Function List - Red-Eagle-Reborn/ModPE-Wiki GitHub Wiki
###ModPE
ModPE.langEdit(namaLang, namaItem)
Mengedit Nama sebuah item
Contoh :
ModPE.langEdit("item.potato.name","Kentang");
Nama Lang bisa ditemukan di dalam apk mcpe, lang_en.blabla kalau ga salah itu nama filenya
ModPE.leaveGame()
Force / memaksa player keluar dari world.
ModPE.log(message)
Mengirim log / message ke client game, tetapi tidak di output seperti clientMessage, peggunaan tidak diketahui
ModPE.overrideTexture(folderTexture, urlTexture)
Mendownload texture, atau istilahnya memakai mod yg memerlukan texture tanpa memasang texture, texturenya otomatis dari mod.
Contoh :
ModPE.overrideTexture("images/mob/babycreeper.png","https://dl.dropboxusercontent.com/s/uvwjqtxjflyp7s7/babycreeper.png?dl=0")
ModPE.readData(key)
Membaca bekas savean ModPE.saveData, parameter key adalah key yang kamu st di ModPE.saveData.
Contoh :
var exp = 0;
ModPE.saveData("jumlahExp",exp); // nama data, variable exp
ModPE.readData("jumlahExp");
ModPE.removeData(key)
Meremove Data yang sudah disave oleh ModPE.saveData(key);
ModPE.resetFov()
Mereset fov yang sudah di set menjadi fov awal atau default, FOV = zoom in, pembesaran.
ModPE.resetImages()
Tidak Diketahui Cara Penggunaanya dan Apa Gunanya
ModPE.saveData(key, varOrDataName)
Mengesave var atau data, contoh ada di atas bagian ModPE.readData(key).
ModPE.selectLevel(namaWorld)
- ModPE.setCamera(par1int);
- ModPE.setFoodItem(par1int, par2String, par3int, par4int, par5String, par6int);
- ModPE.setFov(par1double);
- ModPE.setGameSpeed(par1double);
- ModPE.setGuiBlocks(par1String);
- ModPE.setItem(par1int, par2String, par3int, par4String, par5int);
- ModPE.setItems(par1String);
- ModPE.setTerrain(par1String);
- ModPE.showTipMessage(par1String);
- ModPE.takeScreenshot(par1String);
Level
- Level.addParticle(par1int, par2double, par3double, par4double, par5double, par6double, par7double, par8int);
- Level.destroyBlock(par1int, par2int, par3int, par4boolean);
- Level.dropItem(par1double, par2double, par3double, par4double, par5int, par6int, par7int);
- Level.explode(par1double, par2double, par3double, par4double);
- Level.getAddress();
- Level.getBrightness(par1int, par2int, par3int);
- Level.getChestSlot(par1int, par2int, par3int, par4int);
- Level.getChestSlotCount(par1int, par2int, par3int, par4int);
- Level.getChestSlotData(par1int, par2int, par3int, par4int);
- Level.getData(par1int, par2int, par3int);
- Level.getFurnaceSlot(par1int, par2int, par3int, par4int);
- Level.getFurnaceSlotCount(par1int, par2int, par3int, par4int);
- Level.getFurnaceSlotData(par1int, par2int, par3int, par4int);
- Level.getGameMode();
- Level.getSignText(par1int, par2int, par3int, par4int);
- Level.getTile(par1int, par2int, par3int);
- Level.getTime();
- Level.getWorldDir();
- Level.getWorldName();
- Level.playSound(par1double, par2double, par3double, par4String, par5double, par6double);
- Level.playSoundEnt(par1int, par2String, par3double, par4double);
- Level.setChestSlot(par1int, par2int, par3int, par4int, par5int, par6int, par7int);
- Level.setFurnaceSlot(par1int, par2int, par3int, par4int, par5int, par6int, par7int);
- Level.setGameMode(par1int);
- Level.setNightMode(par1boolean);
- Level.setSignText(par1int, par2int, par3int, par4int, par5String);
- Level.setSpawn(par1int, par2int, par3int);
- Level.setTile(par1int, par2int, par3int, par4int, par5int);
- Level.setTime(par1int);
- Level.spawnChicken(par1double, par2double, par3double, par4String);
- Level.spawnCow(par1double, par2double, par3double, par4String);
- Level.spawnMob(par1double, par2double, par3double, par4int, par5String);
Player
- Player.addItemCreativeInv(par1int, par2int, par3int);
- Player.addItemInventory(par1int, par2int, par3int);
- Player.clearInventorySlot(par1int);
- Player.getArmorSlot(par1int);
- Player.getArmorSlotDamage(par1int);
- Player.getCarriedItem();
- Player.getCarriedItemCount();
- Player.getCarriedItemData();
