Beta Release 27 - Robosturm/Commander_Wars GitHub Wiki

Get it here https://github.com/Robosturm/Commander_Wars/releases/tag/Beta27_Build3

Features

  • Added destroyed gate building mainly for visuals --> Sprite credits go to UOcelot16
  • Kirov now moves up and down like other air units
  • Talon gun now moves in like in dor
  • Gates now uses the factory dor background
  • Added warning before overwriting files
  • Several small ui improvements
  • improved ai behavior

Bug Fixes

  • Fixed some pixel errors --> Thx UOcelot16
  • Fixed some river animation errors ..> Thx to Jocrr
  • Fixed some visual bugs
  • Fixed game rule "no hq single hq" not swapping the correct town for a captured hq
  • Fixed several naming issues
  • Fixed resupply rules for hovercrafts for several buildings
  • Fixed Minamoto offensive bonus near mountains
  • Fixed crawler movement
  • Fixed script event power bar not working correctly for floating numbers
  • Fixed visual layout for large buildings in the damage calculator
  • Fixed vision range checking for units without weapons
  • Fixed missing damage against infantries from gun boats
  • Fixed map creator mod for small boats

Modding

  • several build system variables have been moved so they are easier moddable
  • added option to add costs to perks, allowing to make perks chooseable based on those costs