Properties - Seanba/Tiled2Unity GitHub Wiki

Layer Properties

unity:layer              The (physics) layer name in unity
unity:sortingLayerName   The Name of the Sorting Layer in Unity
unity:tag                The Name of the Tag in Unity
unity:sortingOrder       The `sorting in layer` value in unity
unity:isTrigger          Whether collider is a trigger or not
unity:ignore             Ignore layer (or parts of it) during import (value = [false|true|collision|visual])

Map Properties

unity:scale              The `pixels per unit` value in unity
unity:resource           Allow ability to instantiate prefab via script in your Unity game by placing the exported map in a Resources folder.
unity:resourcePath       Any additional path between `Resources` and your map. E.g., 'maps' becomes 'Resources\maps\foo.prefab'

Tile Properties