Ripple Island (NES) - RetroAchievements/guides GitHub Wiki
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| Set Difficulty | 2 |
| Approximate time to master | 1.5 hours |
| Minimum numbers of playthroughs needed | 2.5 (2 full + 1 partial) |
| Missable achievements | 6 |
| Does difficulty affect achievements? | N/A |
| Hardest achievement of the set | The Best Ending All at Once |
This is a great point & click adventure with multiple endings. It has a beautiful story about the balance of nature, friendship, and the meaning of love. As Kyle, you will go on a quest to defeat Groaker, a frog turned evil by his thirst for power, and put an end to the havoc he's been wreaking in Ripple Island. A pretty girl named Cal will soon join your adventure, during which you will also meet (and feed) a lot of quirky animals.
There are a few odd puzzles, and it is not always clear what one is supposed to do, mostly because the game is not dishing out hints when you talk to characters and inspect items. This guide is meant to be an efficient way to master the set, as well as a reference for whoever gets stuck. Two full playthroughs are required, of which one must be done in a single session and without using the password system, plus an additional partial playthrough to tie up some loose ends.
If you find typos, discrepancies, or way to improve this guide, feel free to reach out to @Snorkimon on RetroAchievements, on Discord, or here on GitHub.
| Icon | Action(s) | Further Input(s) |
|---|---|---|
MOVE |
Choose travel direction (North/South/East/West) using D-pad Up/Down/Left/Right | |
LOOK |
Hover cursor on target using D-pad and press A to confirm | |
TALK |
||
TAKE |
Hover cursor on target using D-pad and press A to confirm | |
GIVE USE
|
Select item from inventory (D-pad + A), then hover cursor on target using D-pad and press A to confirm | |
ENTER |
Hover cursor on target using D-pad and press A to confirm | |
PUSH KNOCK
|
Hover cursor on target using D-pad and press A to confirm | |
PULL |
Hover cursor on target using D-pad and press A to confirm | |
PASSWORD |
Change position with D-pad left/right, cycle letters up/down with A/B, press START to confirm |
Do this in a single session and without ever touching the PASSWORD button.
For each area, I provide a full map consisting of transition screens (unnumbered) and key screens. The latter are where some action must be performed, and they are numbered in the order they are first visited. Screen 0 is the location we start from. We can travel from one screen to the next only if they are connected by an arrow, which indicates the direction of movement. Screens with a red border become accessible only after specific actions are performed.
Show/Hide Map
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MOVEto screen 1 andTAKEthe Strawberry from the bush in the lower right corner.MOVEto screen 2,KNOCKat the door of the house on the left, thenENTERit. Look at Big Sis (the girl lying in bed), thenTALKto Little Sis (the girl who is standing) andGIVEher the Strawberry. The following achievement will unlock:Dying Girls Love Strawberries (2) Give a strawberry to the sick girl's sister.
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MOVEto screen 3,ENTERthe house (no need to knock!) andTALKto the man, who will give you the Scroll.MOVEto screen 4 andGIVEthe Scroll to the [...], who will wash it and reveal the Map, giving you access to screen 5.MOVEthere andTALKto the girl (Cal) until she joins you, unlocking the following achievement:Welcome Aboard (2) Have Cal join the party.
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MOVEto screen 6 to meet the Stoat, thenMOVEback south to screen 7.TALKto Praire and thenMOVEto screen 8.TALKto Bit the rabbit to gain access to screen 8.MOVEthere andTAKEthe Numbflower in the lower left corner.MOVEto screen 10 andTAKEthe Fruit on the right, unlocking the following achievement:Collect All Items in Area 1 (3) Gather all the items you can find in Area 1.
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MOVEback to screen 6.GIVEthe Fruit to the Stoat and thenUSEthe Numbflower on him. This will unlock the following achievement:I Got a Problem with you or Somethin (2) Crush the stoat once and for all!
