Changelog 1.0 RC - SBPrime/AsyncWorldEdit GitHub Wiki
<--- AsyncWorldEdit 1.0 RC --->
- 1.0 RC7a
- Migrated to GitHub API for version checking
- 1.0 RC7
- Added talkative switch in configuration
- Fixed clipboard properties not updating
- Fixed undo commands cancel
- Fixed mask handling for undo commands
- 1.0 RC6
- Fixed undo freeze
- Add added jobs progress and job state changing events to API
- Fixed mask handling for the latest WorldEdit
- Fixed mask handling for redo command
- Added configuration option for player queue cleanup
- Fixed AWE state handling
- 1.0 RC5
- Fixed block fetching (slow block placing speed after some time)
- Fixed undo command handling
- Allow commands from console
- Added enable/disable option for plotme fix
- Added paged version of jobs command
- 1.0 RC4
- Add added queue clean after player quits
- New (more precise) block placing speed
- Added async block get (fixes "Asynchronous entity world add" bug)
- Added auto flush on stage 1
- Added progress bar
- 1.0 RC3 - broken do not use
- Added async for all stage 1 (block preparation) operations in EditSession (Tested ~50 000 000 block changes without lag!)
- Less talkative config
- Added jobs
- Fixed purge command
- Code cleanup and refacroting
- Changed block placing speed calculation
- Added plotMe mask bug workaround (In special build)
- 1.0 RC2
- Added physics freeze when editing blocks
- Changed version checker to curse API
- Fixed double blocks handling when performing undo operation
- Extracted blocks loggers and block access control to blocksHub
- 1.0 RC1
- Fixed connection timeout handling when unable to check AWE version