Pivot - RosoVRgarden/VRgarden-tutorials GitHub Wiki
VRgarden tutorials: Changing Pivot
- As an example, create a Cube, the pivot is at the centre (GameObject > 3D Object)
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Then create an empty object, call it ‘Pivot’ (GameObject > 3D Object)
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Make sure they are both at [0, 0, 0] or reset their position (3 dotted menu)
- Put the Cube in the Pivot layer (make it a child)
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Cube is 1 and situated in the centre so move it by 0.5 on X / Y / Z axis
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Check the Pivot layer, it should be at the bottom, on the edge of cube
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If you scale / rotate the Pivot layer, it will scale / rotate from the new pivot