Changelog 1.0 RC - SBPrime/AsyncWorldEdit GitHub Wiki

<--- AsyncWorldEdit 1.0 RC --->

  • 1.0 RC7a
    • Migrated to GitHub API for version checking
  • 1.0 RC7
    • Added talkative switch in configuration
    • Fixed clipboard properties not updating
    • Fixed undo commands cancel
    • Fixed mask handling for undo commands
  • 1.0 RC6
    • Fixed undo freeze
    • Add added jobs progress and job state changing events to API
    • Fixed mask handling for the latest WorldEdit
    • Fixed mask handling for redo command
    • Added configuration option for player queue cleanup
    • Fixed AWE state handling
  • 1.0 RC5
    • Fixed block fetching (slow block placing speed after some time)
    • Fixed undo command handling
    • Allow commands from console
    • Added enable/disable option for plotme fix
    • Added paged version of jobs command
  • 1.0 RC4
    • Add added queue clean after player quits
    • New (more precise) block placing speed
    • Added async block get (fixes "Asynchronous entity world add" bug)
    • Added auto flush on stage 1
    • Added progress bar
  • 1.0 RC3 - broken do not use
    • Added async for all stage 1 (block preparation) operations in EditSession (Tested ~50 000 000 block changes without lag!)
    • Less talkative config
    • Added jobs
    • Fixed purge command
    • Code cleanup and refacroting
    • Changed block placing speed calculation
    • Added plotMe mask bug workaround (In special build)
  • 1.0 RC2
    • Added physics freeze when editing blocks
    • Changed version checker to curse API
    • Fixed double blocks handling when performing undo operation
    • Extracted blocks loggers and block access control to blocksHub
  • 1.0 RC1
    • Fixed connection timeout handling when unable to check AWE version