Leaderboards - Riqqqque/SMPCore GitHub Wiki
Leaderboards
Leaderboards are persistent server stats saved in the SMPCore database.
Open them with:
/leaderboards/leaderboard/lb/topstats
Current Boards
Player Kills- player kills credited by Minecraft's killer tracking.Deaths- player deaths.Boss Kills- custom boss kills credited when a tracked boss dies.Boss Damage- total damage dealt to custom bosses.Boss Fights- custom boss fight participations.Mob Kills- non-player mob kills.Playtime- time spent online, saved every minute, when players leave, and refreshed before the playtime board opens.My Boss Reports- your recent boss fights, outcome, rank, damage, healing received, and whether double drops were active.
Notes
- Stats survive restarts.
/playtimeflushes your current live session first, then shows your saved total.- The playtime leaderboard flushes online players before loading so it does not lag behind active sessions.
- The menu has back buttons and is linked from
/menu. - Boss kills and failures post a server-wide damage report.
- Boss kills are announced publicly so big progression moments feel visible.
- OPs bypass the pre-start lockdown, but regular players cannot use leaderboard commands before
/startsmp.
Physical Boards
Some activities use in-world holograms instead of adding more pages to the main leaderboard menu:
- Each tavern game has its own champions board with wins and time played.
- The duel arena has a match-wins board and a separate successful-bets board.
- Boards persist through restarts and refresh from saved data.
The server tab list is different from a leaderboard. It shows all online, non-vanished players across every world, with readable rank, team, and player-name formatting. Authority rank changes update there without affecting combat power.