor _flame_dmp52_05
270200369 c7020_Busshi (demon) _damage floor _flame_dmp52_06
270200370 c7020_Busshi (demon) _damage floor _flame_dmp52_07
270200380 c7020_Busshi (demon) _damage floor _flame_dmp52_diffusion
270200390 c7020_Busshi (demon) _damage floor _flame_flame arm slamming
270200400 c7020_Busshi (demon) _demon Buddha_small attack
270200401 c7020_Busshi (demon) _demon Buddha_medium attack
270200402 c7020_Busshi (demon) _demon Buddha_great attack
270200440 c7020_Busshi (demon) _demon Buddha_flame wall
270200450 c7020_Busshi (demon) _Self-centered explosion HU2_Main body
270200451 c7020_Busshi (demon) _Wide range shock wave HU2_First stage_DL3
270200452 c7020_Busshi (demon) _Wide range shock wave HU2_Second stage_DL10
270200460 c7020_Busshi (demon) _demon Buddha_summon_funnel
270200520 c7020_Busshi (demon) _Triple thrust from right-handed _First stage
270200521 c7020_Busshi (demon) _Triple strut from right-handed _Second stage
270200522 c7020_Busshi (demon) _Triple strut from right-handed _Third stage
270200560 c7020_Busshi (demon) _Triple payment from left-handed _First stage
270200561 c7020_Busshi (demon) _Triple payment from left-handed _Second stage
270200562 c7020_Busshi (demon) _Triple payment from left-handed _Third stage
270200563 c7020_Busshi (demon) _Triple payment from left-handed _Flame arm shaving
270200592 c7020_Busshi (demon) _Slamming the flame arm from the right flow_First stage
270200593 c7020_Busshi (demon) _Slamming the flame arm from the right flow_Second stage
270200600 c7020_Busshi (demon) _right foot_weak_attack
270200601 c7020_Busshi (demon) _right foot_strong_attack
270200602 c7020_Busshi (demon) _right foot_strong_addition_attack
270200610 c7020_Busshi (demon) _left foot_weak_attack
270200611 c7020_Busshi (demon) _left foot_strong_attack
270200612 c7020_Busshi (demon) _left foot_strong_addition_attack
270200615 c7020_Busshi (demon) _both legs_weak_attack
270200616 c7020_Busshi (demon) _both legs_strong_attack
270200620 c7020_Busshi (demon) _face_attack_weak
270200621 c7020_Busshi (demon) _face_attack_strong
270200625 c7020_Busshi (demon) _Composite_Upper body_Attack
270200626 c7020_Busshi (demon) _Composite_Whole body crawling_Attack
270200627 c7020_Busshi (demon) _Composite_Whole body crushing_Attack
270200800 c7020_Busshi (demon) _for destroying objects
270200900 c7020_Busshi (demon) _play / guard
270200960 c7020_Busshi (demon) _for demon Buddha bullet erasure
270200970 c7020_Busshi (demon) _Explosion_HU For production
270200980 c7020_Busshi (demon) _Dummy bullet _Dangerous attack sign_Slashing through slashing _Lower
270200981 c7020_Busshi (demon) _Dummy bullet _Dangerous attack sign_Flame surrounding attack_Lower
270200982 c7020_Busshi (demon) _Dummy bullet _Dangerous attack sign_Firewave_Lower
270210100 c7020_Busshi (demon) _demon Buddha_small attack
270210101 c7020_Busshi (demon) _demon Buddha_medium attack
270210102 c7020_Busshi (demon) _demon Buddha_great attack
271000100 c7100_Rival_Right sword 1
271000101 c7100_Rival_Right sword 2
271000102 c7100_Rival_Right sword 3
271000103 c7100_Rival_Right sword 4
271000110 c7100_Rival_Right torso → Left torso 1
271000111 c7100_Rival_Right torso → Left torso 2
271000120 c7100_rival_pulling body
271000130 c7100_Rival_Kicking off
271000140 c7100_Rival_Lower cut through from left step
271000150 c7100_Rival_Dive slash from the brake bow
