Tetromino Design Document - Samulus/tetromino GitHub Wiki

Gameplay Mechanics

  • Crates
  • Recorders
  • ColorChangers
  • Cameras

Levels

  • Be The Change You Want To See (001)

Tag Database

I am currently using the 'Tag' functionality in Unity to denote certain things in the game logic.

Tag Purpose Example
Player Denotes the the presence of the player character. The Player character.
PickUp An object that can be picked up and carried by the player. Crates.
Laser Emitted from LaserSenders. Lasers.