Final Fantasy V Treasure Checklist - RetroAchievements/guides GitHub Wiki

This is simply a checklist of all the treasures found throughout Final Fantasy V, along with instructions on how to find the more obscure items. These item names are derived from the GBA Script Port translation patch, so the names you see may not necessarily match what you see here. Their functions in-game will not change however.

WORLD 1 TREASURE CHECKLIST

An important thing to note is about an imprisoned werewolf in Walse Castle. Don’t let him out when he asks, or a chest in Jachol Cave will be permanently missed. If you really do want to release him, wait until you get that particular chest. Also, there will be a couple more chests listed here than what count for the achievement, either because they weren’t included for some reason or it is a special item (i.e. World Map or Toad spell).

  1. Tycoon Meteorite – weave into a hidden passage southeast of the meteorite to access a chest - Phoenix Down
  2. Pirate’s Cave – Leather Cap
  3. Wind Shrine 2F – Tent
  4. Wind Shrine 3F – Leather Helmet
  5. Wind Shrine 3F – Broad Sword
  6. Wind Shrine 4F – Staff
  7. Tule – barrel at right side of bottom right house – 150 gil
  8. Tule – box next to water wheel building – Leather Shoes
  9. Tule – examine bush in area northwest of Zok’s house - Phoenix Down
  10. Tule – pile of barrels and boxes near Zok’s house, examine topmost barrel – Potion
  11. Tule – same as #10, but examine topmost box – Tent
  12. Tule: Greenhorn’s Club 1F – examine the barrel – Tent
  13. Tule: Greenhorn’s Club 1F – examine the urn – Potion
  14. Tule: Greenhorn’s Club 1F – examine the box – Tent
  15. Tule: Greenhorn’s Club 1F – examine the chest closer to the stairs – 100 gil
  16. Tule: Greenhorn’s Club 1F – examine the chest further from the stairs – Ether
  17. Tule: Greenhorn’s Club 2F – open the chest and fight a monster – Leather Shoes
  18. Pirate’s Cave (2nd visit) – operate the switch next to the pirate flag, then enter the left room – Tent
  19. Pirate’s Cave (2nd visit) – same as #18 – Ether
  20. Pirate’s Cave (2nd visit) – same as #18 – 300 gil
  21. Ship Graveyard – this dungeon is permanently gone in World 3 - from the starting boat, go down a long plank and hop on a stone, where you’ll jump along more stones that appear to a small plank with a chest - Flail
  22. Ship Graveyard – small room in second boat, with rotted flooring – Tent
  23. Ship Graveyard – box with skull and crossbones symbol submerged in water - 990 gil
  24. Ship Graveyard – from #23, go into upper door, go down stairs, and go beneath upper floor -Phoenix Down
  25. Ship Graveyard – Potion
  26. Ship Graveyard – World Map (not counted, but get this anyway)
  27. Ship Graveyard – second-to-last ship, room with three chests – Antidote
  28. Ship Graveyard – same as #27 – Antidote
  29. Ship Graveyard – same as #27 – Phoenix Down
  30. Carwen – line of five barrels, check second from left – Antidote
  31. Carwen – find boxes at lower right of town, then go beneath a hidden passage to two more boxes and examine the lower one – Ice Rod
  32. Carwen – secret passage in pub leads to a kitchen area with two urns and a barrel, check the upper urn – 1000 gil
  33. North Mountain – Phoenix Down
  34. North Mountain – Gold Needle
  35. Tycoon Castle – this location is permanently gone after a story event in World 3 - go to the top of the entrance stairs, go right until you hit a tree, go up one step, then keep walking right into an isolated storehouse – Cottage
  36. Tycoon Castle – same as #35 – Cottage
  37. Tycoon Castle West Tower – two urns and a barrel, check right urn – Hi-Potion
  38. Tycoon Castle East Tower – room with a bunch of barrels and urns, check upper right barrel – Cottage
  39. Tycoon Castle East Tower – same as #38, check lower right urn – Ether
  40. Tycoon Castle East Tower – same as #38, check leftmost barrel – Elixir
  41. Tycoon Castle East Tower – same as #38, check middle barrel – Phoenix Down
