Missile and Bomb Guidance - RedDeadlyCreeper/ArmoredCombatExtended GitHub Wiki

Missiles and Bombs Guidance Types

Missiles and bombs are cool weapons that can be used as an alternative or complement to guns, but without a way to guide them, it can be a little hard to use. However, most of them can be equipped with guidance. Here we will list all the guidance types that ACE has.

How to Install Guidance on Missiles/Bombs?

If you see the ammo stats when you are making ammo for a missile or bomb, you will see a box containing the word "dumb" normally. There you can change the guidance package if there are others available.

The list is as follows:

  • Dumb: This package is the default one, and it doesn't guide, so it provides no control.

  • Infrared: Here we are installing a heat seeker, which makes the missile track the hottest target in front of it and guides the munition towards it. This guidance can be confused with flares.

  • Radar: This package will search for the closest radio waves in front of the missile and will destroy them. This guidance can be jammed using an ECM or using flares with a specific way.

  • Wire: This method will allow us to send missiles to specific positions according to a vector provided via wire. This cannot be confused/jammed, but the missile will lose control at 500 meters.

  • Laser: This method is somewhat similar to wire. The main difference is that the missile can be sent to distances far greater than 400 meters, but only at the time the missile seeker is "looking at" that position.

  • AntiMissile: This package will detect launched missiles in front of the seeker and will guide the munition towards them. SAM missiles can use this method only.

  • GLATGM Optical Computer: (This is an entity and not a guidance package inserted into a missile) This computer is used to guide GLATGM ammunition to the direction where its screen is pointed (missiles which are fired from the cannon). Although the guidance is done by the gun by default, that can be overridden by using these devices. To override it, just put a computer close to the gun which will fire the ATGM, and the missile will automatically use the computer guidance.