Jadefire Masters - RyanD/ryand.github.io GitHub Wiki
The Bosses
- Keep Monk Health lower than Mage
Monk Abilities
Ability | Strategy | Description |
---|---|---|
Whirling Jade Storm | Chase and Melee | Boss runs out and does raid damage cast, needs to be melee'd to break |
Multi-Sided Strike | SEE IMAGE | Face images to block and exit mini-game |
Spirits of Xuen | Spread nuke adds | Adds |
Mage Abilities
Ability | Strategy | Description |
---|---|---|
Fireball | TANK SWAP | . |
Searing Embers | Dispel | DOT then Explode if cast completes. |
Pyroblast | Nuke Shield, INTERRUPT | Melee switch and nuke down shield. |
HEROIC: Magma Trap | Controlled Clear: Slow Fall, Immunities, Leaps | Throws into air. Will need to be cleared. |
TEAM Attacks
30 Power: Fire from Mist
Dodge Lasers, Kill Bombs, Keep Alive.
60 Power: Flash of Hostility
Run the maze, avoid the circles. CAN use gateways, leaps. Attack wall.
100 Power: Serpent & Phoenix
Serpent - Face away, cone of fire. Phoenix - AOE with Rising Flame debuff.