Roadmap - Rogue-Frontier/Rogue-Frontier GitHub Wiki
- Fluid Automata (Water)
- Cable (tension) physics
- Flamethrower: Creates flame particles with random velocity and spread
- Destructive Fire
- Flame particles:
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with foreground color that shifts between red and yellow in a sine wave pattern. Loses horizontal speed over time and increases upward velocity over time.
- Non-bullet projectile weapons
- Grenade launcher
- Terrain destruction with item drops
- Digging trenches
- Buildings
- Trees
- Melee attacks
- Unidentified items
- Enemy AI that explores, approaches weapons, keeps distance from player, and fires