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MOVEto screen 11, which is now accessible, and from thereMOVEnorth towards the castle. This completes Area 1 and unlocks the following achievement:Complete Area 1 (3) Complete the area and move on to the next.
Show/Hide Map
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MOVEto screen 1 andTAKEone of the blades of grass on either side of the foxes. The Female Fox will give you the WhiteFlower, unlocking the following achievement:Uh Thanks I Guess (2) Get a flower from the foxes.
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MOVEto screen 2,LOOKinto the bush on the left, andTAKEthe Red Fruit that appears. ThenMOVEto screen 3 andTALKto Crell the squirrel. Once he comes down from the tree,GIVEhim the Red Fruit to obtain the Walnut and unlock the following achievement:Give a Squirrel some Fruit (2) Give the squirrel some food to make him talk.
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MOVEback to screen 2 and repeat the same procedure as before to obtain another Red Fruit. ThenMOVEto screen 4 andTAKEthe Kiwi Fruit from the tree (top).MOVEto screen 5,PUSHon the rightmost tree at the edge of the screen, andTAKEthe Acorn that falls down. Finally,MOVEto screen 6 and, before doing anything else,TALKto the owl. Then,GIVEhim the Red Fruit, Walnut, Acorn, and Kiwi Fruit to learn the location of the wise old man and unlock the following achievement:Feed the Owl (2) Load the owl up with food so he'll spill the beans.
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MOVEback to screen 2 and repeat once again the procedure to make a Red Fruit appear, but do not take it this time. Instead,USEthe WhiteFlower on it to obtain the Red Flower and unlock the following achievement:Collect All Items in Area 2 (3) Gather all the items you can find in Area 2.
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MOVEnorth to screen 7 andENTERthe waterfall, where you will meet the wise old man.TALKto him, thenGIVEhim the Red Flower to obtain the password and unlock the following achievement:JUSTIN BAILEY (2) Retrieve the password from the creepy man in the waterfall.
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MOVEto screen 8 andTALKin order to retrieve the sacred treasure. ThenMOVEto screen 9 andKNOCKon the tree with the hole. The Flying Squirrel will appear and, upon seeing that you are carrying the sacred treasure, will agree to take you to the mountains. This completes Area 2 and unlocks the following achievement:Complete Area 2 (3) Complete the area and move on to the next.
Show/Hide Map
-
First off,
MOVEto screen 4 and then back east to screen 3. At this point, no matter whether you go east or west, you will keep alternating between screens 2 and 3, until you get a GAME OVER and the following achievement unlocks:Are We Lost? (5) Get the bad ending.
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You will respawn in screen 0. Now,
MOVEto screen 1 andTAKEthe Zebra Grass in the lower right corner. Then,MOVEto screen 6 andTALKto the big rabbit.MOVEto screen 2 (or 3) andUSEthe Zebra Grass anywhere on the ground, so that you won't get lost in the snow this time.MOVEto screen 4 andTALKto the baby bunnies, thenMOVEto screen 5 andTALKto the weasel. Finally,MOVEto screen 7 andTAKEthe Whisker from the sleeping seal in the back center of the screen. The following achievement will unlock:You Won't be Needing This (2) Steal a whisker from that poor sleepy seal.
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MOVEback to screen 5 andGIVEthe Whisker to the weasel. In return, he will give you the Carrot and the following achievement will unlock:Collect All Items in Area 3 (3) Gather all the items you can find in Area 3.
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MOVEto screen 4 andGIVEthe Carrot to the baby bunnies, thenMOVEto screen 6. The following achievement will unlock:Reunite the Bunnies (2) Get the baby bunnies back to their mom.
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â ī¸ Danger Zone. You must be careful here, or you will have to redo the run.MOVEto screen 8 andKNOCKon the tree. When the screen starts shaking, as soon as you regain control of the menu, quickly press theMOVEbutton and go west. If you wait for too long, you will be sent directly to Area 4 without being able to collect the second sacred treasure, which is needed for both the True and the Happy endings. -
After being saved from the avalanche by the rabbit, you will find yourself in screen 9.
