Beta Release 27 - Robosturm/Commander_Wars GitHub Wiki
Get it here https://github.com/Robosturm/Commander_Wars/releases/tag/Beta27_Build3
Features
- Added destroyed gate building mainly for visuals --> Sprite credits go to UOcelot16
- Kirov now moves up and down like other air units
- Talon gun now moves in like in dor
- Gates now uses the factory dor background
- Added warning before overwriting files
- Several small ui improvements
- improved ai behavior
Bug Fixes
- Fixed some pixel errors --> Thx UOcelot16
- Fixed some river animation errors ..> Thx to Jocrr
- Fixed some visual bugs
- Fixed game rule "no hq single hq" not swapping the correct town for a captured hq
- Fixed several naming issues
- Fixed resupply rules for hovercrafts for several buildings
- Fixed Minamoto offensive bonus near mountains
- Fixed crawler movement
- Fixed script event power bar not working correctly for floating numbers
- Fixed visual layout for large buildings in the damage calculator
- Fixed vision range checking for units without weapons
- Fixed missing damage against infantries from gun boats
- Fixed map creator mod for small boats
Modding
- several build system variables have been moved so they are easier moddable
- added option to add costs to perks, allowing to make perks chooseable based on those costs