Testing an Unreal Engine project - RedpointGames/uet GitHub Wiki
UET can run automation tests for an Unreal Engine project using just the .uproject
file. For a more complete list of options, use uet test --help
.
âšī¸ Info: uet test
only works for .uproject
and .uplugin
files. If you've set up a BuildConfig.json
file, use uet build --test
instead.
Testing a project
To run the automation tests for an Unreal Engine project, run:
uet test
All of the same -e
engine argument variations described on the uet build
page for projects also apply to uet test
.
Specifying the prefix for tests to run
By default, uet test
will run all automation tests that start with <ProjectName>.
. You can specify a different prefix with:
uet test --prefix "PrefixToUse."
The trailing dot is optional, but is usually what you want to ensure an exact match on the test namespace.