Installation - SBPrime/AsyncWorldEdit GitHub Wiki
#Spigot
WorldEdit 7.x
- download and install WorldEdit 7.1.0
- download the plugin, you need to get version 3.6.x
- install AsyncWorldEdit (the injector is no longer needed)
- (o) to enable blocks loggin and blocks access control download BlocksHub
- (o) the appropriate bridge for your progress display plugin (For example: if you want to use ActionBarAPI you need AsyncWorldEdit-ActionBarAPI)
- (o) if you would like to use the built in bos bar please consider installing this plugin: AsyncWorldEdit - Boss Bar
- restart server
- edit the config file
- restart server or do /AWE reload
WorldEdit 6.x
- download and install WorldEdit
- download the plugin, you need to get version 2.x
- put the AsyncWorldEdit and AsyncWorldEditInjector in the plugins directory
- to enable blocks loggin and blocks access control download BlocksHub
- if you are using PlotMe and want to enable the PlotMeFix put AsyncWorldEdit-PlotMe* in your plugins folder. Use the jar that's for your PlotMe version!
- restart server
- edit the config file
- restart server or do /AWE reload
WorldEdit 5.x
- download and install WorldEdit
- download the plugin, you need to get v1.x
- put the AsyncWorldEdit in the plugins directory
- to enable blocks loggin and blocks access control download BlocksHub
- if you are using PlotMe and want to enable the PlotMeFix put AsyncWorldEdit-PlotMe* in your plugins folder. Use the jar that's for your PlotMe version!
- restart server
- edit the config file
- restart server or do /AWE reload
Forge (Cauldron 1.7.10)
Only WorldEdit 6.x is supported.
- download WorldEdit and WorldEdit Forge
- install WorldEdit into plugins folder
- install WorldEdit forge into mods folder
- download AsyncWorldEdit
- install AsyncWorldEditInjector into mods folder (do not put it into the plugins folder!)
- install AsyncWorldEdit into plugins folder (do not put it into the mods folder!)
- to enable blocks loggin and blocks access control download BlocksHub
- if you are using PlotMe and want to enable the PlotMeFix put AsyncWorldEdit-PlotMe* in your plugins folder. Use the jar that's for your PlotMe version!
- restart server
- edit the config file
- restart server or do /AWE reload