Past Changelogs - Rise-of-Nations-Team/Rise-of-Nations GitHub Wiki

Final Strike - 1.6.2

Updated to 1.16

Additions

  • Redesigned German focus tree WW2 (without the Commie branch revamp)
  • Redesigned Nationalist China focus tree WW2
  • New content additions for Dervish Movement
  • Characters added for Senussi Order
  • Characters added for Aussa

Bugfixes

  • KMT national spirit Army Corruption can be removed WW2

QoL

  • Game rules adjusted
  • Added descriptions for Starting GUI
  • Redesigned main menu
  • Settings from decisions have been moved to the Starting GUI

Final Strike - 1.6.3

Additions

  • Enhanced German WW2 Tree
  • Reverted changes to DNC Germany

Bugfixes

  • Fixed Post-33 WW2: Turkey
  • Fixed In-Game Settings to Work Properly
  • Subscription advert removed (issue exclusive to MacOS)

QoL

  • Reduced mod size
  • Improved bookmarks

GFX

  • Restored old UI style

Final Strike - 1.6.4

QoL

  • Reduced mod size (Removed .git folder)

Anniversary Update - 1.6.5

Additions

  • Added Ethiopian focus tree WW2
  • Revamped British Raj Tree WW2
  • Added/converted hundreds of advisors
  • Added non-NSB land cruisers

Bugfixes

  • Fixed Post-33 WW2: Germany, Japan
  • Fixed Infinite Event Loop for US House
  • Reichstag Fire Event now fires
  • Old RUE, PRS tags fully replaced
  • Treaty of Ouchy is now locked behind Custom Peace Deals option
  • Optimized code for WW2 Hungary (slight lag decrease)
  • Replaced non-existing fonts
  • Fixed special projects
  • NKVD/KGB Chiefs are now available as advisors for the USSR

QoL

  • Removed Generic 1933 Tree
  • Reduced mod size
  • Generic advisor removal done in a better way
  • Increased cost of German propaganda

GFX

  • Improved focus icons: WW2 Albania
  • Improved a few portraits

November Update - 1.7.0

Updated to 1.17

Additions

  • Added Belgian Congo for all scenarios before 1960.
  • Reworked WW2 Polish focus tree
  • Reworked WW2 Nationalist Chinese focus tree
  • Revamped WW2 Cuban focus tree
  • Added WW2 Congolese focus tree
  • Added DNC Morocco focus tree
  • Added a mini event chain for Rommel's forced suicide
  • Partially reintegrated Expert AI
  • Added Iceland for Interwar/WW2 as Danish subject
  • Added Devastation
  • Added more game rules and settings
  • Added Soviet Defence missions from vanilla
  • Added War Exhaustion
  • 2nd Libyan Civil War is more accurate

Bugfixes

  • Fixed USA election events
  • Fixed gaps in Interservice Rivalry BOP for WW2 Japan
  • Fixed missing portraits in MD
  • Fixed swapped OOBs for the Congos (1949-2016)
  • WW2 Yugoslav Pressure events appear correctly
  • Fixed missing capital city for Siberia
  • Fixed the nuke system
  • Fixed the requirements to form Generalgouvernment
  • Many events will display as they were intended to
  • Greece will no longer have base game national spirits
  • Economic Effect of Versailles is replaced by The Great Depression
  • Fixed some mistakes in start dates
  • Fixed a ton of typos

QoL

  • Ungern-Sternberg lives up to 1959 if he's not killed and has new cool traits 😎
  • Added 100 building slots
  • Drastically reduced lag
  • Synchronized vanilla traits
  • Partially synchronized the map
  • Added cores for Silesia, Kashubia, Corsica, Balochistan, Nenetsia

GFX

  • Added new generic portraits
  • Added a lot of WW1 portraits
  • Improved focus icons through WW2
  • China's blue...
  • Improved German advisor icons

Removals

  • Removed the economy system
  • Removed the dual tree for WW2 Communist China, Brazil

December Update - 1.7.1

Additions

  • Added Ukrainian names for Ukrainian states and victory points when under Ukrainian control

Bugfixes

  • A crash caused by a broken OOB after a few years of playing on most start dates has been fixed
  • Goebbels and Rosenberg no longer available in 1900
  • Fixed some bugs in events
  • Reichstag fire now correctly unlocks the focus when playing on the 1933 start date
  • Fixed some bugs related to formables
  • Ethiopian military focuses no longer require you to own states in New England
  • Santa Cruz de Tenerife and Klaipeda are now in more correct locations
  • Fixed some states having the wrong names
  • Fixed a few bugs in the Chilean WW2 tree

QoL

  • Increased performance when states change controllers

GFX

  • Uncompressed a lot of focus icons

Opre Roma! - 1.7.2

Additions

  • Added significantly more accurate coal distribution.
  • Added a decision as a backup for when the era doesn't change correctly. It shows up about 2 weeks into each era if you're still in the previous one.
  • Readded the map changes from last update.
  • Added a temporary solution for naval dominance.
  • Added a Roma path for Romania.
  • Temporarily re-enabled the non-MTG (Man the Guns) naval tech tree.