MOVEback to screen 8 and thenMOVEnorth to retrieve the second sacred treasure, thereby unlocking the following achievement:Sacred Treasure (5) Climb the mountain and get the second legendary item.
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MOVEto screen 10, where the snow from the avalanche will have filled the gap, allowing you toMOVEfurther north to screen 11, which is the start of Area 4. The following achievement will unlock:Complete Area 3 (3) Complete the area and move on to the next.
Show/Hide Map
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MOVEto screen 3 andPUSHthe bird, thenTAKEthe Feather from the nest to unlock the following achievement:What a Chicken (2) Be a jerk and chase the hen away.
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MOVEto screen 4 andUSEthe Feather on the middle rock closest to the sea. This will reveal it is in fact a tortoise and unlock the following achievement:Peek a Boo (2) Destroy all sense of comfort this tortoise once had.
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While still in screen 4,
TAKEthe Shiny Moss from the spot where the tortoise was resting.MOVEto screen 1,TAKEthe Rope hanging on the shed, andTAKEthe Corked Jar in the lower right corner.MOVEto screen 2 andUSEthe Rope on the opening of the well to reach screen 5.MOVEnorth twice to screen 6, thenENTERthe left cave to reach screen 7. There,USEthe Corked Jar on any of the three rocks to obtain the Cork Plug and unlock the following achievement:Collect All Items in Area 4 (3) Gather all the items you can find in Area 4.
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âšī¸ Note: In the interest of space, the area map does not show all of the tunnels; if you get lost, just keep moving south until you reach again Screen 5 and restart from there. From screen 7,
MOVEone step south to the fork in screen 6, but this timeENTERthe right cave, thenMOVEone step north to reach another fork.ENTERthe right cave, leading to a third fork.ENTERthe left cave, leading to yet another fork. Finally,ENTERthe right cave to reach screen 8 and unlock the following achievement:Finally... (2) Navigate the tunnels.
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USEthe Cork Plug on the hole in the ship to complete the area and unlock the following achievement:Complete Area 4 (3) Complete the area and move on to the next.
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â ī¸ Danger Zone. After the cutscene, when Cal asks you to run away with her, choose Fight Groaker to continue to Area 5, otherwise your run will end early.
Show/Hide Map
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MOVEleft to screen 1. There,TAKEthe Pebble on the left andTAKEthe Paper Bag on the right. Then,TAKEthe empty can in the middle bottom part of the screen. This is not an inventory item, but it will trigger the appearance of a mouse, who will give you the squid Tentacle. NowMOVEto screen 2 andUSEthe Paper Bag on the guard to scare him off. The following achievement will unlock:Not the most Reliable of Guards (2) Outsmart the guard with your resources.
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MOVEto screen 3 andPUSHthe frog on the left pillar to open the gate. It will stay open from now on, so you don't have to do this every time.MOVEup all the way to screen 4 andUSEthe Pebble on the back wall on the left edge of the screen. The guard will move away for a bit and you will automatically collect the Key. Now,MOVEto screen 5 andGIVEthe Tentacle to the tanuki, who will tell you how to defeat the armadillo upstairs. But we can't do that yet.MOVEto screen 7 andUSEthe Key on the lock on the door.MOVEup to screen 8 andTAKEthe bottle of Alcohol from the shelf on the right.MOVEback to screen 9 andGIVEthe _Alcohol to the tanuki to obtain the Spear and unlock the following achievement:Get a Raccoon Drunk (2) Find some liquor and bring it to the tanuki.
