Unit Reference OnUnityEvent - RealityStop/Bolt.Addons.Community GitHub Wiki
Triggers whenever a specified UnityEvent is invoked, allowing flow to react dynamically to events defined in the Unity Editor.
Input Ports
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UnityEvent : The
UnityEventto listen to. This can be any UnityEvent or UnityEvent component in your scene.
Behavior
This unit dynamically connects to the provided UnityEvent and triggers whenever the event is invoked. It supports up to four generic parameters and will output the event arguments via corresponding output ports (arg0 to arg3). This is useful for bridging UnityEvents with Bolt/Visual Scripting flows, enabling event-driven logic without additional scripting.