Agents ko KR - Reetus/ClassicAssist GitHub Wiki

ν΄λž˜μ‹μ–΄μ‹œμŠ€νŠΈ 맀크둜 λͺ…λ Ήμ–΄

μƒμ„±λœ 2024-12-15 μ˜€μ „ 3:30:41
버전: 4.425.22+b9a337759d26b9d39ae8ccaac75a36c4255be94a
Translated by Mark Hunt & Andy H.

μ—μ΄μ „νŠΈ

Autoloot

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void Autoloot(System.Object)

νŒŒλΌλ―Έν„°

  • obj: μ •μˆ˜ λ˜λŠ” 16μ§„μˆ˜ ν˜•μ‹μ˜ μ‹€μ œ μ‹œλ¦¬μ–Ό, λ˜λŠ” "self"와 같은 이름 λ¬Έμžμ—΄.

μ„€λͺ…:

Causes autoloot to check a particular container, even when not enabled, and bypassing the corpse type check

μ˜ˆμ‹œ:

Autoloot("found")  

Autolooting

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Boolean Autolooting()

μ„€λͺ…:

Returns True if currently checking corpse / autolooting items.

μ˜ˆμ‹œ:

if Autolooting():  

ClearTrapPouch

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void ClearTrapPouch()

μ„€λͺ…:

Clears the items in the trap pouch agent...

μ˜ˆμ‹œ:

ClearTrapPouch()  

Counter

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Int32 Counter(System.String)

νŒŒλΌλ―Έν„°

  • name: μ—μ΄μ „νŠΈ ν•­λͺ© 이름.

μ„€λͺ…:

**주어진 μΉ΄μš΄ν„° μ—μ΄μ „νŠΈμ˜ 수λ₯Ό λ°˜ν™˜ν•©λ‹ˆλ‹€. **

μ˜ˆμ‹œ:

Counter("bm")  

Dress

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void Dress(System.String)

νŒŒλΌλ―Έν„°

  • name: μ—μ΄μ „νŠΈ ν•­λͺ© 이름. (μ˜΅μ…˜)

μ„€λͺ…:

νŠΉμ •λœ λ“œλ ˆμŠ€ μ—μ΄μ „νŠΈμ˜ λͺ¨λ“  μ•„μ΄ν…œμ„ μž…μŠ΅λ‹ˆλ‹€.

μ˜ˆμ‹œ:

Dress("Dress-1")  

DressConfig

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void DressConfig()

μ„€λͺ…:

μž₯착된 λͺ¨λ“  μ•„μ΄ν…œμ„ κ²Œμž„μ’…λ£Œμ‹œ μ§€μ†λ˜μ§€ μ•ŠλŠ” μž„μ‹œ λͺ©λ‘μ— μΆ”κ°€

μ˜ˆμ‹œ:

DressConfig()  

Dressing

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Boolean Dressing()

μ„€λͺ…:

λ“œλ ˆμŠ€ μ—μ΄μ „νŠΈ μž₯λΉ„μž₯μ°© μœ λ¬΄μ— 상관 없이 μž‘λ™ν•©λ‹ˆλ‹€.

μ˜ˆμ‹œ:

if Dressing():  

Organizer

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void Organizer(System.String, System.Object, System.Object)

νŒŒλΌλ―Έν„°

  • name: μ—μ΄μ „νŠΈ ν•­λͺ© 이름.
  • sourcecontainer: μ •μˆ˜ λ˜λŠ” 16μ§„μˆ˜ ν˜•μ‹μ˜ μ‹€μ œ μ‹œλ¦¬μ–Ό, λ˜λŠ” "self"와 같은 이름 λ¬Έμžμ—΄. (μ˜΅μ…˜)
  • destinationcontainer: μ •μˆ˜ λ˜λŠ” 16μ§„μˆ˜ ν˜•μ‹μ˜ μ‹€μ œ μ‹œλ¦¬μ–Ό, λ˜λŠ” "self"와 같은 이름 λ¬Έμžμ—΄. (μ˜΅μ…˜)

μ„€λͺ…:

μ˜€κ±°λ‚˜μ΄μ € μ—μ΄μ „νŠΈλ₯Ό μ‹€ν–‰ν•©λ‹ˆλ‹€.

μ˜ˆμ‹œ:

Organizer("Organizer-1")  

Organizing

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Boolean Organizing()

μ„€λͺ…:

μ˜€κ±°λ‚˜μ΄μ € μ—μ΄μ „νŠΈκ°€ μž‘λ™ 여뢀에 상관 없이 μž‘λ™ν•©λ‹ˆλ‹€.