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MOVEto screen 9 to meet the frogs. Now that we are in possession of the Spear we look dangerous enough to be sent straight to jail (screen 10). There,MOVEto screen 10 andPUSHthe man sitting on the floor, who is the brother of the girl we met at the beginning of Area 5. Then,MOVEback to screen 9 andTALK. The other prisoners will help you escape, triggering the following achievement:Prison Break (2) Bust out of the jail and back to freedom.
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You will find yourself in screen 6.
MOVEto screen 12, where two items will have appeared.TAKEthe Cloths Pin andTAKEthe Laundry. The latter is not needed to complete the game, but it must be collected to unlock the following (missable) achievement:Collect All Items in Area 5 (5) Gather all the items you can find in Area 5.
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MOVEto screen 5 andTALK, so that the tanuki gives you another Spear. Then,MOVEto screen 13 andUSEthe Spear on the armadillo to make him curl up.USEthe Spear on him three more times, until his little tail sticks out. Then,USEthe Clothes Pin on the armadillo's tail to defeat him and trigger the final sequence of the game, along with the following achievement:Watch your Tail (2) Beat the mighty armadillo.
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After defeating Groaker, you will meet Princess Nasarell as a frog. Having collected all pieces of the sacred treasure, you will be able to restore her to her human form. This happens automatically and the following achievement will unlock:
Wow you look Different (2) Restore the princess.
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â ī¸ Danger Zone. When King Dotella asks you to marry the princess, make sure to select Refuse. This will trigger the True Ending of the game and the following achievement:The Best Ending (10) Get the true ending.
If your playthrough was done in a single session and without using the password option, the following achievement will unlock as well:
The Best Ending All at Once (25) Get the best ending in one session, do not enter the password screen or you will be locked out of the achievement.
The goal of this second full run is to reach the Happy Ending and set up shortcuts for the partial playthrough needed to mop up the rest of the achievements. Proceed as described below.
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Complete Area 1 and Area 2 in the same way as in the Main Playthrough.
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Go through Area 3 as in the Main Playthrough, but with two differences:
- You can start from Step 2 (no need to get lost in the snow again!)
â ī¸ Danger Zone. This is important: before triggering the avalanche in screen 8, select thePASSWORDoption from the menu and write down the current password, which I will refer to as đ Password-Area3. Then proceed to complete the area as before, collecting the second piece of the sacred treasure from the mountain.
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Go through Area 4 as in the Main Playthrough, but when you reach the ship in screen 8, use again the
PASSWORDoption and write down the current password. I will refer to this one as đ Password-Area4. Then proceed to complete the area as before, choosing to fight Groaker. -
Complete Area 5 as before (actually, you can avoid picking up the laundry this time!), but when the king asks you to marry the princess, choose Accept. This will trigger the Happy Ending and the following achievement will unlock:
Married into Royalty (10) Marry the princess.
We will now make two partial runs to unlock the remaining achievements. One is very short: starting from the end of Area 4, we only need to trigger the ending in which Kyle and Cal run away. The other run is longer, but we only need to fully complete the last two areas, starting from the end of Area 3. So, let's get started.
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Select the
PASSWORDoption and insert the đ Password-Area4 obtained in the Second Playthrough. You will be in screen 8 of Area 4, in front of the broken ship. Complete the area as in the Main Playthrough, but this time accept Cal's offer to run away with her. This will end the game and trigger the following achievement:Happily Ever After (5) Escape from your issues and live the good life.
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After a reset, select the
PASSWORDoption and insert the đ Password-Area3 obtained in the Second Playthrough. You will be in screen 8 of Area 3. Here, trigger the avalanche as before, but do not move this time. You will complete the area after running away from a snowball, and the following achievement will unlock:Where did that Snowball come from? (3) Fail to escape the avalanche.
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Complete Area 4 and Area 5 as in the Main Playthrough. But this time, without all pieces of the sacred treasure, you won't be able to restore the princess to her human form and you will be forced to marry her, thereby unlocking the following achievement:
When the Princess Remained a Frog (10) Marry the frog princess and live happily ever after?