Properties - Seanba/Tiled2Unity GitHub Wiki
Layer Properties
unity:layer The (physics) layer name in unity
unity:sortingLayerName The Name of the Sorting Layer in Unity
unity:tag The Name of the Tag in Unity
unity:sortingOrder The `sorting in layer` value in unity
unity:isTrigger Whether collider is a trigger or not
unity:ignore Ignore layer (or parts of it) during import (value = [false|true|collision|visual])
Map Properties
unity:scale The `pixels per unit` value in unity
unity:resource Allow ability to instantiate prefab via script in your Unity game by placing the exported map in a Resources folder.
unity:resourcePath Any additional path between `Resources` and your map. E.g., 'maps' becomes 'Resources\maps\foo.prefab'
Tile Properties