Opulence - RyanD/ryand.github.io GitHub Wiki
SPLIT INTO 2 GROUPS
Kill Guardians
Side |
Ability |
Tactic |
Description |
Both |
Crush |
Avoid |
180 degree smash (Left hand = left, Right hand = right, both hands = front) |
Left |
Volatile Charge |
Run Out |
Pulse damage drops orb that deals damage. |
Right |
Flames of Punishment |
Avoid |
Circular flames |
Every 10% Health, boss moves rooms and sets old room ablaze
Traps
Trap |
Tactic |
Flame-jet |
Avoid flames |
Ruby Beam |
Kite it out of the way in a blob |
Pulse Quickening Toxin |
Ramping damage, buffs below 50% health |
Hex of Lethargy |
Dispel |
Steal Jewels
Role |
Gem |
Effects |
Tank |
Diamond |
Damage shield that depletes at 300% health. Swap tanks. |
Heal |
Amethyst (1 per side) |
Shadow damage shield. NECESSARY. |
Heal |
Tailwind Sapphire |
Heals not assigned Amethyst. |
DPS |
Ruby |
1 per side |
DPS |
Opal |
Cleave/AOE |
DPS |
Topaz |
Ranged |
DPS |
Emerald |
Stand still stacking buff |
Fight The Boss
Ability |
Tactic |
Description |
Liquid Gold |
Run Out -> Dispel |
When dispelled leaves a ring. |
Spirit of Gold |
Stun, Slow, Kill |
Kill adds before they reach the edge, or they throw coins. |
Wall of Greed |
Soft Enrage |
. |
Coin Sweep |
TANK Mitigate |
Tanks take heavy damage |
Coin Shower |
Soak ring |
Ring of coins. |