AtkParams - SekiroResurrection/modding-wiki GitHub Wiki
This parameter defines all aspects of a particular attack. This includes hitboxes, effects, knockback values, damage values, guard behaviors and more.
⚠ These parameter layouts are used for both Sekiro and NPCs, although the player character does not make use of all of them..
Parameters
Name | Type | Value | Description |
---|---|---|---|
Hit0_Radius | f32 | 0 | |
Hit1_Radius | f32 | 0 | |
Hit2_Radius | f32 | 0 | |
Hit3_Radius | f32 | 0 | |
KnockbackDist | f32 | 0 | Knockback distance for unblocked attacks (Can be a negative value) |
HitStopTime | f32 | 0 | Knockback distance for blocked attacks (Can be a negative value) |
Unk01 | f32 | 0 | Knockback distance for deflected attacks (Can be a negative value) |
Unk02 | f32 | 0 | |
spEffect0 | s32 | 0 | Slot for special effects |
spEffect1 | s32 | 0 | Slot for special effects |
spEffect2 | s32 | 0 | Slot for special effects |
spEffect3 | s32 | 0 | Slot for special effects |
spEffect4 | s32 | 0 | Slot for special effects |
Hit0_DmyPoly1 | s16 | 100 | |
Hit1_DmyPoly1 | s16 | -1 | |
Hit2_DmyPoly1 | s16 | -1 | |
Hit3_DmyPoly1 | s16 | -1 | |
Hit0_DmyPoly2 | s16 | 120 | |
Hit1_DmyPoly2 | s16 | -1 | |
Hit2_DmyPoly2 | s16 | -1 | |
Hit3_DmyPoly2 | s16 | -1 | |
Blowing Correction | s16 | 0 | |
AtkPhysCorrection | s16 | 100 | Correction rate for physical damage |
AtkMagCorrection | s16 | 100 | Correction rate for magic damage — Mortal Blade, Divine Confetti |
AtkFireCorrection | s16 | 100 | Correction rate for fire damage |
AtkThunCorrection | s16 | 100 | Correction rate for lightning damage |
AtkStamCorrection | s16 | 100 | Correction rate for deflected posture damage |
GuardAtkRateCorrection | s16 | 0 | |
GuardBreakCorrection | s16 | 100 | |
AtkThrowEscapeCorrection | s16 | 100 | |
AtkSuperArmorCorrection | s16 | 0 | |
AtkPhys | s16 | 0 | Value of physical damage |
AtkMag | s16 | 0 | Value of magic damage |
AtkFire | s16 | 0 | Value of fire damage |
AtkThun | s16 | 0 | Value of lightning damage |
AtkStam | s16 | 0 | Value of posture damage on deflected attacks |
GuardAtkRate | s16 | 0 | |
GuardBreakRate | s16 | 0 | |
AtkSuperArmor | s16 | 0 | |
AtkThrowEscape | s16 | 0 | |
AtkObj | s16 | 20 | |
GuardStaminaCutRate | s16 | 0 | |
GuardRate | s16 | 0 | |
ThrowTypeID | s16 | 0 | |
Hit0_hitType | u8 | 0 | |
Hit1_hitType | u8 | 0 | |
Hit2_hitType | u8 | 0 | |
Hit3_hitType | u8 | 0 | |
hit0_Priority | u8 | 0 | |
hit1_Priority | u8 | 0 | |
hit2_Priority | u8 | 0 | |
hit3_Priority | u8 | 0 | |
damageLevel | u8 | 0-10 |
