Weapons - RobertSkalko/Mine-and-Slash GitHub Wiki

Weapons

This mod adds a different weapons to the game that interact with the custom stats system. It is important to note that vanilla weapons will deal close to no damage to enemies while this mod is enabled.

Weapon types

There are currently 6 types of weapons with different properties and energy costs.

Weapon Multiplier Attack type Energy cost Mana cost
Sword x1 Melee 2 0
Hammer x1 Melee AoE 10 0
Axe x2 Melee 8 0
Staff x2 Melee 6 3
Crossbow x2 Ranged 6 0
Bow x4 Ranged 18 0

Weapon enchantments

It is possible to enchant Mine&Slash's weapons and gear by following the vanilla procedure. However, due to the reworked combat system, the damage enchantments (Power, Sharpness, ...) have no effect on customized weapons. Weapons are balanced around the enchants they can obtain. For example, a crossbow tends to output lower raw dps than a staff due to being able to obtain multishot or piercing.

This mod does not and will not add custom enchantments.