  42. Tycoon Castle 4F – check urn immediately to left of entrance stairs – Ether
  43. Tycoon Castle 4F – check urn immediately to right of entrance stairs – Elixir
  44. Tycoon Castle 4F – check urn next to #43 – Phoenix Down
  45. Tycoon Castle 4F – check rightmost urn – Maiden’s Kiss
  46. Tycoon Castle Storage Room – after the party sleeps overnight, go outside and down the left stairs, then up through the arch into the room. Press the button, and go through a secret passage. The chancellor will give Lenna a Healing Rod from the fourth chest – Shuriken
  47. Tycoon Castle Storage Room – same as #46 – Diamond Bell
  48. Tycoon Castle Storage Room – same as #46 – Ashura
  49. Walse Village - this and Walse Castle are permanently gone after a story event in World 3 – from entrance, go down some stairs to the left and enter the lower left house, check urn in right of the room – Glasses
  50. Walse Castle Storage Room – Tent
  51. Walse Castle Storage Room – 490 gil
  52. Walse Castle Storage Room – Phoenix Down
  53. Walse Castle B1 – 1000 gil
  54. Walse Castle B1 – Speed spell
  55. Walse Castle B1 – 1000 gil
  56. Walse Castle B1 – Elf Cloak
  57. Walse Tower – climb up vines to the left of the fallen king - Silk Robe
  58. Walse Tower – slightly hidden path in right of save point room - Maiden’s Kiss
  59. Walse Tower – climb up left vines – Ether
  60. Walse Tower – climb up right vines leading to boss room – Silver Armlet
  61. Fire Ship F1 – Mythril Glove
  62. Fire Ship F1 - Cottage
  63. Fire Ship F1 – Elixir
  64. Fire Ship F2 – Elixir
  65. Fire Ship F2 – Phoenix Down
  66. Fire Ship – Moonring Blade
  67. Fire Ship – Thief Glove
  68. Fire Ship – Green Beret
  69. Fire Ship – Elixir
  70. Karnak Castle B4 – everything in this castle is missable during the timed escape sequence, and 13 of these 15 chests have monster encounters – 2000 gil (no encounter)
  71. Karnak Castle B4 – Elixir
  72. Karnak Castle B3 – Ribbon
  73. Karnak Castle B3 – Shuriken
  74. Karnak Castle F2 – 2000 gil (no encounter)
  75. Karnak Castle F2 – Elixir
  76. Karnak Castle F2 – Elixir
  77. Karnak Castle B1 – Elf Cloak
  78. Karnak Castle F2 – Elixir
  79. Karnak Castle F2 – Elixir
  80. Karnak Castle F2 – Elixir
  81. Karnak Castle F2 – 2000 gil
  82. Karnak Castle B1 – Main Gauche
  83. Karnak Castle Entrance – Lightning Scroll
  84. Karnak Castle Entrance – Esuna spell
  85. Karnak Town (after castle) – go to upper right of town where some fire was blocking you previously, then follow the path to a barrel - Fire Rod
  86. Library of the Ancients – this location is permanently gone after a story event in World 3 - Ether
  87. Library of the Ancients – Ninja Suit
  88. Library of the Ancients – Phoenix Down
  89. Jachol Cave – Tent
  90. Jachol Cave – Shuriken
  91. Jachol Cave – Blitz Whip (this is the chest that the werewolf you free in Walse Castle plunders, thus it is not counted towards the 104 chests for the achievement)
  92. Istory – not a treasure chest that counts, but worth noting is a garden with eight flowers in the northwest part of town. Start on the 6 o’clock flower and walk on them clockwise, stopping at the southeastern flower. A frog will pop out of the ground and reward you with the Toad spell. This location is permanently gone after a story event in World 3
  93. Crescent Island Ruins – do the runaround with the note, then pull the button to access these three chests – Shuriken
  94. Crescent Island Ruins – same as #93 – Mini spell
  95. Crescent Island Ruins – same as #93 – Shuriken
  96. Ronka Ruins – this dungeon is one-time only – Golden Armor
  97. Ronka Ruins F3 – Elixir
  98. Ronka Ruins F3 – Phoenix Down
  99. Ronka Ruins F3 – Golden Shield
  100. Ronka Ruins F4 – Hi-Potion
  101. Ronka Ruins F4 – room with five treasure chests – 5000 gil
  102. Ronka Ruins F4 – same as #101 – Shuriken
  103. Ronka Ruins F4 – same as #101 – Ancient Sword
  104. Ronka Ruins F4 – same as #101 – Moonring Blade
  105. Ronka Ruins F4 – same as #101 – Power Armlet

