Game Design Document - RobertFont/AlphaProject GitHub Wiki
Index
Introduction
Overview
Type
- City builder
- Resource Management
View
- 3D
Aesthetic
- 30% -> Cartoon
- 70% -> Realistic
Adjectives
- Medieval
- Strategy
- Builder
- Fantasy
Target
- +12 (PEGI)
Platforms
- PC
Computer graphic requirements
- Low
Controllers
- Keyboard
Launch
- Med. 2018
Gameplay
Your objective is to keep your citizens's happiness high, building a city and producing resources to maintain it. You are the feudal lord of the city, so if people gets angry you will get fired. During the raise of your city there will be random events that will challenge your management ability, making difficult to keep on producing or building.
Synopsis
The king has given you access to a part of his territory, as a feudal lord it's your duty to harvest this lands, recruit new workers and expand your settlement in order to properly prepare it for any inconvinient events that happen in this hostile environment.
Mechanics & Dynamics
List of mechanics and dynamics in the game
- Basic Mechanics
- Building: the player can place where the buildings will be build.
- Assign workers: the player can assign or desassign peasants to work places.
- Destroy buildings: the player can destroy any buildings.
- Events: During the game some events will appear(fire, plagues, etc.)
- Dynamics
- Reject/Resist events: the player can reject events by building the proper buildings.
- Gain resources/services: buildings with workers generate resources or services.
- Recover resources: The player can recover 30% of the resources by destroying a building.
Camera
Isometric camera pinting to the terrain.
Camera reference : Age of empires 2
GAMEPLAY SCREENSHOT
Controls
Camera Controls
- Camera movement: W, A, S, D.
- Camera rotation: Q, E.
- Camera Zoom: Mousewheel.
Gameplay Controls
- Left mouse button: Select.
- Escape: Exit, go back, cancel.
Menu controls
- Left mouse button: Select.
- Escape: Go back.
Screenshots
User Interface
Menu
- Idea
- MockUps
Gameplay
- Idea
- MockUps
Resources Bar
This bar display your current resources all time, while you are playing.
These are your main resources:
- Gold: Total current gold.
- Meal: Total current Meal
- Wood: Total current Wood.
- Stone: Total current Stone.
- Happiness: Current happiness of your population.