Using Metadata Properties - SaviorXTanren/MixPlayCreator GitHub Wiki

MixPlay projects created through the MixPlay Creator come with the ability to interact with the various items you have added to your project. Below is a list of all the current metadata properties you can use for your MixPlay project, as well as the current known Mixer bots that have the ability to use metadata properties.

Metadata Properties

  • visible = This property will set the visibility of the specified item on your MixPlay project. Putting the value true will make it visible, while the value false will make it hidden

  • xposition = This property will set the x position of the specified item on your MixPlay project. The value you specify will be the percentage of the item relative to the entire area. For example, using the value "50" will put the item at the 50% position at center of the screen horizontally.

  • yposition = This property will set the y position of the specified item on your MixPlay project. The value you specify will be the percentage of the item relative to the entire area. For example, using the value "50" will put the item at the 50% position at center of the screen vertically.

  • text = This property will set the text shown for the specified text item.

  • source = This property will set the image path used for the specified image item.

  • playsound = This property will play a sound file that has been included with your MixPlay project. Simply put the filename of the sound EXACTLY as it is spelled, case-sensitive, & with the file extension. (EX: "My happy song.mp3")

  • playvideo = This property will play a video file that has been included with your MixPlay project. Simply put the filename of the video EXACTLY as it is spelled, case-sensitive, & with the file extension. (EX: "Cool clip.mp4")

Using Metadata Properties In Mixer Bots

Below is a list of Mixer bots that support using metadata properties for MixPlay projects. If you discover another bot that can do this but is not listed below, please let us know so we can add instructions on how it can be done.

Mix It Up

Mix It Up Using Metadata Properties

To use metadata properties in Mix It Up, you will want to add an Interactive Action to whatever command you'd like to perform this in. In the Interactive Action, select the "Set Custom Metadata" option and you will be shown the UI above.

First, type in the name of the item that is an interactive button that you want to interact with. If you are not directly interacting with an item that has an interactive button (EX: Sounds do not have an interactive button), simply specify the name of any one of the items that has an interactive button.

Next, specify the name and value for each metadata property you want to use in the set of two text boxes. You can add additional metadata properties by clicking on the "Add Pair" button and deleting them by clicking on the trashcan button.