0 : Not used for most hitboxes, but is used for mikiri hitboxes and other misc hitboxes. 1 : Extremely low hitstun. (Isshin Ashina's One Mind invisible slashes).2 : Most common level. Low hitstun.3 : Medium hitstun...?4 : Medium hitstun, sends Sekiro flying backwards if unblocked.5 : ???6 : High hitstun, pancakes Sekiro into the ground.7 : ???8 : No interruption for Sekiro. (Guardian Ape scream).9 : High hitstun, sends Sekiro into the air dramatically.10 : Extreme hitstun, creates the "katana drag" animation on Sekiro. |
mapHitType1 | u8 | 0 | |
GuardCutCancelRate | u8 | 0 | |
AtkAttribute | s8 | 4 | |
spAttribute | s8 | -1 | |
atkType | s8 | 0 | |
atkMaterial | s8 | -1 | |
atkSize | s8 | 0 | |
DefMaterial | s8 | -1 | |
DefSfxMaterial | s8 | 0 | |
HitSourceType | u8 | 0 | |
ThrowFlag | u8 | 0 | |
disableGuard | b8 | False | |
disableStaminaAttack | b8 | False | |
disableHitSpEffect | b8 | False | |
IgnoreNotifyMissSwingForAI | b8 | False | |
repeatHitSfx | b8 | False | |
IsArrowAtk | b8 | False | |
IsGhostAtk | b8 | False | |
isDisableNoDamage | b8 | False | |
atkPowForSfxSe | u8 | 0 | |
atkDirForSfxSe | u8 | 0 | |
opposeTarget | b8 | True | |
friendlyTarget | b8 | False | |
selfTarget | b8 | False | |
isChargeAtk | b8 | False | |
isShareHitList | b8 | False | |
isCheckObjPenetration | b8 | False | |
0x81 | b8 | False | |
0x81 | b8 | False | |
pad1 | u8 | 0 | Enables the game to request special animations. 17 : Sand kick 19 : Divine Dragon's wind launch 20 : Small hop? 21 : Genichiro & Sekiro's trading 22 : Emma & Sekiro trading 23 : Owl and Sekiro trading |
regainableSlotId | u8 | 0 | |
deathCauseId | s32 | 0 | |
decalId1 | s32 | 0 | |
decalId2 | s32 | 100 | |
spawnAiSoundId | s32 | 2030 | |
HitAiSoundId | s32 | 2130 | |
RumbleId0 | s32 | -1 | |
RumbleId1 | s32 | -1 | |
RumbleId2 | s32 | -1 | |
RumbleId3 | s32 | -1 | |
Hit0_VfxId | s32 | -1 | |
Hit0_DummyPolyId0 | s32 | -1 | |
Hit0_DummyPolyId1 | s32 | -1 | |
Hit1_VfxId1 | s32 | -1 | |
Hit1_DummyPolyId0 | s32 | -1 | |
Hit1_DummyPolyId1 | s32 | -1 | |
Hit2_VfxId | s32 | -1 | |
Hit2_DummyPolyId0 | s32 | -1 | |
Hit2_DummyPolyId1 | s32 | -1 | |
Hit3_VfxId | s32 | -1 | |
Hit3_DummyPolyId0 | s32 | -1 | |
Hit3_DummyPolyId1 | s32 | -1 | |
Hit4_VfxId | s32 | -1 | |
Hit4_DummyPolyId0 | s32 | -1 | |
Hit4_DummyPolyId1 | s32 | -1 | |
Hit5_VfxId | s32 | -1 | |
Hit5_DummyPolyId0 | s32 | -1 | |
Hit5_DummyPolyId1 | s32 | -1 | |
Hit6_VfxId | s32 | -1 | |
Hit6_DummyPolyId0 | s32 | -1 | |
Hit6_DummyPolyId1 | s32 | -1 | |
Hit7_VfxId | s32 | -1 | |
Hit7_DummyPolyId0 | s32 | -1 | |
Hit7_DummyPolyId1 | s32 | -1 | |
Hit4_Radius | f32 | 0 | |
Hit5_Radius | f32 | 0 | |
Hit6_Radius | f32 | 0 | |
Hit7_Radius | f32 | 0 | |
Hit8_Radius | f32 | 0 | |
Hit9_Radius | f32 | 0 | |
Hit10_Radius | f32 | 0 | |
Hit11_Radius | f32 | 0 | |
Hit12_Radius | f32 | 0 | |
Hit13_Radius | f32 | 0 | |
Hit14_Radius | f32 | 0 | |
Hit15_Radius | f32 | 0 | |
Hit4_DmyPoly1 | s16 | -1 | |