WORLD 2 TREASURE CHECKLIST

  1. Moogle Forest Cave – 4400 gil
  2. Moogle Forest Cave – Phoenix Down
  3. Moogle Village – Ether
  4. Moogle Village – Phoenix Down
  5. Moogle Village – 10,000 gil
  6. Moogle Village – 1 gil
  7. Moogle Village – Dancing Dagger
  8. Moogle Village – Cottage
  9. Moogle Village – put on the Moogle costume, then speak to the Moogle in the house with the locked chest – Elf Cloak
  10. Val Castle – Hero Cocktail
  11. Val Castle – immediately south of #10 in a secret passage – Exit spell
  12. Val Castle – Angel Suit
  13. Val Castle – go into the water at the lower left of the courtyard, go into the lower left corner to be swept into the back of the moat, then walk around the entire perimeter counter-clockwise and examine the upper right area next to the tower - Great Sword (I think this one does not count for the 51 total)
  14. Valley of Dragons – 5000 gil
  15. Valley of Dragons – Cottage
  16. Valley of Dragons – examine one of the piles of bones after crossing the bridge and going through a short cave – Bone Mail
  17. Valley of Dragons – 7000 gil
  18. Valley of Dragons – Coronet
  19. Valley of Dragons – Wind Slash
  20. Valley of Dragons – Phoenix Down
  21. Surgate Castle – reshelve the books for the old woman, then go through the entrance she opens, go down another set of stairs, and the chest is in the lower right of the storeroom – 5000 gil
  22. Surgate Castle – from #20, go through the lower door, pass under the bridge to the left and enter the room, then go downstairs to another storeroom – Float spell
  23. Barrier Tower – this dungeon is one-time only - 9000 gil
  24. Barrier Tower – monster encounter with Red Dragon (great chance to learn the Blue Mage spell Level 3 Flare!) – Blood Sword
  25. Barrier Tower – 18,000 gil
  26. Barrier Tower – monster encounter with Red Dragon – Gold Hairpin
  27. Moore Village – check upper barrel left of the pub – Main Gauche
  28. Moore Forest – 2500 gil
  29. Moore Forest – Ether
  30. Moore Forest – 4900 gil
  31. Moore Forest – Phoenix Down
  32. Moore Forest – 9500 gil
  33. Moore Forest – Cottage
  34. Moore Forest – Goliath Tonic
  35. Moore Forest – Elixir
  36. Moore Forest – Morning Star
  37. Moore Forest – Aegis Shield (open chest before the forest burns down) OR Flame Shield (open chest after the forest burns down) – you can only have one or the other; acquire one, then reset and acquire the other for their respective achievements. This chest isn’t counted for the 51 total due to this caveat, but is worth mentioning.
  38. Moore Forest – Ash
  39. Moore Forest – Flametongue
  40. Exdeath Castle – this dungeon is one-time only - Ether
  41. Exdeath Castle – Diamond Shield
  42. Exdeath Castle – Ice Shield
  43. Exdeath Castle – Ether
  44. Exdeath Castle – Hayate Bow
  45. Exdeath Castle – Elixir
  46. Exdeath Castle – Icebrand
  47. Exdeath Castle – Kotetsu
  48. Exdeath Castle – Elixir
  49. Exdeath Castle – 9900 gil
  50. Exdeath Castle – 8000 gil
  51. Exdeath Castle – Twin Lance
  52. Exdeath Castle – Fuma Shuriken
  53. Exdeath Castle – Partisan

