Camera Settings - ScanMountGoat/ssbh_editor GitHub Wiki

The camera settings menu controls the transformations of the viewport camera. Currently only position, rotation, and field of view (FOV) are editable. The values are designed to be compatible with the camera values in the stprm files. Clicking the "Reset" button will set all values to their defaults as well as clearing the currently loaded camera animation.

Camera animations can be loaded in the viewport similar to stage lighting files by clicking the button and selecting the appropriate .nuanmb animation file. Fighter specific camera animations like victory animations are stored in locations like camera/fighter/mario/c00/j02win1.nuanmb. Certain stages also have camera animations in their animation folder like stage/zelda_skyward/normal/motion/camera/camerar1_2.nuanmb. The camera can still be controlled manually by pausing the animation playback and using the mouse or keyboard shortcuts or editing the values in the Camera Settings window.

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