Engine Implementation - worldscapes/engine GitHub Wiki
This article describes API objects in overall Engine structure.
Engine is devided in two parts: WorldscapesClientAPI and WorldscapesServerAPI.
WorldscapesClientApi
Serves as basis which connects other Client-side API object.
DisplayApi
Connector between Engine and presentation logic.
ClientNetworkApi
Connects Client instance to Server instance.
ClientECRApi
Manages Client simulation flow.
WorldscapesServerApi
ServerNetworkApi
Handles Client instance connections.
ServerECRApi
Manages Server simulation flow.