How Loot & Exp Chance Works - RobertSkalko/Mine-and-Slash GitHub Wiki
Here's the simple explanation, to get loot/exp you need to:
- kill hostile mobs (some mod's hostile mobs don't count because they don't code them like vanilla minecraft does, these need to be configured separately)
- kill mobs close to your level (5 levels distance at most, otherwise there might be loot/exp penalties)
- use your own damage to kill the mob to get loot/exp(don't use enviromental damage, mob farms, pets etc), to be sure you're using your own damage, the damage needs to do Age of Exile damage number particles.
For more in depth:
- loot chance/exp is multiplied by vanilla hp of a mob
- loot chance is massively reduced in slimes
- loot chance can be increased with special stats like +% unique gear drops
- loot chance is NOT affected by LOOTING
- <lvl 5 players that kill <lvl 5 mobs get double loot as newbie bonus