Regions - ScotticlesTV/MC_Engine GitHub Wiki

Overview

Regions are custom areas centered around a set position with a radius that defines the region borders with enter and exit events that let you set custom command reactions to those events.

Radial Regions

A region based around a single point with a radius, forming a sphere for the region shape.

Region Name:

The name of the Region shown in the Region editor.

  • Set via a text input.
  • Can be any string of numbers/letters.

Region Enabled:

Whether or not the Region Commands and

  • Toggleable via a checkbox.
  • Can be True or False.

Region Position:

The Region’s location.

  • Set via 3 separate X, Y, and Z inputs.
  • Must be whole numbers.

Region Radius:

The radius/size of the region based around the region position.

  • Set via a text input that takes any positive whole number.

Enter Commands:

A list of commands that run when a player enters the region radius.

  • Set via a text input.
  • Can be any chat-executable command from vanilla Minecraft or added by another loaded mod.

Exit Commands:

A list of commands that run when a player exits the region radius.

  • Set via a text input.
  • Can be any chat-executable command from vanilla Minecraft or added by another loaded mod.

Region Sound:

The sound that plays when a player enters the region radius.

  • Set via a text input.
  • Can be any vanilla sound, a sound added by a resource pack, or any sound added by another loaded mod.

Region Sound Volume:

The volume of the Region Sound.

  • Set via a text input.
  • Can be any float.

Region Sound Fade Duration:

The time it takes for the Region Sound to fade out when a player leaves the Region.

  • Set via a text input.
  • Can be any float.

Linear Regions

A regions based around 2 corner points, forming a rectangle for the region shape.

Region Name:

The name of the Region shown in the Region editor.

  • Set via a text input.
  • Can be any string of numbers/letters.

Region Enabled:

Whether or not the Region Commands and

  • Toggleable via a checkbox.
  • Can be True or False.

Region Position 1:

The Region’s 1st location.

  • Set via 3 separate X, Y, and Z inputs.
  • Must be whole numbers.

Region Position 2:

The Region’s 2nd location.

  • Set via 3 separate X, Y, and Z inputs.
  • Must be whole numbers.

Region Radius:

The radius/size of the region based around the region position.

  • Set via a text input that takes any positive whole number.

Enter Commands:

A list of commands that run when a player enters the region radius.

  • Set via a text input.
  • Can be any chat-executable command from vanilla Minecraft or added by another loaded mod.

Exit Commands:

A list of commands that run when a player exits the region radius.

  • Set via a text input.
  • Can be any chat-executable command from vanilla Minecraft or added by another loaded mod.

Region Sound:

The sound that plays when a player enters the region radius.

  • Set via a text input.
  • Can be any vanilla sound, a sound added by a resource pack, or any sound added by another loaded mod.

Region Sound Volume:

The volume of the Region Sound.

  • Set via a text input.
  • Can be any float.

Region Sound Fade Duration:

The time it takes for the Region Sound to fade out when a player leaves the Region.

  • Set via a text input.
  • Can be any float.