WORLD 3 TREASURE CHECKLIST

Make sure you get Magic Song in the Library of Ancients before clearing Pyramid of Moore! For Phoenix Tower, buy a lot of Elixirs in Phantom Village to help you β€˜defeat’ the Magic Pots. The number of Elixirs they demand for is random, but having around 25 to 30 should be okay.

  1. Pyramid of Moore – monster encounter with 4 The Damned – Ice Shield
  2. Pyramid of Moore – from #1, reach the sarcophagus and defeat the mummy enemy, then go through the room opened up for a chest – Cursed Ring
  3. Pyramid of Moore – monster encounter with 4 The Damned – Flame Shield
  4. Pyramid of Moore – monster encounter with 4 The Damned – Dark Matter
  5. Pyramid of Moore – monster encounter with Archeosaur – White Robe
  6. Pyramid of Moore – Elixir
  7. Pyramid of Moore – from #6, fight the mummy enemies found in the sarcophagus to the left, then go through the short secret passage – Thornlet
  8. Pyramid of Moore – Elixir
  9. Pyramid of Moore – monster encounter with Archeosaur + 2 Ushabti – Black Robe
  10. Pyramid of Moore – monster encounter with 4 The Damned – Dark Matter
  11. Pyramid of Moore – monster encounter with 5 Statues – Crystal Armor
  12. Pyramid of Moore – monster encounter with Dark Wizard + 2 Bandercurl – Black Garb
  13. Pyramid of Moore – monster encounter with 4 The Damned – Dark Matter
  14. Pyramid of Moore – monster encounter with 4 The Damned – Dark Matter
  15. Pyramid of Moore – monster encounter with 4 The Damned – Dark Matter
  16. Pyramid of Moore – 9000 gil
  17. Pyramid of Moore – 8000 gil
  18. Pyramid of Moore – monster encounter with 4 The Damned – Gaia Hammer
  19. Pyramid of Moore – from #18, take three steps right to go up another secret passage, then head further right to this chest – 10,000 gil
  20. Pyramid of Moore – from #19, look to the immediate left for another secret passage going down to a second chest in the darkened area. Use the Thief’s Passages ability if needed - Cottage
  21. Pyramid of Moore – Ribbon
  22. Pyramid of Moore – Gold Hairpin
  23. Pyramid of Moore – Guard Ring
  24. Pyramid of Moore – in the room containing the previous three chests, intentionally fall down to the previous floor – Elixir
  25. Pyramid of Moore – 12,000 gil
  26. Pyramid of Moore – monster encounter with 4 The Damned – Dark Matter
  27. Pyramid of Moore – Elixir
  28. Pyramid of Moore – monster encounter with 4 The Damned – Dark Matter
  29. Carwen – NPC blocking access to the upper right dock’s barrels is gone, check the middle one – Cottage
  30. Castle Surgate – reshelve the books again and go to the storeroom, check the uppermost box that had been blocked by an NPC – Cottage
  31. Regole – not counted for the total, but go into the equipment shop and through a secret passage to reach the girl in the middle – Ribbon
  32. Phantom Village – in the pub, examine the second-to-last barrel from the bottom behind the bar - Thief Knife
  33. Island Shrine – in the second room, there is a hidden passage to the right leading to a small room with a chest – 12,000 gil
  34. Island Shrine – in the room with the two switches, investigate the bottom-left wall (the wall itself is what contains the item) – Hi-Potion
  35. Island Shrine – same as #34, but check the bottom right wall – Iron Draft (there is absolutely no indication in-game that these two treasures exist or where to find them)