- Player.getEntity();
- Player.getInventorySlot(par1int);
- Player.getInventorySlotCount(par1int);
- Player.getInventorySlotData(par1int);
- Player.getName(par1int);
- Player.getPointedBlockData();
- Player.getPointedBlockId();
- Player.getPointedBlockSide();
- Player.getPointedBlockX();
- Player.getPointedBlockY();
- Player.getPointedBlockZ();
- Player.getPointedEntity();
- Player.getSelectedSlotId();
- Player.getX();
- Player.getY();
- Player.getZ();
- Player.isPlayer(par1int);
- Player.setArmorSlot(par1int, par2int, par3int);
- Player.setHealth(par1int);
Entity
- Entity.getAll();
- Entity.getAnimalAge(par1int);
- Entity.getEntityTypeId(par1int);
- Entity.getHealth(par1int);
- Entity.getMobSkin(par1int);
- Entity.getNameTag(par1int);
- Entity.getPitch(par1int);
- Entity.getRenderType(par1int);
- Entity.getRider(par1int);
- Entity.getRiding(par1int);
- Entity.getUniqueId(par1int);
- Entity.getVelX(par1int);
- Entity.getVelY(par1int);
- Entity.getVelZ(par1int);
- Entity.getX(par1int);
- Entity.getY(par1int);
- Entity.getYaw(par1int);
- Entity.getZ(par1int);
- Entity.remove(par1int);
- Entity.rideAnimal(par1int, par2int);
- Entity.setAnimalAge(par1int, par2int);
- Entity.setCarriedItem(par1int, par2int, par3int, par4int);
- Entity.setFireTicks(par1int, par2int);
- Entity.setHealth(par1int, par2int);
- Entity.setMobSkin(par1int, par2String);
- Entity.setNameTag(par1int, par2String);
- Entity.setPosition(par1int, par2double, par3double, par4double);
- Entity.setPositionRelative(par1int, par2double, par3double, par4double);
- Entity.setRenderType(par1int, par2int);
- Entity.setRot(par1int, par2double, par3double);
- Entity.setSneaking(par1int, par2boolean);
- Entity.setVelX(par1int, par2double);
- Entity.setVelY(par1int, par2double);
- Entity.setVelZ(par1int, par2double);
- Entity.spawnMob(par1double, par2double, par3double, par4int, par5String);
Item
- Item.addCraftRecipe(par1int, par2int, par3int, par4Scriptable);
- Item.addFurnaceRecipe(par1int, par2int, par3int);
- Item.addShapedRecipe(par1int, par2int, par3int, par4Scriptable, par5Scriptable);
- Item.getName(par1int, par2int, par3boolean);
- Item.setCategory(par1int, par2int, par3int);
- Item.setMaxDamage(par1int, par2int);
Block
- Block.defineBlock(par1int, par2String, par3Object, par4Object, par5Object, par6Object);
- Block.getRenderType(par1int);
- Block.setColor(par1int, par2Scriptable);
- Block.setDestroyTime(par1int, par2double);
- Block.setExplosionResistance(par1int, par2double);
- Block.setLightLevel(par1int, par2int);
- Block.setRenderLayer(par1int, par2int);
- Block.setRenderType(par1int, par2int);
- Block.setShape(par1int, par2double, par3double, par4double, par5double, par6double, par7double);
Server
- Server.getAddress();
- Server.getAllPlayerNames();
- Server.getAllPlayers();
- Server.getPort();
- Server.joinServer(par1String, par2int);
- Server.sendChat(par1String);
Others
- addItemInventory(par1int, par2int, par3int);
- bl_setMobSkin(par1int, par2String);
- bl_spawnMob(par1double, par2double, par3double, par4int, par5String);
- clientMessage(par1String);
- explode(par1double, par2double, par3double, par4double);
- getCarriedItem();
- getLevel();
- getPitch(par1Object);
- getPlayerEnt();
- getPlayerX();
- getPlayerY();
- getPlayerZ();
- getTile(par1int, par2int, par3int);
- getYaw(par1Object);
- preventDefault();
- print(par1String);
- rideAnimal(par1int, par2int);
- setNightMode(par1boolean);
- setPosition(par1int, par2double, par3double, par4double);
- setPositionRelative(par1int, par2double, par3double, par4double);
- setRot(par1int, par2double, par3double);
- setTile(par1int, par2int, par3int, par4int, par5int);
- setVelX(par1int, par2double);
- setVelY(par1int, par2double);
- setVelZ(par1int, par2double);
- spawnChicken(par1double, par2double, par3double, par4String);
- spawnCow(par1double, par2double, par3double, par4String);
- spawnPigZombie(par1double, par2double, par3double, par4int, par5String);