Beta Release 7 - Robosturm/Commander_Wars GitHub Wiki

Released get it here Beta 7

Features

  • swapped weather icons. Thx Guradian Tempest
  • added seperate value for changing the battle animation speed
  • reworked the scaling function used to calculate the animation speed to be more linear.
  • moved co banners to the game resource folder to make them moddable.
  • changed tag search to only return tag entries on the wiki page
  • changed buildlists to be default all avaible unless you changed them in the editor
  • added better ip-info for multiplayer games
  • more maps
  • added more detailed mod description
  • added fill cursor for the map editor
  • massive image upgrade improving the quality of most sprites of units and buildings by miles.
  • made ai attacking terrain editable
  • added co bann lists. Applies to random co selection
  • made ai decision trees moddable by beeing able to add more data to the predefined setup. Mainly useful for custom co's you wanna add
  • added damage info text when attacking a unit with battleanimations turned off
  • added watermines
  • highly reduced sea unit costs. They can't move are always stealthed and explode when an enemy unit is close to them at the start of a turn
  • changed cannonboat to be unable to transport unit and place watermines instead
  • made transport planes to only unload units when it's on a street or airport. Credits go to Fairy here.
  • added a empty co's for each faction so you can play with different army art styles. Credtis go to Fairy here.

Bug Fixes

  • fixed road movement costs during snow
  • fixed a script variable bug returning floats as int rendering sanjuro's D2D kinda useless.
  • fixed a game crash when joining a co unit or to a co unit
  • fixed a game crash when only one co is present with co-units
  • fixed unit models shown for hidden units
  • fixed unloading units in some rare scenarios. Thx XnKradst
  • fixed weird battle animation impact with Sabaki healing against indirect units
  • added several nullptr checks to make the game more stabke
  • fixed several minor ui bugs