271000160 c7100_Rival_Short-distance pattern lift
271000161 c7100_Rival_Body blow from pattern lift
271000170 c7100_Rival_Lariat Neck Grab Pull
271000171 c7100_rivals_roll → pierce
271000180 c7100_Rival_Two-pawns restriction Kenka kick
271000190 c7100_Rival_Right slashing high-speed sword from being hit
271000200 c7100_Rival_Left slashing high-speed reverse slashing from being hit
271000210 c7100_Rival_High-speed reverse slashing from a weak right-handed player
271000220 c7100_Rival_High-speed slashing from a weak left
271000230 c7100_Rival_Right low-speed reverse slashing from being hit
271000240 c7100_Rival_Left Weakly hit high-speed sword
271000250 c7100_Rival_Left backstep thrust from a strong hit
271000260 c7100_rival_bow storage forward slash
271000270 c7100_Rival_Hachiman Flying Slash 1
271000271 c7100_Rival_Hachiman Flying Slash 2
271000272 c7100_Rival_Push from the eight-legged sword
271000290 c7100_Rival_Rush from being played_Right
271000291 c7100_Rival_Rush from being played_Left
271000292 c7100_Rival_Rush from being played_Finish
271000300 c7100_Rival_Right torso → Left torso 0
271000301 c7100_Rival_Right torso → Left torso 1
271000310 c7100_Rival_Strongly hit_Right_Rotating eight swords in a row 1
271000311 c7100_Rival_Strongly hit_Right_Rotating eight swords
271000320 c7100_Rival_Right-handed Kasaya Rotation from swinging down Two consecutive hits 1
271000321 c7100_Rival_Right-handed Kasaya Rotation from swinging down Two consecutive attacks 2
271000330 c7100_Rival_Bow storage Two consecutive attacks from the forward slash 1
271000331 c7100_Rival_Bow storage Two consecutive attacks from the forward slash 2
271000340 c7100_Rival_Hachiman Sword
271000341 c7100_Rival_Lower row from Hachiman Sword
271000350 c7100_Rival_Hachiman Single-shot slashing grated
271000360 c7100_Rival_Thunder Jump Slash
271000370 c7100_Rival_Hachiman Sword → Wrap around
271000380 c7100_Rival_Down revenge
271000390 c7100_Rival_Turnhouse kick and push
271000400 c7100_Rival_Push: Repartitioning posture
271000500 c7100_Rival_Bow attack common 0
271000502 c7100_Rival_Bow attack common 1
271000510 c7100_rival_reservoir bow
271000515 shotgun arrow
271000520 c7100_rival_thunder bow
271000530 c7100_Rival_Bow four-shot 1
271000531 c7100_Rival_Bow four-shot 1
271000532 c7100_Rival_Bow four-shot 1
271000533 c7100_Rival_Bow four-shot 1
271000900 c7100_Rival_Play / Guard
271000940 c7100_rival_closed dummy
271000980 c7100_Rival_Dummy bullet_Dangerous attack sign Lower breakthrough
271000981 c7100_Rival_Dummy Bullet_Dangerous Attack Prediction Throw Transition
271000982 c7100_Rival_Dummy bullet_Dangerous attack sign
271000983 c7100_Rival_Dummy bullet_Dangerous attack sign Backstep thrust
271000984 c7100_Rival_Dummy bullet_Dangerous attack sign Finish lower slash
271000985 c7100_Rival_Dummy bullet_Dangerous attack sign Down revenge
271000986 c7100_rivals_dummy bullets_dangerous attack precursors
271000987 c7100_rivals_dummy bullets_dangerous attack precursors
271000988 c7100_rivals_dummy bullets_dangerous attack precursors
271100100 c7110_Rival_Right sword 1
271100101 c7110_Rival_Right sword 2
271100102 c7110_Rival_Right sword 3
271100103 c7110_Rival_Right sword 4
271100110 c7110_Rival_Right torso → Left torso 1
271100111 c7110_Rival_Right torso → Left torso 2
271100120 c7110_rival_pulling body
271100130 c7110_Rival_Kicking off
271100140 c7110_Rival_Lower cut-out from the left step