  36. Island Shrine – Elixir
  37. Island Shrine – 9000 gil
  38. Island Shrine – monster encounter with Pantera – Rising Sun
  39. Island Shrine – Ether
  40. Island Shrine – monster encounter with Prototype – Guard Ring
  41. Island Shrine – from #40, go through a secret passage in the right wall – Crystal Helm
  42. Island Shrine - Beastkiller
  43. Island Shrine – Ether
  44. Island Shrine – Dragon Fang
  45. Island Shrine – Dark Matter
  46. Island Shrine – Circlet
  47. Fork Tower – this dungeon is one-time only - Ether
  48. Fork Tower – Wonder Wand
  49. Fork Tower – Hi-Potion
  50. Fork Tower – Defender
  51. Istory Falls – Turtle Shell
  52. Istory Falls – Ether
  53. Istory Falls – Air Knife
  54. Istory Falls – have a Thief’s Sprint ability on, then turn on a switch to make a waterfall disappear briefly, then immediately run right to open the chest before the waterfall returns – Guard Ring
  55. Istory Falls – Goliath Tonic
  56. Istory Falls – secret passage in the southeastern corner of this room that leads to a chest – Rune Blade
  57. Istory Falls – Phoenix Down
  58. Istory Falls – Reflect Ring
  59. Istory Falls – fall down a trap floor tile – Fuma Shuriken
  60. Istory Falls – same as #59 – Aegis Shield
  61. Istory Falls – same as #59, activate some switches nearby to lower the spikes – Titan’s Axe
  62. Istory Falls – have a Geomancer in the party to detect the trap floor tiles - Artemis Bow
  63. Istory Falls – 12,000 gil
  64. Istory Falls – Enhancer
  65. Great Sea Trench – Water Scroll
  66. Great Sea Trench – Flame Ring
  67. Great Sea Trench – Dragon Fang
  68. Great Sea Trench – Ether
  69. Great Sea Trench – Phoenix Down
  70. Great Sea Trench – Kaiser Knuckles
  71. Phoenix Tower 5F – 5000 gil
  72. Phoenix Tower 5F – monster encounter with Magic Pot – Phoenix Down
  73. Phoenix Tower 10F – 10,000 gil
  74. Phoenix Tower 10F – monster encounter with Magic Pot – Phoenix Down
  75. Phoenix Tower 15F – 15,000 gil
  76. Phoenix Tower 15F – monster encounter with Magic Pot – Phoenix Down
  77. Phoenix Tower 20F – 20,000 gil
  78. Phoenix Tower 20F – monster encounter with Magic Pot – Phoenix Down
  79. Phoenix Tower 25F – 25,000 gil
  80. Phoenix Tower 25F – monster encounter with Magic Pot – Aevis Killer
  81. Interdimensional Rift – Ether
  82. Interdimensional Rift – Cottage
  83. Interdimensional Rift – Elixir
  84. Interdimensional Rift – Dark Matter
  85. Interdimensional Rift – Elixir
  86. Interdimensional Rift – Blood Sword
  87. Interdimensional Rift – Dragon Fang
  88. Interdimensional Rift – Ribbon
  89. Interdimensional Rift – Enhancer
  90. Interdimensional Rift – Lilith Rod
  91. Interdimensional Rift – in the same section that Omega lurks in, there is a room hidden behind one of the long waterfalls - Angel Ring
  92. Interdimensional Rift – Coral Ring
  93. Interdimensional Rift – Thor’s Hammer
  94. Interdimensional Rift – Hermes Sandals
  95. Interdimensional Rift – Red Slippers
  96. Interdimensional Rift – Rainbow Dress
  97. Interdimensional Rift – Man-Eater
  98. Interdimensional Rift – Fuma Shuriken
  99. Interdimensional Rift – Fuma Shuriken
  100. Interdimensional Rift – Elixir
  101. Interdimensional Rift – monster encounter with Shinryu – Ragnarok
  102. Interdimensional Rift – Fuma Shuriken