Bugfixes

  • Fixed a crash after a few days of playing on the 1946 start date.
  • Fixed a crash when loading in to the 1941 start date.
  • Eras now switch correctly.
  • Certain buttons in the theater selection menu are now be fully displayed.
  • Occupation law icons are now be displayed correctly.
  • The Hungarian "Reassert Old Claims" focuses and subsequent events now reference the correct states.
  • German Historical AI now correctly picks Hitler in the 1933 elections.
  • Elections now only fire one event.
  • Control over the Bosporus is now calculated correctly.
  • Centrally Planned Economy no longer checks for a Malaysian focus if you're not Malaysia.
  • War justifications will no longer spawn an event every day.
  • Radar special project no longer incorrectly locked behind Götterdämmerung.
  • Added effects for some American focuses.
  • Operation Countenance now works correctly.
  • Konstantinos Logothetopoulos will be the Greek puppet leader if master is fascist.

QoL

  • Characters reworked for the US, Central America and other countries.
  • Slightly improved the AI.

Removals

  • Removed temporary solution for coal.

¡Arriba España! - 1.7.3

Additions

  • Added a focus tree for DNC Spain.

Bugfixes

  • Fixed Lithuania's borders in 1933 - 1939 start dates.
  • Base map files are now free of errors.
  • Fixed a typo in a developer's name in the credits.
  • Timor-Leste should now have it's cores properly applied.
  • Decisions that were supposed to highlight states will now do so correctly.
  • Only the USA can now grant statehood.
  • Era change will no longer spam events.
  • French politics will update.
  • War justifications spawn events again.
  • Nukes now correctly remove civilian factories.
  • The CSTO Member idea will now be correctly applied on startup when starting after the year 2000.
  • Events for Vichy France will trigger correctly.
  • Some designer bonuses are now applied correctly.
  • Russia has cores again.
  • Japan now correctly peaces out Brazil if the Allies surrender.
  • Emptied the Reichstag's supply of fire extinguishers for the second time this year.
  • Cold war events for USA's and New Zealand's special forces now correctly spawn a division in their respective capitals.
  • US territories and other puppets now appear during country selection.
  • Hawaii no longer ambitious.
  • Río de la Plata naval exercises will trigger correctly.
  • Some events in the Zombies mode had their triggers corrected.
  • Corrected some events regarding Albania not being fired correctly.
  • The US focus "Question of Establishment" now checks for the characters instead of just their name.
  • The early tank engine technology is now linked to and displays it's prerequisite technology.
  • The Mexican WW2 decision "Approach Mexican spy cells in the United States" now has it's intended effect.
  • The Korean event "Japan Presents us with an Ultimatum" no longer has 2 options with the same name but different effects.
  • Events in the interwar generic tree should now complete the correct focuses.
  • Interwar air focuses now check for By Blood Alone technologies if the DLC is enabled.
  • Tangier history has been fixed.

QoL

  • Significantly optimized era change logic.
  • A lot of decision checks have been optimized.

Removals

  • Temporarily removed the Crisis mechanic until the source of the lag can be determined and it can be balanced better.
  • Removed War Exhaustion.
  • Removed Devastation.

¡Arriba España! - 1.7.4

Additions

  • [NCNS] Added custom factions for WW1.

Bugfixes

  • 4th Carlist War no longer starts instantly upon completion of the focus "Legacy of the Carlist Wars".
  • US focus trees have been returned to existence.
  • Fixed missing localisation in carlist war decisions.
  • Carlist war decisions disappear correctly now.
  • Práxedes Mateo-Sagasta will now only die once.
  • Joint focus "Expand the Army" for Carlist Spain no longer takes 0 days to complete.
  • Fixed unlocalised string SPR_central_american_diplomacy_tt in the Central American Diplomacy focus.
  • The Viceroyalty subject type now works as intended.
  • The "Destiny of Canada" event now gets fired correctly by the decision with the same name.
  • The PRC event "Long March Begins" fires correctly.
  • The decisions for Italian minors to gain cores now appear correctly.
  • Fixed some bugs in M.I.O. visibility.
  • Commonwealth of Nations formable now gives every core it should.
  • German political party names should be displayed correctly.
  • Cuban focus "Live Germany!" is now correctly exclusive with the focuses it should.
  • DNC Ottoman Empire focuses that were supposed to give ideas will now do so correctly.
  • Fixed some focus icons in the Ottoman DNC focus tree.
  • Fixed a bug where generic decisions didn't appear.
  • The Vietnamese focus "Save Asia from Communism" now correctly checks for communists powers in Asia.
  • Central Powers are now created after the Boxer Rebellion.

Removals

  • Removed Crisis (again).

¡Arriba España! - 1.7.5

Bugfixes

  • The Gambian coup of 1994 now triggers correctly.
  • The Viceroyalty puppet type no longer shows up in the autonomy system.
  • Carlist war now fires correctly once the timer is over.
  • Alfonso XIII no longer gets attacked every day.
  • AI will now calculate it's willingness to take certain event options more accurately.
  • Fixed Portuguese WW2 events being borked.
  • Internal faction decisions now work properly.
  • Fixed some typos.
  • Fixed some missing localisation.

Balance

  • Smuggle weapons in the eyes of the Foreigners: Factory output 50000% -> 2500%
  • Smuggle weapons in the eyes of the Foreigners: AI no longer considers it's stockpiles when deciding on enabling the decision.
  • Establishing the Government of National Salvation: made event easier to trigger.
  • Immediate Military Deployment: no longer spawns a navy.
  • Immediate Military Deployment: spawns fewer infantry divisions.
  • Realpolitik: Training Time +10% -> 0%
  • Realpolitik: Justify war goal time +10% -> 0%
  • Realpolitik: Political advisor cost 0% -> -10%
  • Realpolitik: Stability 0% -> +2.5%
  • Weltpolitik: Political power gain -0.2 -> -0.1

QoL

  • Slightly optimised daily ticks.
  • Increased number of dynamic tags.