271100150 c7110_Rival_Dive slash from the brake bow
271100160 c7110_Rival_Short-distance pattern lift
271100161 c7110_Rival_Body blow from pattern lift
271100170 c7110_Rival_Lariat Neck Grab Pull
271100171 c7110_Rival_Roll → pierce
271100180 c7110_Rival_Two-pawns restriction Kenka kick
271100190 c7110_Rival_Right slashing high-speed sword from being hit
271100200 c7110_Rival_Left slashing high-speed reverse slashing from being hit
271100210 c7110_Rival_High-speed reverse slashing from a weak right-handed player
271100220 c7110_Rival_High-speed slashing from a weak left
271100230 c7110_Rival_Right low-speed reverse slashing from being hit
271100240 c7110_Rival_Left Weakly hit high-speed sword
271100250 c7110_Rival_Left backstep thrust from a strong hit
271100260 c7110_Rival_Bow storage Forward slash
271100270 c7110_Rival_Hachiman Flying Slash 1
271100271 c7110_Rival_Hachiman Flying Slash 2
271100272 c7110_Rival_Push from the eight-legged sword
271100290 c7110_Rival_Rush from being played_Right
271100291 c7110_Rival_Rush from being played_Left
271100292 c7110_Rival_Rush from being played_Finish
271100300 c7110_Rival_Right torso → Left torso 0
271100301 c7110_Rival_Right torso → Left torso 1
271100310 c7110_Rival_Strongly hit_Right_Rotating eight swords in a row 1
271100311 c7110_Rival_Strongly hit_Right_Rotating eight swords in a row 2
271100320 c7110_Rival_Right-handed Kasaya Rotation from swinging down Two consecutive hits 1
271100321 c7110_Rival_Right-handed Kasaya Rotation from swinging down Two consecutive attacks 2
271100330 c7110_Rival_Bow storage Two consecutive attacks from the forward slash 1
271100331 c7110_Rival_Bow storage Two consecutive attacks from the forward slash 2
271100340 c7110_Rival_Hachiman Sword
271100341 c7110_Rival_Lower row from the eight swords
271100350 c7110_Rival_Hachiman Single-shot slashing grated
271100360 c7110_Rival_Lightning Jump Slasher_Sword Blade
271100361 c7110_Rival_Lightning Jump Slasher_Lightning
271100370 c7110_Rival_Hachiman Sword → Wrap around
271100380 c7110_Rival_Down revenge
271100390 c7110_Rival_Dash Eight stabs
271100400 c7110_Rival_Push: Repartitioning posture
271100410 c7110_Rival_Roundhouse kick
271100420 c7110_Rival_Immortal Slash_1st Stage
271100421 c7110_Rival_Immortal Slash-Second Stage
271100500 c7110_Rival_Bow attack common 0
271100502 c7110_Rival_Bow attack common 1
271100510 c7110_Rival_Reservoir Bow
271100515 Wot shotgun
271100520 c7110_rival_thunder bow
271100521 c7110_rival_thunder bow_thunder part
271100900 c7100_Rival_Play / Guard
271100940 c7100_rival_closed dummy
271100980 c7100_Rival_Dummy bullet_Dangerous attack sign Lower breakthrough
271100981 c7100_Rival_Dummy bullet_Dangerous attack sign Lariat Neck grab and pull
271100982 c7100_Rival_Dummy bullet_Dangerous attack sign
271100983 c7100_Rival_Dummy bullet_Dangerous attack sign Backstep thrust
271100984 c7100_Rival_Dummy bullet_Dangerous attack sign Finish lower slash
271100985 c7100_Rival_Dummy bullet_Dangerous attack sign Thrust from repartitioning
271100986 c7100_Rival_Dummy bullet_Dangerous attack sign Thunder-front jump slash
271100987 c7100_Rival_Dummy bullet_Dangerous attack sign Lei Heng jump slash
271100988 c7100_Rival_Dummy bullet_Dangerous attack sign Thunder bow
271100989 c7100_Rival_Dummy bullet_Dangerous attack sign Dash Eight stabs
274000000 c7400_Daughter of Medical Holy_Combo A-1 Right-handed sword
