Feat ‐ Homunculus Sidekick - Red-Pandaaa/sodapop GitHub Wiki

Homunculus Sidekick

Prerequisite: 4th Level Artificer, Homunculus Servant infusion

After rigorous testing, your methods for magically creating a homunculus have evolved:

  • The item used as the heart for your homunculus does not need to be a gem or crystal, or worth 100gp.
    • If you create a homunculus as a sidekick, the item needed as the heart will still be a gem or crystal worth 100gp.
  • Your Homunculus' Armor Class is now 13 + Dexterity.
  • Your Homunculus' Hit Dice are now d6s instead of d4s.
  • Your Homunculus can now speak, read, and write all languages you know.

Due to your advancements in technology, you can now grant your homunculus sentience:

  • When you create a homunculus, you can instead create it as a Sidekick using the rules found starting on page 142 of Tasha's Cauldron of Everything.
  • You must use the Homunculus Servant stat block found in the infusion for your sidekick
  • Your Homunculus Sidekick's level is equal to your Artificer level
  • Your homunculus advantage on saving throws against any spell or effect that would alter its form, regardless of whether it is willing or not.
  • If you are the target of a melee attack and the servant is within 5 feet of the attacker, you can use your reaction to command the servant to respond, using its reaction to make a melee attack against the attacker.
Homebrew Suggestion

This feature is very powerful. If you add this to your own campaign, I would suggest making this a dual feature instead. First time you take it, you get the servant buffs, and second time you take it, you get the sidekick ability

⚠️ **GitHub.com Fallback** ⚠️