Tetromino Design Document - Samulus/tetromino GitHub Wiki
Gameplay Mechanics
- Crates
- Recorders
- ColorChangers
- Cameras
Levels
- Be The Change You Want To See (001)
Tag Database
I am currently using the 'Tag' functionality in Unity to denote certain things in the game logic.
Tag | Purpose | Example |
---|---|---|
Player | Denotes the the presence of the player character. | The Player character. |
PickUp | An object that can be picked up and carried by the player. | Crates. |
Laser | Emitted from LaserSenders. | Lasers. |