Engine Implementation - worldscapes/engine GitHub Wiki

This article describes API objects in overall Engine structure.

Engine is devided in two parts: WorldscapesClientAPI and WorldscapesServerAPI.

WorldscapesClientApi

Serves as basis which connects other Client-side API object.

DisplayApi

Connector between Engine and presentation logic.

ClientNetworkApi

Connects Client instance to Server instance.

ClientECRApi

Manages Client simulation flow.

WorldscapesServerApi

ServerNetworkApi

Handles Client instance connections.

ServerECRApi

Manages Server simulation flow.