Changelog 2.x - SBPrime/AsyncWorldEdit GitHub Wiki
<--- AsyncWorldEdit 2.x --->
- 2.3.2
- Updated API to 2.0.4
- Fixed MaxBlockChangeException handling
- 2.3.1
- Added support for operations that change the same location twice.
- Fixed cross thread checking if chunk is loaded.
- 2.3.0
- Added support for BlocksHub v2.0
- Updated to newest WorldEdit version
- Fixed NBT block edit
- Fixed lock queue causing job to never finish
- Fixed class scanner error handling
- Updated to Spigot 1.10
- Updated API to 2.0.3
- Fixed handling of job cancel
- Fixed handling of set command
- 2.2.2
- Fixed the injector accessing private classes
- 2.2.1
- Fixed task dispatcher freeze
- 2.2.0
- New version of strings provider
- Fixed job cancel
- API extracted to package
- Added support for pause
- Progress display extracted to external bridge plugins
- 2.1.5
- Project refactoring for API
- Extracted PlotMe fix to external plugins
- 2.1.4.
- Added synchronization for optimistic world operations
- Fixed handling of changing regions
- Fixed concurrent changes modification from API
- Fixed typos
- Updated to new PlotMe-Core
- 2.1.3.
- Fixed dispatcher process condition
- 2.1.2.
- Fixed entity creation handling
- Fixed error handling during job processing
- Added configuration options for force flush blocks number
- Added dispatcher configuration validation
- 2.1.1.
- Added missing WorldEdit operations to default config
- Changed ClassScanner filters
- Fixed class scanning of operations even if the first (top most parent) parent was detected as "not async"
- 2.1.0.
- Added forge/cauldron support (injector only!)
- Better exception logging
- Added support for PlotMe-Core
- Added schematic async saving
- Added CraftScripts async mode
- Added disable/enable async mode for for schematic save/load and craftscripts
- Added special debug output mode
- Added support for entities in undo
- Fixed undo not removing every block
- Minor changes to default configuration
- 2.0.2.
- Added maximum time the dispatcher can perform each run
- Class scanner optimization
- Minor changes to the default configuration
- Added async schematic loading
- 2.0.1.
- Fixed bug in class scanner
- 2.0.0.
- New license (please read!)
- Upgraded injector and wrapper classed to WorldEdit 6.0 build 3289-d8622fb (tested up to 3308-a564792)
- Fixed region selections not working from commands
- Fixed code permissions and documentation inconsistency
- Fixed cancel job command not working
- Added permission groups
- Added 3 variants of configuration reload: all, configuration, permission groups (needed when player perms are changed!)
- Added per permission group job limit
- Added support for PlotMe 0.13g
- Extracted all messages to external file (added support for translations!)
- Use internal player representation instead of UUIDS
- Removed metrics opt out from main configuration file (uses global opt out instead)
- Changed how configuration reload works (it no longer clears all the queued jobs).
- Some code cleanup