274000010 c7400_Daughter of Medical Holy_Combo A-2 Right-handed
274000020 c7400_Daughter of Isei_Combo A-3 Slash up diagonally to the left
274000030 c7400_Daughter of Medical Holy_Combo B-1 Swipe to the right
274000031 c7400_Daughter of Isei_Combo B-1 Slashing down from the right sword
274000040 c7400_Daughter of Isei_Combo B-2A Sword from the sword
274000050 c7400_Daughter of Isei_Combo B-2B Thrust from the slash
274000060 c7400_Daughter of Isei_Combo B-2C Lower payment from slashing
274000070 c7400_Daughter of Isei_Iai Tsubame from the sword_First stage
274000071 c7400_Daughter of Isei_Iai Tsubame connected from the sword_Second stage
274000080 c7400_Daughter of Isei_Anti-aircraft slashing
274000100 c7400_Daughter of Isei_Face
274000110 c7400_Daughter of Isei_Daughter without body
274000130 c7400_Daughter of Isei_Jumping thrust
274000150 c7400_Daughter of Medical Holy_Slashing Flow_Left
274000160 c7400_Daughter of Medical Holy_Slashing Flow_Right
274000220 c7400_Daughter of Isei_Surrounding to the left_Lower Nagi
274000230 c7400_Daughter of Isei_Right turn_Iai swallowback_First stage
274000231 c7400_Daughter of Isei_Right turn_Iai swallowback_Second stage
274000250 c7400_Daughter of Isei_Aikido Throw_Start
274000251 c7400_Daughter of Isei_Aikido Throw_Body
274000260 c7400_Daughter of Isei_Iai connected from Aikido throwing
274000270 c7400_Daughter of Isei_Slashing up the previous step
274000600 c7400_Daughter of Isei_Right-handed Iaido swallowing-First stage
274000601 c7400_Daughter of Isei_Right-handed Iaido swallowing-Second stage
274000610 c7400_Daughter of Isei_Ryumaki Sen from being hit right_First stage
274000611 c7400_Daughter of Isei_Ryumaki Sen from being hit right_Second stage
274000612 c7400_Daughter of Isei_Ryumaki Sen from being hit right_Third stage
274000613 c7400_Daughter of Isei_Ryumaki Sen from being hit right_4th stage
274000620 c7400_Daughter of Isei_Right
274000650 c7400_Daughter of Isei_Reverse dragon roll flash from left-handed
274000660 c7400_Daughter of Isei_Lower row from being flipped to the left
274000670 c7400_Daughter of Isei_Left slashing from a strong hit
274000680 c7400_Daughter of Isei_Left slashing from being hit_Right 180 degrees
274000700 c7400_Daughter of Isei_Slashing from right-handed
274000750 c7400_Daughter of Isei_Double attack from left-handed_First stage
274000751 c7400_Daughter of Isei_Second strike from left-handed_Second stage
274000900 c7400_Daughter of Medical Holy_Play / Guard
274000940 c7400_Daughter of Medical Holy_Dummy
274000980 c7400_Daughter of Medical Holy_Dangerous Attack Predictive Bullet
274000981 c7400_Daughter of Medical Holy_Dummy Bullet_Dangerous Attack Prediction_Push from Slash
274000982 c7400_Daughter of Medical Holy_Dummy Bullet_Dangerous Attack Prediction_Lower Payment from Slashing
274000983 c7400_Daughter of Medical Holy_Dummy Bullet_Dangerous Attack Prediction_Swallow
274000984 c7400_Daughter of Medical Holy_Dummy Bullet_Dangerous Attack Prediction_Flying Technique
274000985 c7400_Daughter of Medical Holy_Dummy Bullet_Dangerous Attack Prediction_Iai Connected from Repartitioning
274000986 c7400_Daughter of Isei_Dummy bullet_Dangerous attack sign_Swallow from right-handed
274000987 c7400_Daughter of Isei_Dummy bullet_Dangerous attack sign_Lower sword from left-handed
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