Hit5_DmyPoly1 | s16 | -1 | |
Hit6_DmyPoly1 | s16 | -1 | |
Hit7_DmyPoly1 | s16 | -1 | |
Hit8_DmyPoly1 | s16 | -1 | |
Hit9_DmyPoly1 | s16 | -1 | |
Hit10_DmyPoly1 | s16 | -1 | |
Hit11_DmyPoly1 | s16 | -1 | |
Hit12_DmyPoly1 | s16 | -1 | |
Hit13_DmyPoly1 | s16 | -1 | |
Hit14_DmyPoly1 | s16 | -1 | |
Hit15_DmyPoly1 | s16 | -1 | |
Hit4_DmyPoly2 | s16 | -1 | |
Hit5_DmyPoly2 | s16 | -1 | |
Hit6_DmyPoly2 | s16 | -1 | |
Hit7_DmyPoly2 | s16 | -1 | |
Hit8_DmyPoly2 | s16 | -1 | |
Hit9_DmyPoly2 | s16 | -1 | |
Hit10_DmyPoly2 | s16 | -1 | |
Hit11_DmyPoly2 | s16 | -1 | |
Hit12_DmyPoly2 | s16 | -1 | |
Hit13_DmyPoly2 | s16 | -1 | |
Hit14_DmyPoly2 | s16 | -1 | |
Hit15_DmyPoly2 | s16 | -1 | |
Hit4_hitType | u8 | 0 | |
Hit5_hitType | u8 | 0 | |
Hit6_hitType | u8 | 0 | |
Hit7_hitType | u8 | 0 | |
Hit8_hitType | u8 | 0 | |
Hit9_hitType | u8 | 0 | |
Hit10_hitType | u8 | 0 | |
Hit11_hitType | u8 | 0 | |
Hit12_hitType | u8 | 0 | |
Hit13_hitType | u8 | 0 | |
Hit14_hitType | u8 | 0 | |
Hit15_hitType | u8 | 0 | |
0x17C | s32 | 0 | |
0x180 | s32 | 0 | |
0x184 | s32 | 0 | |
0x186 | s16 | 255 | |
defMaterialVal1 | s16 | 139 | |
defMaterialVal2 | s16 | 139 | |
atkDarkCorrection | s16 | 100 | |
atkDark | s16 | 0 | Value of chip damage when an attack is blocked and not deflected |
IsChargeAtk2 | b8 | False | |
IsChargeAtk3 | b8 | True | |
0x192 | b8 | False | |
0x192 | b8 | False | |
0x192 | b8 | False | |
0x192 | b8 | False | |
0x192 | b8 | False | |
0x192 | b8 | False | |
0x193 | u8 | 0 | |
NewStaminaDamage1 | u16 | 100 | |
0x196 | u16 | 0 | |
Set Docking Edge Variation ID | u8 | 0 | NPC's reaction to their attacks being deflected. 1 : Combo is interrupted. 2 : Combo is interrupted. 11 : No reaction, and combos continue. |
Set Guard Behavior | u8 | 0 | NPC's reaction to their attacks being blocked. 1 : Combo is interrupted. 2 : Combo is interrupted. 11 : No reaction, and combos continue. |
SekiroUnk1 | u16 | 0 | |
NewDamageSystem1 | u16 | 0 | |
NewDamageSystem2 | u16 | 0 | |
NewDamageSystem3 | u16 | 0 | |
DamageLevel? | u16 | 0 | |
atkElementCorrectParamId | s32 | 0 | |
0x1A8 | u8 | 0 | |
ExtraAttribute | u8 | 0 | |
NewStaminaDamage2 | u16 | 0 | Amount of posture damage dealt to Sekiro when an attack has not been blocked or deflected. |
0x1AC | u16 | 0 | Amount of posture damage dealt to Sekiro when an attack is blocked. |
0x1AE | u16 | 0 | |
0x1B0 | u16 | 0 | |
0x1B2 | u16 | 0 | |
0x1B4 | u16 | 0 | |
0x1B6 | u16 | 0 | |
AtkType/Material/New | u8 | 0 | |
0x1B9 | u8 | 0 | |
0x1BA | u8 | 0 | |
0x1BB | u8 | 0 | |
0x1BC | s32 | -1 | |
0x1C0 | u8 | 0 | |
0x1C1 | u8 | 0 | |
0x1C2 | u16 | 0 | |
0x1C4 | u32 | 0 | |
0x1C8 | u8 | 0 | |
MapHitType2 | u8 | 0 | |
MapHitType3 | u8 | 0 | |
0x1CB | u8 | 0 | |
0x1CC | f32 | 0 |