μ˜ˆμ‹œ:

if Organizing():  

SetAutolootContainer

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void SetAutolootContainer(System.Object)

νŒŒλΌλ―Έν„°

  • obj: μ •μˆ˜ λ˜λŠ” 16μ§„μˆ˜ ν˜•μ‹μ˜ μ‹€μ œ μ‹œλ¦¬μ–Ό, λ˜λŠ” "self"와 같은 이름 λ¬Έμžμ—΄.

μ„€λͺ…:

Autoloot μ—μ΄μ „νŠΈκ°€ λŒ€μƒμ„ 넣을 μ»¨ν…Œμ΄λ„ˆλ₯Ό μ§€μ •ν•©λ‹ˆλ‹€.

μ˜ˆμ‹œ:

SetAutolootContainer("backpack")  

SetOrganizerContainers

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void SetOrganizerContainers(System.String, System.Object, System.Object)

νŒŒλΌλ―Έν„°

  • entryname: μ—μ΄μ „νŠΈ ν•­λͺ© 이름.
  • sourcecontainer: μ •μˆ˜ λ˜λŠ” 16μ§„μˆ˜ ν˜•μ‹μ˜ μ‹€μ œ μ‹œλ¦¬μ–Ό, λ˜λŠ” "self"와 같은 이름 λ¬Έμžμ—΄. (μ˜΅μ…˜)
  • destinationcontainer: μ •μˆ˜ λ˜λŠ” 16μ§„μˆ˜ ν˜•μ‹μ˜ μ‹€μ œ μ‹œλ¦¬μ–Ό, λ˜λŠ” "self"와 같은 이름 λ¬Έμžμ—΄. (μ˜΅μ…˜)

μ„€λͺ…:

μ§€μ •λœ μ˜€κ±°λ‚˜μ΄μ € μ΄λ¦„μ˜ μ†ŒμŠ€ 및 λŒ€μƒ μ„€μ •

μ˜ˆμ‹œ:

SetOrganizerContainers("Organizer-1", "backpack", "bank")  

SetScavenger

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void SetScavenger(System.String)

νŒŒλΌλ―Έν„°

  • onoff: "on" or "off". (μ˜΅μ…˜)

μ„€λͺ…:

Enable/Disable/Toggle the Scavenger agent

μ˜ˆμ‹œ:

SetScavenger("off")  

SetTrapPouch

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void SetTrapPouch(System.Object)

νŒŒλΌλ―Έν„°

  • obj: μ •μˆ˜ λ˜λŠ” 16μ§„μˆ˜ ν˜•μ‹μ˜ μ‹€μ œ μ‹œλ¦¬μ–Ό, λ˜λŠ” "self"와 같은 이름 λ¬Έμžμ—΄.

μ„€λͺ…:

Adds the specified item to the trap pouch agent item list...

μ˜ˆμ‹œ:

ClearTrapPouch()

if FindType(0xe79, -1, 'backpack'):
    Cast('Magic Trap', 'found')
    SetTrapPouch('found')  

SetVendorBuyAutoBuy

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void SetVendorBuyAutoBuy(System.String, System.String)

νŒŒλΌλ―Έν„°

  • listname: 리슀트 이름.
  • onoff: "on" or "off". (μ˜΅μ…˜)

μ„€λͺ…:

μ§€μ •λœ μ΄λ¦„μ˜ μžλ™κ΅¬λ§€λ₯Ό ν™œμ„±ν™” λ˜λŠ” λΉ„ν™œμ„±ν™”ν•©λ‹ˆλ‹€.

μ˜ˆμ‹œ:

# set on
SetVendorBuyAutoBuy("regs", "on")
# set off
SetVendorBuyAutoBuy("regs", "off")
# default will toggle
SetVendorBuyAutoBuy("regs")  

StopDress

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void StopDress()

μ„€λͺ…:

Stops the dress agent is it is currently running

μ˜ˆμ‹œ:

StopDress()  

StopOrganizer

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void StopOrganizer()

μ„€λͺ…:

Stops the organizer agent if currently running

μ˜ˆμ‹œ:

StopOrganizer()  

Undress

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void Undress(System.String)

νŒŒλΌλ―Έν„°

  • name: μ—μ΄μ „νŠΈ ν•­λͺ© 이름.

μ„€λͺ…:

λͺ¨λ“  μž₯λΉ„λ₯Ό μž₯μ°© ν•΄μ§€ν•©λ‹ˆλ‹€.

μ˜ˆμ‹œ:

Undress("Dress-1")  

UseTrapPouch

λ©”μ„œλ“œ μ‹œκ·Έλ‹ˆμ²˜:

Void UseTrapPouch()

μ„€λͺ…:

Uses the first item in the Trap Pouch agent list...

μ˜ˆμ‹œ:

UseTrapPouch()